Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HolloSan
Pele
Level 98
God Stats
28W - 21L
1,638 SR
Queue Stats
128W - 121L
1,549 Elo+
Solo
Poseidon
Poseidon
JAMMIN95
Poseidon
Level 126
God Stats
7W - 5L
1,461 SR
Queue Stats
479W - 504L
1,424 Elo+
Solo
Ne Zha
Ne Zha
JïzzusCry
Ne Zha
Level 128
God Stats
3W - 1L
1,720 SR
Queue Stats
6W - 4L
1,720 Elo+
Party 2
Hercules
Hercules
Paranø
Hercules
Level 101
God Stats
3W - 2L
1,720 SR
Queue Stats
10W - 6L
1,658 Elo+
Party 2
Team Averages
Level 104
1,608 SR
1,570 Elo+

VS

Team Averages
Level 119
1,511 SR
1,476 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LORD3NAD
Cthulhu
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 62L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
Ninkavbed
Sun Wukong
Level 127
God Stats
8W - 6L
1,478 SR
Queue Stats
601W - 582L
1,485 Elo+
Solo
Aphrodite
Aphrodite
S-3eerx
Aphrodite
Level 127
God Stats
5W - 4L
1,577 SR
Queue Stats
303W - 318L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
1 / 2 / 0
5,056
460
2,179
3,622
1,203
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
10
2 / 5 / 1
5,849
532
4,768
11,031
4,099
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
JAMMIN95
Poseidon
11
1 / 7 / 2
6,413
583
5,057
10,042
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
JïzzusCry
Ne Zha
10
2 / 0 / 1
6,372
579
7,160
9,513
6,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hercules
Paranø
Hercules
10
2 / 0 / 1
6,179
562
7,133
6,603
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
7 / 1 / 1
8,417
765
9,148
8,864
4,680
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
 
Anhur
10
0 / 2 / 0
5,962
542
2,028
9,901
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
LORD3NAD
Cthulhu
10
1 / 2 / 4
6,604
600
3,935
10,182
6,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Ninkavbed
Sun Wukong
12
2 / 2 / 5
7,268
661
4,276
8,732
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
S-3eerx
Aphrodite
11
4 / 2 / 6
6,995
636
5,137
8,338
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
14
14
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
W
Raijin
 
Raijin
7
1
1
7.5
W
Anhur
 
Anhur
0
2
0
0
L
Pele
2
5
1
0.5
L
Poseidon
JAMMIN95
Poseidon
1
7
2
0.29
L
Ne Zha
JïzzusCry
Ne Zha
2
0
1
2.5
W
Cthulhu
LORD3NAD
Cthulhu
1
2
4
1.5
W
Sun Wukong
Ninkavbed
Sun Wukong
2
2
5
2.25
L
Hercules
Paranø
Hercules
2
0
1
2.5
W
Aphrodite
S-3eerx
Aphrodite
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
24,524
40,811
Taken
46,017
20,447
Mitigated
22,296
11,226
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,179
305
0
1,394
3,622
1,203
0
1,821
1,801
21,629
0
W
Raijin
 
Raijin
9,148
1,410
0
5,361
8,864
4,680
645
2,323
6,541
62,062
0
W
Anhur
 
Anhur
2,028
958
0
2,340
9,901
3,363
0
0
9,901
0
40,443
L
Pele
4,768
735
0
3,850
11,031
4,099
0
6,186
4,845
0
31,921
L
Poseidon
JAMMIN95
Poseidon
5,057
576
0
1,337
10,042
3,758
0
5,195
4,847
46,134
0
L
Ne Zha
JïzzusCry
Ne Zha
7,160
1,981
0
3,018
9,513
6,055
0
4,044
5,469
0
33,391
W
Cthulhu
LORD3NAD
Cthulhu
3,935
422
1,169
1,767
10,182
6,503
240
1,308
8,874
26,165
0
W
Sun Wukong
Ninkavbed
Sun Wukong
4,276
1,405
0
2,381
8,732
4,645
0
1,326
7,406
0
50,535
L
Hercules
Paranø
Hercules
7,133
2,146
0
1,627
6,603
5,332
66
974
5,629
0
39,275
W
Aphrodite
S-3eerx
Aphrodite
5,137
1,500
2,551
4,273
8,338
3,105
300
2,923
5,415
38,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
35,246
290
Minions Killed
308
0
Camps Cleared
0
1,029,982
Distance Traveled
1,129,365
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,056
460
42
4
0
105,523
0
W
Raijin
8,417
765
90
8
0
211,727
0
W
Anhur
5,962
542
58
5
0
192,020
0
L
Pele
5,849
532
46
4
0
240,616
0
L
Poseidon
6,413
583
90
8
0
202,800
0
L
Ne Zha
6,372
579
59
5
0
238,652
0
W
Cthulhu
6,604
600
23
2
0
243,701
3
W
Sun Wukong
7,268
661
80
7
0
258,818
0
L
Hercules
6,179
562
53
5
0
242,391
0
W
Aphrodite
6,995
636
57
5
0
223,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role