Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AshyKnuckl3s
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,325 Elo+
Party 2
Hades
Hades
GavelSkhadi
Hades
Level 66
God Stats
0W - 2L
1,274 SR
Queue Stats
75W - 82L
1,443 Elo+
Party 1
Chiron
Chiron
Stryker56221
Chiron
Level 85
God Stats
2W - 1L
1,796 SR
Queue Stats
167W - 162L
1,479 Elo+
Party 1
Zeus
Zeus
Xenrakul
Zeus
Level 106
God Stats
2W - 3L
1,406 SR
Queue Stats
239W - 227L
1,453 Elo+
Party 1
Team Averages
Level 73
1,495 SR
1,440 Elo+

VS

Team Averages
Level 125
1,529 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MoonSkittles299
Nu Wa
Level 139
God Stats
11W - 3L
1,575 SR
Queue Stats
582W - 602L
1,480 Elo+
Solo
King Arthur
King Arthur
Wyvern Chromati
King Arthur
Level 69
God Stats
2W - 3L
1,222 SR
Queue Stats
234W - 247L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
brent_gee
Ah Muzen Cab
Level 145
God Stats
2W - 1L
1,755 SR
Queue Stats
151W - 160L
1,489 Elo+
Party 3
Kukulkan
Kukulkan
mofukrsnuts156
Kukulkan
Level 122
God Stats
4W - 0L
1,595 SR
Queue Stats
136W - 145L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
9 / 3 / 4
10,564
813
7,885
15,743
10,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
12
0 / 7 / 4
7,820
602
3,535
13,436
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 8
8,681
668
5,880
13,225
7,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
17
4 / 4 / 6
9,887
761
6,155
11,661
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
18
4 / 3 / 7
9,709
747
14,915
8,945
3,194
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
9 / 4 / 12
12,131
933
16,201
10,647
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 12
10,638
818
17,185
10,194
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Wyvern Chromati
King Arthur
15
3 / 5 / 17
9,905
762
7,168
15,453
15,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Muzen Cab
brent_gee
Ah Muzen Cab
17
4 / 3 / 15
11,017
847
8,732
8,883
4,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
17
2 / 1 / 11
10,701
823
9,349
3,848
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
17
Kills
23
24
Deaths
17
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
3
4
3.67
W
Anubis
 
Anubis
9
4
12
3.75
L
Susano
0
7
4
0.29
L
0
7
8
0.57
W
5
4
12
2.75
L
Chiron
4
4
6
1.75
W
King Arthur
Wyvern Chromati
King Arthur
3
5
17
2.3
L
Zeus
4
3
7
2.5
W
Ah Muzen Cab
brent_gee
Ah Muzen Cab
4
3
15
3.83
W
Kukulkan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,370
Damage
58,635
63,010
Taken
49,025
31,480
Mitigated
31,776
13,180
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,885
950
714
2,599
15,743
10,890
0
11,748
3,995
0
13,081
W
Anubis
 
Anubis
16,201
311
1,297
2,691
10,647
6,228
1,572
5,525
4,960
29,748
0
L
Susano
3,535
473
435
495
13,436
4,954
0
9,202
4,234
0
14,391
L
5,880
327
1,476
1,942
13,225
7,686
0
8,544
4,681
13,414
0
W
17,185
6,512
2,018
1,544
10,194
4,361
3,499
3,239
6,835
38,251
0
L
Chiron
6,155
789
1,655
2,378
11,661
4,756
0
6,899
4,762
0
38,464
W
King Arthur
Wyvern Chromati
King Arthur
7,168
353
236
1,096
15,453
15,190
255
6,765
8,259
348
10,637
L
Zeus
14,915
1,050
773
713
8,945
3,194
0
6,690
2,255
44,512
0
W
Ah Muzen Cab
brent_gee
Ah Muzen Cab
8,732
3,011
850
523
8,883
4,269
1,635
3,331
5,397
0
25,770
W
Kukulkan
9,349
47
1,980
467
3,848
1,728
1,363
986
2,779
24,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
54,392
202
Minions Killed
152
0
Camps Cleared
0
1,066,137
Distance Traveled
1,202,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,564
813
14
1
0
258,424
0
W
Anubis
12,131
933
46
4
0
225,473
0
L
Susano
7,820
602
23
2
0
189,950
0
L
Hades
8,681
668
24
2
0
191,466
0
W
Nu Wa
10,638
818
39
3
0
214,222
0
L
Chiron
9,887
761
71
5
0
225,099
0
W
King Arthur
9,905
762
5
0
0
214,878
0
L
Zeus
9,709
747
70
5
0
201,198
0
W
Ah Muzen Cab
11,017
847
26
2
0
257,703
0
W
Kukulkan
10,701
823
36
3
0
290,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role