Player Matchup

Fafnir
Fafnir
OceanicSpace
Fafnir
Level 128
God Stats
4W - 11L
1,489 SR
Queue Stats
157W - 158L
1,372 Elo+
Solo
Janus
Janus
Sailon0
Janus
Level 66
God Stats
7W - 14L
1,467 SR
Queue Stats
346W - 392L
1,380 Elo+
Solo
Thanatos
Thanatos
SuperSayajinSG4
Thanatos
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,379 Elo+
Party 2
Charybdis
Charybdis
Vuldo
Charybdis
Level 122
God Stats
0W - 2L
1,338 SR
Queue Stats
164W - 171L
1,482 Elo+
Solo
Kukulkan
Kukulkan
grpaok
Kukulkan
Level 4
God Stats
0W - 2L
1,174 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 2
Team Averages
Level 73
1,393 SR
1,369 Elo+

VS

Team Averages
Level 98
1,540 SR
1,496 Elo+
Mercury
Mercury
 
Mercury
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Obnimonster
Charybdis
Level 128
God Stats
6W - 1L
1,511 SR
Queue Stats
86W - 56L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
Propukan
Jormungandr
Level 73
God Stats
8W - 2L
1,737 SR
Queue Stats
91W - 71L
1,502 Elo+
Party 1
Janus
Janus
SGTSubster
Janus
Level 144
God Stats
31W - 28L
1,475 SR
Queue Stats
248W - 240L
1,470 Elo+
Solo
Agni
Agni
Wiesel1
Agni
Level 108
God Stats
6W - 3L
1,476 SR
Queue Stats
146W - 136L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
0 / 3 / 0
4,697
391
846
5,519
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Sailon0
Janus
10
0 / 1 / 0
5,832
486
4,228
5,778
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
0 / 3 / 0
5,571
464
2,913
10,006
3,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
Vuldo
Charybdis
7
1 / 1 / 0
4,605
384
2,875
4,326
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
grpaok
Kukulkan
7
0 / 6 / 0
4,707
392
805
6,971
2,672
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 0 / 3
6,918
577
1,954
9,125
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Obnimonster
Charybdis
11
3 / 0 / 3
6,817
568
3,652
5,443
1,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Propukan
Jormungandr
10
2 / 1 / 6
6,504
542
3,987
9,241
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
12
4 / 0 / 2
7,203
600
7,304
4,302
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Wiesel1
Agni
12
2 / 0 / 1
6,956
580
5,535
7,591
2,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
3
4.5
W
Charybdis
Obnimonster
Charybdis
3
0
3
4.5
L
Fafnir
0
3
0
0
W
Jormungandr
Propukan
Jormungandr
2
1
6
5
W
Janus
4
0
2
5
L
Janus
Sailon0
Janus
0
1
0
0
L
Thanatos
0
3
0
0
L
Charybdis
Vuldo
Charybdis
1
1
0
1
W
Agni
Wiesel1
Agni
2
0
1
2.5
L
Kukulkan
grpaok
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,667
Damage
22,432
32,600
Taken
35,702
14,350
Mitigated
15,585
10,240
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,954
1,336
0
1,734
9,125
3,007
181
1,299
7,740
0
44,985
W
Charybdis
Obnimonster
Charybdis
3,652
2,253
0
2,689
5,443
1,747
1,761
308
5,135
0
49,294
L
Fafnir
846
54
0
1,785
5,519
4,676
0
2,543
2,976
7,534
0
W
Jormungandr
Propukan
Jormungandr
3,987
1,103
0
2,633
9,241
6,990
333
570
8,671
24,331
245
W
Janus
7,304
308
0
1,991
4,302
1,462
810
1,128
3,142
52,644
0
L
Janus
Sailon0
Janus
4,228
136
0
426
5,778
1,832
0
4,289
1,489
39,479
0
L
Thanatos
2,913
1,135
0
6,206
10,006
3,704
0
3,392
6,614
0
32,559
L
Charybdis
Vuldo
Charybdis
2,875
1,177
0
1,199
4,326
1,466
0
1,273
3,053
0
17,165
W
Agni
Wiesel1
Agni
5,535
177
0
3,974
7,591
2,379
223
2,419
4,940
45,686
0
L
Kukulkan
grpaok
Kukulkan
805
267
0
624
6,971
2,672
142
5,084
1,887
17,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,412
Gold Earned
34,398
176
Minions Killed
334
0
Camps Cleared
0
880,111
Distance Traveled
1,150,620
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,918
577
65
5
0
263,926
0
W
Charybdis
6,817
568
95
8
0
210,300
3
L
Fafnir
4,697
391
12
1
0
129,883
0
W
Jormungandr
6,504
542
39
3
0
229,383
0
W
Janus
7,203
600
70
6
0
222,973
2
L
Janus
5,832
486
68
6
0
226,847
0
L
Thanatos
5,571
464
53
4
0
225,584
0
L
Charybdis
4,605
384
21
2
0
140,919
1
W
Agni
6,956
580
65
5
0
224,038
0
L
Kukulkan
4,707
392
22
2
0
156,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role