Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LastChanceU
Bacchus
Level 18
God Stats
4W - 1L
1,818 SR
Queue Stats
34W - 35L
1,477 Elo+
Solo
Vulcan
Vulcan
Obi-Death
Vulcan
Level 89
God Stats
28W - 14L
1,561 SR
Queue Stats
66W - 53L
1,623 Elo+
Solo
Ah Puch
Ah Puch
ThorsGay
Ah Puch
Level 51
God Stats
1W - 2L
1,845 SR
Queue Stats
6W - 7L
1,250 Elo+
Party 1
Hercules
Hercules
dripboolin
Hercules
Level 134
God Stats
1W - 0L
1,720 SR
Queue Stats
3W - 4L
1,184 Elo+
Party 1
Team Averages
Level 79
1,689 SR
1,407 Elo+

VS

Team Averages
Level 70
1,515 SR
1,423 Elo+
Sun Wukong
Sun Wukong
IlluminaughtyX0
Sun Wukong
Level 83
God Stats
3W - 5L
1,650 SR
Queue Stats
73W - 74L
1,487 Elo+
Solo
Artemis
Artemis
Uriel_Gamer21
Artemis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,341 Elo+
Solo
Loki
Loki
Wall-E-pal-33
Loki
Level 8
God Stats
1W - 4L
1,366 SR
Queue Stats
9W - 8L
1,530 Elo+
Solo
Ix Chel
Ix Chel
ZingZang1235
Ix Chel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,429 Elo+
Solo
Nu Wa
Nu Wa
marmol_1011
Nu Wa
Level 120
God Stats
5W - 5L
1,561 SR
Queue Stats
20W - 30L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 3 / 6
6,470
809
5,172
8,094
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
LastChanceU
Bacchus
14
3 / 1 / 8
7,883
985
5,493
7,959
8,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Obi-Death
Vulcan
14
6 / 2 / 5
7,703
963
9,661
6,381
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ThorsGay
Ah Puch
14
3 / 0 / 5
7,355
919
3,605
2,816
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
dripboolin
Hercules
13
4 / 1 / 7
7,427
928
6,185
7,733
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IlluminaughtyX0
Sun Wukong
12
2 / 2 / 1
6,765
846
5,043
8,471
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
12
0 / 6 / 0
6,096
762
2,092
9,175
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 2
7,008
876
5,677
6,961
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
ZingZang1235
Ix Chel
12
0 / 4 / 0
6,276
785
4,561
6,149
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 4
7,051
881
6,818
6,116
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
16
Kills
7
7
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
3
6
1
L
Sun Wukong
IlluminaughtyX0
Sun Wukong
2
2
1
1.25
W
Bacchus
LastChanceU
Bacchus
3
1
8
7
W
Vulcan
Obi-Death
Vulcan
6
2
5
4.25
W
Ah Puch
ThorsGay
Ah Puch
3
0
5
5.5
L
Artemis
0
6
0
0
L
3
2
2
2
L
Ix Chel
ZingZang1235
Ix Chel
0
4
0
0
W
Hercules
dripboolin
Hercules
4
1
7
7.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,116
Damage
24,191
32,983
Taken
36,872
21,771
Mitigated
16,322
9,791
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,172
56
1,290
2,173
8,094
2,903
408
2,210
5,659
17,621
0
L
Sun Wukong
IlluminaughtyX0
Sun Wukong
5,043
1,047
76
1,666
8,471
4,936
0
6,316
1,839
0
19,633
W
Bacchus
LastChanceU
Bacchus
5,493
830
1,008
1,868
7,959
8,093
0
2,184
5,485
20,758
0
W
Vulcan
Obi-Death
Vulcan
9,661
3,266
0
660
6,381
2,505
255
1,595
4,586
24,500
0
W
Ah Puch
ThorsGay
Ah Puch
3,605
165
0
644
2,816
1,217
0
804
1,886
23,177
0
L
Artemis
2,092
1,100
0
0
9,175
3,594
0
5,271
3,586
0
11,786
L
5,677
1,124
82
966
6,961
2,717
0
3,450
3,291
0
16,602
L
Ix Chel
ZingZang1235
Ix Chel
4,561
587
356
491
6,149
2,639
0
5,054
958
15,246
0
W
Hercules
dripboolin
Hercules
6,185
1,579
0
2,148
7,733
7,053
512
3,363
3,988
0
13,465
L
6,818
1,653
0
0
6,116
2,436
0
3,299
2,586
20,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
33,196
184
Minions Killed
156
0
Camps Cleared
0
852,389
Distance Traveled
736,649
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,470
809
29
4
0
160,127
0
L
Sun Wukong
6,765
846
42
5
0
160,514
0
W
Bacchus
7,883
985
35
4
0
173,675
0
W
Vulcan
7,703
963
43
5
0
187,754
0
W
Ah Puch
7,355
919
62
8
0
163,871
0
L
Artemis
6,096
762
22
3
0
134,696
0
L
Loki
7,008
876
17
2
0
163,385
0
L
Ix Chel
6,276
785
32
4
0
130,071
0
W
Hercules
7,427
928
15
2
0
166,962
0
L
Nu Wa
7,051
881
43
5
0
147,983
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role