Player Matchup

Sobek
Sobek
Gmσde
Sobek
Level 133
God Stats
9W - 7L
1,266 SR
Queue Stats
84W - 84L
1,498 Elo+
Party 1
Tiamat
Tiamat
JaketheRuss
Tiamat
Level 163
God Stats
9W - 7L
1,472 SR
Queue Stats
191W - 186L
1,480 Elo+
Solo
Merlin
Merlin
RoarOTime
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,721 Elo+
Party 3
Chang'e
Chang'e
Scyllã
Chang'e
Level 190
God Stats
10W - 6L
1,626 SR
Queue Stats
295W - 280L
1,500 Elo+
Party 1
Chernobog
Chernobog
insanitykills99
Chernobog
Level 160
God Stats
3W - 1L
1,810 SR
Queue Stats
13W - 15L
1,491 Elo+
Party 3
Team Averages
Level 161
1,535 SR
1,538 Elo+

VS

Team Averages
Level 100
1,540 SR
1,449 Elo+
Vulcan
Vulcan
COMMANDO-UCHIHA
Vulcan
Level 127
God Stats
5W - 3L
1,670 SR
Queue Stats
234W - 199L
1,490 Elo+
Party 2
Terra
Terra
FatherAvatar
Terra
Level 133
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 38L
1,371 Elo+
Party 4
Thanatos
Thanatos
Polerbearking
Thanatos
Level 68
God Stats
3W - 3L
1,542 SR
Queue Stats
23W - 27L
1,463 Elo+
Party 2
King Arthur
King Arthur
Ponkamena
King Arthur
Level 155
God Stats
4W - 3L
1,503 SR
Queue Stats
237W - 216L
1,557 Elo+
Solo
Izanami
Izanami
bongothebuffalo
Izanami
Level 16
God Stats
9W - 4L
1,700 SR
Queue Stats
33W - 27L
1,361 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gmσde
Sobek
11
0 / 0 / 7
7,437
531
3,015
9,393
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
0 / 0 / 1
8,132
581
5,972
7,640
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
RoarOTime
Merlin
13
3 / 1 / 3
7,662
547
4,744
5,741
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Scyllã
Chang'e
14
5 / 1 / 4
8,169
584
8,380
12,731
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
insanitykills99
Chernobog
16
10 / 0 / 0
9,661
690
19,928
13,458
5,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,938
496
4,540
9,404
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
6,273
448
4,958
14,405
8,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Polerbearking
Thanatos
10
1 / 6 / 0
6,297
450
4,329
12,485
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Ponkamena
King Arthur
12
1 / 1 / 0
7,485
535
6,375
14,600
12,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
6,603
472
6,966
11,595
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
18
Kills
2
2
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
0
0
W
Sobek
Gmσde
Sobek
0
0
7
3.5
W
Tiamat
0
0
1
0.5
L
Thanatos
Polerbearking
Thanatos
1
6
0
0.17
L
King Arthur
Ponkamena
King Arthur
1
1
0
1
W
Merlin
RoarOTime
Merlin
3
1
3
4.5
W
Chang'e
Scyllã
Chang'e
5
1
4
7
L
0
5
0
0
W
Chernobog
insanitykills99
Chernobog
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,039
Damage
27,168
48,963
Taken
62,489
25,186
Mitigated
32,025
22,330
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,540
993
0
2,010
9,404
3,334
0
6,067
3,337
52,895
0
L
4,958
934
984
2,555
14,405
8,303
0
2,337
12,068
26,112
0
W
Sobek
Gmσde
Sobek
3,015
424
0
3,894
9,393
7,732
0
1,519
7,874
17,204
0
W
Tiamat
5,972
311
0
3,745
7,640
5,189
441
0
7,640
59,275
0
L
Thanatos
Polerbearking
Thanatos
4,329
1,364
0
5,592
12,485
4,401
0
4,954
7,503
0
42,074
L
King Arthur
Ponkamena
King Arthur
6,375
467
0
2,086
14,600
12,407
0
6,686
7,022
0
56,347
W
Merlin
RoarOTime
Merlin
4,744
49
0
1,125
5,741
2,083
0
3,622
2,119
46,557
0
W
Chang'e
Scyllã
Chang'e
8,380
703
1,251
4,095
12,731
4,731
0
1,226
11,505
80,901
0
L
6,966
4,795
0
1,430
11,595
3,580
0
1,147
10,448
0
50,422
W
Chernobog
insanitykills99
Chernobog
19,928
12,653
0
8,220
13,458
5,451
0
3,131
10,327
0
101,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
33,596
497
Minions Killed
373
0
Camps Cleared
0
1,422,294
Distance Traveled
1,383,847
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,938
496
79
6
0
261,743
0
L
Terra
6,273
448
36
3
0
289,221
0
W
Sobek
7,437
531
25
2
0
299,840
4
W
Tiamat
8,132
581
119
9
0
243,341
0
L
Thanatos
6,297
450
69
5
0
286,620
0
L
King Arthur
7,485
535
92
7
0
274,565
0
W
Merlin
7,662
547
87
6
0
280,020
6
W
Chang'e
8,169
584
112
8
0
311,938
0
L
Izanami
6,603
472
97
7
0
271,698
0
W
Chernobog
9,661
690
154
11
0
287,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role