Player Matchup

Hercules
Hercules
Tigers X88X
Hercules
Level 87
God Stats
1W - 1L
1,255 SR
Queue Stats
253W - 261L
1,433 Elo+
Solo
Discordia
Discordia
TooSauc3y4U
Discordia
Level 198
God Stats
3W - 8L
1,331 SR
Queue Stats
277W - 209L
1,623 Elo+
Solo
Hou Yi
Hou Yi
brita7869
Hou Yi
Level 106
God Stats
15W - 12L
1,576 SR
Queue Stats
457W - 439L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
cosmobenzo
Ratatoskr
Level 143
God Stats
4W - 3L
1,468 SR
Queue Stats
42W - 49L
1,442 Elo+
Solo
Ymir
Ymir
rickybob
Ymir
Level 153
God Stats
1W - 1L
1,252 SR
Queue Stats
4W - 4L
1,528 Elo+
Solo
Team Averages
Level 137
1,376 SR
1,506 Elo+

VS

Team Averages
Level 122
1,491 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Fedex11x
Poseidon
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,535 Elo+
Party 2
Artemis
Artemis
Foxtrot573
Artemis
Level 169
God Stats
41W - 44L
1,503 SR
Queue Stats
803W - 756L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
Perc_30z
Sylvanus
Level 121
God Stats
8W - 7L
1,645 SR
Queue Stats
64W - 49L
1,501 Elo+
Party 1
Loki
Loki
exsandooos
Loki
Level 142
God Stats
2W - 4L
1,306 SR
Queue Stats
91W - 91L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Tigers X88X
Hercules
11
0 / 2 / 2
6,896
460
2,646
12,756
9,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
TooSauc3y4U
Discordia
16
6 / 1 / 3
9,160
611
14,187
9,664
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
brita7869
Hou Yi
12
0 / 4 / 2
6,764
451
2,327
8,602
2,542
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
cosmobenzo
Ratatoskr
14
5 / 0 / 4
8,057
537
5,344
10,969
4,411
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
4 / 1 / 0
8,159
544
7,918
9,236
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 5 / 1
7,178
479
6,798
17,527
10,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Poseidon
Fedex11x
Poseidon
11
1 / 7 / 0
6,601
440
8,643
11,266
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Foxtrot573
Artemis
15
2 / 0 / 3
8,687
579
7,373
5,369
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Perc_30z
Sylvanus
12
3 / 1 / 3
7,068
471
5,824
10,285
9,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 3 / 2
7,328
489
5,409
12,034
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
8
8
Deaths
16
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
1
0.1
L
Poseidon
Fedex11x
Poseidon
1
7
0
0.14
L
Artemis
Foxtrot573
Artemis
2
0
3
3.5
L
Sylvanus
Perc_30z
Sylvanus
3
1
3
4.5
W
Hercules
Tigers X88X
Hercules
0
2
2
0.5
W
Discordia
TooSauc3y4U
Discordia
6
1
3
7.5
W
Hou Yi
brita7869
Hou Yi
0
4
2
0.25
W
Ratatoskr
cosmobenzo
Ratatoskr
5
0
4
7
L
2
3
2
1
W
Ymir
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,422
Damage
34,047
51,227
Taken
56,481
28,465
Mitigated
29,895
15,239
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,798
2,005
0
4,292
17,527
10,145
0
6,509
10,372
0
37,619
L
Poseidon
Fedex11x
Poseidon
8,643
1,265
0
1,690
11,266
3,691
0
5,855
5,028
44,227
0
L
Artemis
Foxtrot573
Artemis
7,373
2,489
0
3,815
5,369
2,145
1,087
0
5,369
0
72,725
L
Sylvanus
Perc_30z
Sylvanus
5,824
1,434
158
1,690
10,285
9,855
0
3,685
6,373
24,527
7,199
W
Hercules
Tigers X88X
Hercules
2,646
865
0
5,545
12,756
9,121
0
3,571
9,123
0
17,805
W
Discordia
TooSauc3y4U
Discordia
14,187
328
0
2,846
9,664
3,461
0
4,049
5,305
85,547
0
W
Hou Yi
brita7869
Hou Yi
2,327
563
0
2,239
8,602
2,542
0
1,835
6,755
0
51,475
W
Ratatoskr
cosmobenzo
Ratatoskr
5,344
1,108
0
2,287
10,969
4,411
0
3,709
6,926
0
54,124
L
5,409
1,254
0
4,658
12,034
4,059
0
4,382
7,436
0
50,789
W
Ymir
7,918
2,758
0
2,322
9,236
8,930
0
384
8,786
48,742
202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,036
Gold Earned
36,862
430
Minions Killed
374
0
Camps Cleared
0
1,495,804
Distance Traveled
1,473,839
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,178
479
63
4
0
287,197
2
L
Poseidon
6,601
440
72
5
0
270,834
0
L
Artemis
8,687
579
121
8
0
274,711
6
L
Sylvanus
7,068
471
52
3
0
303,609
6
W
Hercules
6,896
460
30
2
0
320,884
2
W
Discordia
9,160
611
145
10
0
295,928
0
W
Hou Yi
6,764
451
90
6
0
257,796
0
W
Ratatoskr
8,057
537
78
5
0
379,928
5
L
Loki
7,328
489
66
4
0
337,488
2
W
Ymir
8,159
544
87
6
0
241,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role