Player Matchup

Cthulhu
Cthulhu
Adrian Kritesh
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,516 Elo+
Party 1
The Morrigan
The Morrigan
Overlordchris123
The Morrigan
Level 157
God Stats
2W - 2L
1,583 SR
Queue Stats
97W - 89L
1,510 Elo+
Party 1
Vamana
Vamana
The Fierce IcoN
Vamana
Level 100
God Stats
2W - 1L
1,634 SR
Queue Stats
19W - 21L
1,451 Elo+
Party 1
Team Averages
Level 126
1,572 SR
1,492 Elo+

VS

Team Averages
Level 82
1,582 SR
1,518 Elo+
Bastet
Bastet
CasuWill
Bastet
Level 52
God Stats
6W - 2L
1,697 SR
Queue Stats
116W - 116L
1,535 Elo+
Party 2
Zeus
Zeus
DJ_Sn3akerH3ad
Zeus
Level 149
God Stats
2W - 1L
1,329 SR
Queue Stats
176W - 192L
1,551 Elo+
Party 2
Xing Tian
Xing Tian
bonecrusher3-10
Xing Tian
Level 45
God Stats
2W - 2L
1,719 SR
Queue Stats
41W - 48L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
9,482
632
9,938
15,973
16,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Overlordchris123
The Morrigan
13
2 / 4 / 1
10,781
719
7,999
10,516
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 1
9,821
655
6,515
14,661
15,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CasuWill
Bastet
13
4 / 1 / 7
11,077
738
12,347
10,640
6,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 5
12,146
810
14,158
6,026
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
bonecrusher3-10
Xing Tian
14
1 / 0 / 10
10,885
726
11,885
15,051
16,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Bastet
CasuWill
Bastet
4
1
7
7.5
W
7
2
5
4.75
L
The Morrigan
Overlordchris123
The Morrigan
2
4
1
0.63
L
1
5
1
0.3
W
Xing Tian
bonecrusher3-10
Xing Tian
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
38,390
41,150
Taken
31,717
35,655
Mitigated
26,378
6,113
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,938
540
260
1,391
15,973
16,064
0
8,972
6,421
20,158
313
W
Bastet
CasuWill
Bastet
12,347
3,991
0
5,326
10,640
6,435
548
4,721
5,469
0
53,853
W
14,158
1,403
0
940
6,026
2,992
464
3,885
1,973
48,979
0
L
The Morrigan
Overlordchris123
The Morrigan
7,999
802
0
2,431
10,516
3,773
0
6,007
4,084
48,014
1,924
L
6,515
4,112
345
1,686
14,661
15,818
0
9,749
4,472
0
18,584
W
Xing Tian
bonecrusher3-10
Xing Tian
11,885
396
0
3,880
15,051
16,951
0
7,463
6,697
37,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
34,108
125
Minions Killed
155
0
Camps Cleared
0
762,489
Distance Traveled
820,072
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,482
632
28
2
0
273,312
3
W
Bastet
11,077
738
58
4
0
285,564
2
W
Zeus
12,146
810
70
5
0
243,754
2
L
The Morrigan
10,781
719
71
5
0
225,593
0
L
Vamana
9,821
655
26
2
0
263,584
0
W
Xing Tian
10,885
726
27
2
0
290,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role