Player Matchup

Hera
Hera
Bribabulous
Hera
Level 126
God Stats
2W - 1L
1,345 SR
Queue Stats
110W - 85L
1,516 Elo+
Solo
Skadi
Skadi
MambaGang247
Skadi
Level 146
God Stats
35W - 17L
1,631 SR
Queue Stats
1,238W - 1,242L
1,484 Elo+
Solo
Artio
Artio
Saix Light
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,423 Elo+
Party 1
Nike
Nike
Zeros_revolution
Nike
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,514 Elo+
Solo
The Morrigan
The Morrigan
skyborg15
The Morrigan
Level 128
God Stats
3W - 1L
1,800 SR
Queue Stats
242W - 235L
1,435 Elo+
Party 1
Team Averages
Level 117
1,555 SR
1,474 Elo+

VS

Team Averages
Level 112
1,459 SR
1,463 Elo+
Vulcan
Vulcan
Arztheo
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 133L
1,418 Elo+
Solo
Fenrir
Fenrir
DayBrakers
Fenrir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,415 Elo+
Solo
Scylla
Scylla
Hi im Roddy
Scylla
Level 119
God Stats
4W - 5L
1,465 SR
Queue Stats
444W - 415L
1,465 Elo+
Solo
Chaac
Chaac
Jeiser-S_25
Chaac
Level 49
God Stats
1W - 3L
1,509 SR
Queue Stats
133W - 116L
1,545 Elo+
Solo
Eset
Eset
elegomark
Eset
Level 129
God Stats
0W - 2L
1,320 SR
Queue Stats
186W - 203L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
9,688
807
9,467
8,945
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 2 / 6
11,677
973
12,522
9,978
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
15
1 / 4 / 14
9,763
814
2,045
17,801
15,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 4 / 21
10,141
845
17,814
17,223
14,782
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
skyborg15
The Morrigan
17
7 / 2 / 10
10,649
887
10,152
7,688
3,299
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arztheo
Vulcan
14
4 / 8 / 2
8,479
707
8,444
12,055
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
DayBrakers
Fenrir
5
0 / 2 / 2
3,829
319
0
1,454
239
Scylla
19
7 / 5 / 7
10,795
900
17,502
12,868
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 4 / 10
9,095
758
12,920
17,014
21,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
16
3 / 6 / 4
9,050
754
10,024
13,237
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
25
Kills
15
16
Deaths
25
60
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Arztheo
Vulcan
4
8
2
0.63
W
4
4
9
2.13
L
Fenrir
DayBrakers
Fenrir
0
2
2
0.5
L
Scylla
7
5
7
2.1
L
1
4
10
1.5
W
10
2
6
6.5
W
Artio
1
4
14
2
W
3
4
21
3.38
L
Eset
3
6
4
0.83
W
The Morrigan
skyborg15
The Morrigan
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,000
Damage
48,890
61,635
Taken
56,628
42,159
Mitigated
39,280
20,585
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Arztheo
Vulcan
8,444
2,264
158
334
12,055
5,602
123
5,603
6,452
14,739
0
W
9,467
1,519
2,696
2,182
8,945
3,887
862
5,262
3,683
25,559
0
L
Fenrir
DayBrakers
Fenrir
0
0
0
0
1,454
239
0
19
1,435
0
0
L
Scylla
17,502
707
834
2,338
12,868
6,095
0
6,315
6,553
41,045
0
L
12,920
1,258
297
4,233
17,014
21,621
0
5,763
11,251
0
28,762
W
12,522
5,565
966
963
9,978
4,336
4,100
5,540
4,438
0
38,318
W
Artio
2,045
635
2,250
3,380
17,801
15,855
1,217
11,414
6,387
7,028
0
W
17,814
1,312
1,595
3,458
17,223
14,782
528
9,480
7,743
1,915
25,141
L
Eset
10,024
1,285
766
2,668
13,237
5,723
84
5,159
8,078
28,385
0
W
The Morrigan
skyborg15
The Morrigan
10,152
833
1,347
1,748
7,688
3,299
1,245
4,274
3,414
21,463
1,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,918
Gold Earned
41,248
146
Minions Killed
124
0
Camps Cleared
0
1,239,481
Distance Traveled
871,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,479
707
13
1
0
186,302
0
W
Hera
9,688
807
39
3
0
244,970
0
L
Fenrir
3,829
319
0
0
0
0
0
L
Scylla
10,795
900
54
5
0
219,623
0
L
Chaac
9,095
758
28
2
0
243,589
0
W
Skadi
11,677
973
56
5
0
245,888
0
W
Artio
9,763
814
10
1
0
237,833
0
W
Nike
10,141
845
18
2
0
256,950
0
L
Eset
9,050
754
29
2
0
221,557
0
W
The Morrigan
10,649
887
23
2
0
253,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role