Player Matchup

Maui
Maui
AmpleNevada456
Maui
Level 77
God Stats
4W - 3L
1,784 SR
Queue Stats
324W - 316L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
HarryPjotr
Zhong Kui
Level 128
God Stats
19W - 9L
1,739 SR
Queue Stats
1,123W - 1,095L
1,476 Elo+
Party 1
Osiris
Osiris
Meloncat53
Osiris
Level 99
God Stats
8W - 12L
1,578 SR
Queue Stats
194W - 194L
1,525 Elo+
Party 1
Ymir
Ymir
SheroG
Ymir
Level 141
God Stats
10W - 17L
1,287 SR
Queue Stats
551W - 614L
1,498 Elo+
Party 1
Anubis
Anubis
lucyfer-lupp
Anubis
Level 77
God Stats
7W - 11L
1,360 SR
Queue Stats
282W - 269L
1,437 Elo+
Solo
Team Averages
Level 104
1,550 SR
1,479 Elo+

VS

Team Averages
Level 89
1,494 SR
1,468 Elo+
Erlang Shen
Erlang Shen
AstroOrion
Erlang Shen
Level 128
God Stats
5W - 11L
1,756 SR
Queue Stats
637W - 611L
1,496 Elo+
Solo
Ah Puch
Ah Puch
Ccyzo
Ah Puch
Level 90
God Stats
1W - 3L
1,162 SR
Queue Stats
106W - 89L
1,481 Elo+
Solo
Cupid
Cupid
JoseRomero1999
Cupid
Level 120
God Stats
2W - 1L
1,800 SR
Queue Stats
95W - 105L
1,460 Elo+
Party 2
Serqet
Serqet
UsubeniEye
Serqet
Level 50
God Stats
1W - 6L
1,297 SR
Queue Stats
51W - 47L
1,497 Elo+
Solo
Anubis
Anubis
antonio22soto
Anubis
Level 56
God Stats
30W - 38L
1,454 SR
Queue Stats
65W - 85L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
9,938
552
4,837
15,171
17,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
HarryPjotr
Zhong Kui
16
10 / 5 / 3
10,281
571
18,427
14,093
10,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Meloncat53
Osiris
15
0 / 3 / 3
9,230
513
8,460
17,414
13,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
SheroG
Ymir
17
4 / 0 / 5
10,295
572
11,646
16,972
10,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
11 / 5 / 1
11,836
658
20,795
16,504
9,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AstroOrion
Erlang Shen
15
1 / 1 / 9
10,333
574
7,699
18,943
23,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Ccyzo
Ah Puch
17
4 / 3 / 2
10,864
604
15,309
14,148
9,555
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 10 / 1
9,029
502
5,086
17,048
4,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
UsubeniEye
Serqet
17
8 / 4 / 3
10,583
588
14,269
19,808
10,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 3
8,397
467
7,958
16,549
9,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
27
Kills
15
15
Deaths
27
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
Erlang Shen
AstroOrion
Erlang Shen
1
1
9
5.5
L
Ah Puch
Ccyzo
Ah Puch
4
3
2
1.67
W
Zhong Kui
HarryPjotr
Zhong Kui
10
5
3
2.3
L
1
10
1
0.15
W
Osiris
Meloncat53
Osiris
0
3
3
0.5
W
Ymir
SheroG
Ymir
4
0
5
6.5
L
Serqet
UsubeniEye
Serqet
8
4
3
2.38
L
1
9
3
0.28
W
Anubis
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,165
Damage
50,321
80,154
Taken
86,496
61,820
Mitigated
57,263
30,760
Healing
25,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,837
635
0
2,839
15,171
17,668
0
5,205
9,266
25,027
0
L
Erlang Shen
AstroOrion
Erlang Shen
7,699
3,656
308
7,583
18,943
23,991
0
10,889
8,054
0
34,196
L
Ah Puch
Ccyzo
Ah Puch
15,309
1,538
0
7,513
14,148
9,555
258
6,890
7,258
81,334
0
W
Zhong Kui
HarryPjotr
Zhong Kui
18,427
2,281
0
4,737
14,093
10,196
1,032
3,733
10,172
68,073
0
L
5,086
1,350
130
1,799
17,048
4,029
933
15,161
1,887
0
50,587
W
Osiris
Meloncat53
Osiris
8,460
2,563
191
5,894
17,414
13,811
0
8,643
8,116
0
65,501
W
Ymir
SheroG
Ymir
11,646
2,341
0
8,519
16,972
10,493
48
3,114
13,858
86,881
0
L
Serqet
UsubeniEye
Serqet
14,269
4,364
0
2,532
19,808
10,371
0
9,381
10,427
0
95,969
L
7,958
792
0
5,299
16,549
9,317
240
13,906
2,643
58,597
0
W
Anubis
20,795
699
0
8,580
16,504
9,652
858
2,572
13,705
106,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,580
Gold Earned
49,206
531
Minions Killed
451
0
Camps Cleared
0
1,688,909
Distance Traveled
1,729,582
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,938
552
29
2
0
356,692
0
L
Erlang Shen
10,333
574
36
2
0
386,585
5
L
Ah Puch
10,864
604
110
6
0
305,268
1
W
Zhong Kui
10,281
571
111
6
0
298,018
0
L
Cupid
9,029
502
91
5
0
347,256
0
W
Osiris
9,230
513
116
6
0
353,047
4
W
Ymir
10,295
572
122
7
0
397,160
0
L
Serqet
10,583
588
113
6
0
389,073
1
L
Anubis
8,397
467
101
6
0
301,400
0
W
Anubis
11,836
658
153
9
0
283,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role