Player Matchup

Fenrir
Fenrir
CrAzzYies
Fenrir
Level 155
God Stats
27W - 15L
1,637 SR
Queue Stats
325W - 329L
1,435 Elo+
Party 2
Chernobog
Chernobog
LIGHT1UPGRADE
Chernobog
Level 121
God Stats
4W - 4L
1,548 SR
Queue Stats
428W - 417L
1,402 Elo+
Solo
Nu Wa
Nu Wa
kugarasumaru
Nu Wa
Level 153
God Stats
0W - 2L
1,213 SR
Queue Stats
294W - 306L
1,444 Elo+
Party 2
Hera
Hera
pupbien
Hera
Level 129
God Stats
14W - 24L
1,421 SR
Queue Stats
87W - 101L
1,402 Elo+
Party 2
Ares
Ares
xua07
Ares
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,395 Elo+
Party 2
Team Averages
Level 130
1,464 SR
1,416 Elo+

VS

Team Averages
Level 119
1,590 SR
1,474 Elo+
Anubis
Anubis
Artemiss78
Anubis
Level 104
God Stats
18W - 17L
1,375 SR
Queue Stats
197W - 189L
1,437 Elo+
Solo
Lancelot
Lancelot
Deathbringer194
Lancelot
Level 87
God Stats
6W - 5L
1,682 SR
Queue Stats
211W - 197L
1,478 Elo+
Party 1
Merlin
Merlin
Demon_Hunter1018
Merlin
Level 154
God Stats
3W - 0L
1,815 SR
Queue Stats
221W - 226L
1,469 Elo+
Party 1
Chaac
Chaac
Grim_Reaper529
Chaac
Level 120
God Stats
24W - 10L
1,652 SR
Queue Stats
145W - 141L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
Kingofsorrow94
Danzaburou
Level 129
God Stats
2W - 4L
1,425 SR
Queue Stats
245W - 225L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrAzzYies
Fenrir
13
3 / 4 / 3
7,144
510
8,098
16,381
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
LIGHT1UPGRADE
Chernobog
11
2 / 3 / 2
6,591
471
3,321
9,168
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
6,709
479
4,976
10,475
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
pupbien
Hera
11
0 / 4 / 3
6,304
450
4,004
7,970
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
xua07
Ares
11
2 / 2 / 4
6,679
477
4,342
15,317
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artemiss78
Anubis
12
0 / 5 / 5
6,777
484
7,503
10,946
4,834
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
14
5 / 1 / 5
8,592
614
9,588
8,980
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 4
8,571
612
7,989
7,452
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 1 / 4
8,842
632
11,550
8,534
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Kingofsorrow94
Danzaburou
14
5 / 0 / 1
9,307
665
7,047
6,698
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
17
17
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Artemiss78
Anubis
0
5
5
0.5
L
Fenrir
CrAzzYies
Fenrir
3
4
3
1.13
W
Lancelot
5
1
5
7.5
W
4
1
4
6
W
3
1
4
5
W
Danzaburou
Kingofsorrow94
Danzaburou
5
0
1
5.5
L
Chernobog
LIGHT1UPGRADE
Chernobog
2
3
2
1
L
1
4
1
0.38
L
Hera
pupbien
Hera
0
4
3
0.38
L
Ares
xua07
Ares
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,741
Damage
43,677
59,311
Taken
42,610
30,067
Mitigated
18,948
13,372
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Artemiss78
Anubis
7,503
715
67
3,401
10,946
4,834
785
2,782
8,032
42,202
0
L
Fenrir
CrAzzYies
Fenrir
8,098
1,103
0
3,476
16,381
7,042
0
3,902
12,431
0
54,586
W
Lancelot
9,588
2,475
0
635
8,980
3,632
0
1,630
7,292
0
63,237
W
7,989
586
0
2,424
7,452
2,997
534
5,340
1,986
49,720
0
W
11,550
1,510
0
1,951
8,534
4,574
205
2,166
6,152
0
70,337
W
Danzaburou
Kingofsorrow94
Danzaburou
7,047
3,217
0
3,966
6,698
2,911
2,844
786
5,826
0
68,273
L
Chernobog
LIGHT1UPGRADE
Chernobog
3,321
1,450
0
1,735
9,168
3,748
0
1,365
7,763
0
42,502
L
4,976
1,189
0
2,540
10,475
3,345
0
1,745
8,616
34,275
0
L
Hera
pupbien
Hera
4,004
1,240
0
1,700
7,970
2,595
0
3,629
4,043
46,356
0
L
Ares
xua07
Ares
4,342
292
0
3,921
15,317
13,337
0
4,206
10,966
17,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
42,089
328
Minions Killed
468
0
Camps Cleared
0
1,356,828
Distance Traveled
1,386,303
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,777
484
55
4
0
235,465
4
L
Fenrir
7,144
510
72
5
0
293,027
0
W
Lancelot
8,592
614
89
6
0
356,929
0
W
Merlin
8,571
612
103
7
0
251,801
0
W
Chaac
8,842
632
114
8
0
289,396
0
W
Danzaburou
9,307
665
107
8
0
252,712
1
L
Chernobog
6,591
471
75
5
0
247,130
1
L
Nu Wa
6,709
479
75
5
0
270,329
0
L
Hera
6,304
450
85
6
0
266,961
0
L
Ares
6,679
477
21
2
0
279,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role