Player Matchup

The Morrigan
The Morrigan
Gold II
Arkansawz
The Morrigan
Gold II
Level 148
God Stats
5W - 2L
1,817 SR
Queue Stats
87W - 85L
1,644 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
H3MRRHOIDS
Ah Muzen Cab
Gold III
Level 84
God Stats
0W - 2L
1,245 SR
Queue Stats
220W - 242L
1,599 MMR
Party 3
Nike
Nike
Gold I
Jewtoricann
Nike
Gold I
Level 144
God Stats
1W - 2L
1,530 SR
Queue Stats
73W - 73L
1,558 MMR
Party 1
Surtr
Surtr
Gold II
Mario A JR 5
Surtr
Gold II
Level 158
God Stats
6W - 6L
1,532 SR
Queue Stats
154W - 162L
1,671 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum IV
TyDaMan2
Ao Kuang
Platinum IV
Level 141
God Stats
11W - 11L
1,584 SR
Queue Stats
75W - 69L
1,704 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,542 SR
1,635 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,635 SR
1,728 MMR
Hachiman
Hachiman
Silver I
ChillJC
Hachiman
Silver I
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,638 MMR
Solo
Sylvanus
Sylvanus
Gold V
Html5216
Sylvanus
Gold V
Level 194
God Stats
2W - 0L
1,613 SR
Queue Stats
17W - 24L
1,632 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Im_Bloodborne
Sun Wukong
Platinum V
Level 184
God Stats
49W - 37L
1,640 SR
Queue Stats
272W - 260L
1,600 MMR
Party 2
Agni
Agni
Diamond II
Jwes115
Agni
Diamond II
Level 157
God Stats
79W - 23L
1,838 SR
Queue Stats
162W - 86L
2,118 MMR
Solo
Mercury
Mercury
Gold V
Squeeef
Mercury
Gold V
Level 79
God Stats
2W - 1L
1,581 SR
Queue Stats
13W - 8L
1,655 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arkansawz
The Morrigan
16
3 / 6 / 3
9,857
519
9,572
12,578
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
H3MRRHOIDS
Ah Muzen Cab
14
0 / 6 / 2
8,921
470
11,709
18,976
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 7
9,252
487
9,752
16,391
14,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 9 / 4
9,932
523
11,641
23,884
20,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
TyDaMan2
Ao Kuang
16
7 / 4 / 3
10,013
527
10,292
17,657
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ArachneLokiThorAthena

VS

Bans
Maman BrigitteAnubisMorgan Le FayThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChillJC
Hachiman
19
6 / 2 / 8
12,525
659
17,900
17,619
8,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Html5216
Sylvanus
13
1 / 3 / 11
10,180
536
4,096
15,860
15,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Im_Bloodborne
Sun Wukong
18
10 / 3 / 9
13,033
686
19,242
24,914
18,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Jwes115
Agni
18
4 / 3 / 9
12,412
653
12,492
12,327
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Squeeef
Mercury
19
8 / 1 / 9
13,164
693
11,680
14,770
7,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
12
Kills
29
29
Deaths
12
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Arkansawz
The Morrigan
3
6
3
0.75
W
Hachiman
ChillJC
Hachiman
6
2
8
5
L
Ah Muzen Cab
H3MRRHOIDS
Ah Muzen Cab
0
6
2
0.17
W
Sylvanus
Html5216
Sylvanus
1
3
11
2.17
W
Sun Wukong
Im_Bloodborne
Sun Wukong
10
3
9
4.83
L
1
4
7
1.13
W
Agni
Jwes115
Agni
4
3
9
2.83
L
1
9
4
0.33
W
Mercury
Squeeef
Mercury
8
1
9
12.5
L
Ao Kuang
TyDaMan2
Ao Kuang
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,966
Damage
65,410
89,486
Taken
85,490
53,119
Mitigated
55,859
16,853
Healing
27,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Arkansawz
The Morrigan
9,572
1,288
0
1,725
12,578
4,605
0
3,193
9,268
80,968
3,149
W
Hachiman
ChillJC
Hachiman
17,900
11,245
0
8,925
17,619
8,240
5,624
4,619
13,000
0
131,083
L
Ah Muzen Cab
H3MRRHOIDS
Ah Muzen Cab
11,709
4,169
0
2,445
18,976
6,739
576
2,724
16,154
0
81,619
W
Sylvanus
Html5216
Sylvanus
4,096
1,629
4,104
4,494
15,860
15,828
691
3,207
12,653
18,897
0
W
Sun Wukong
Im_Bloodborne
Sun Wukong
19,242
5,860
0
8,046
24,914
18,120
1,749
3,761
21,153
0
101,973
L
9,752
389
0
2,080
16,391
14,096
0
5,178
10,995
0
33,607
W
Agni
Jwes115
Agni
12,492
1,349
0
1,358
12,327
5,788
1,686
5,814
6,509
116,995
0
L
11,641
4,749
0
7,893
23,884
20,809
947
1,108
22,766
2,953
68,100
W
Mercury
Squeeef
Mercury
11,680
7,732
0
972
14,770
7,883
4,854
4,044
10,726
0
123,861
L
Ao Kuang
TyDaMan2
Ao Kuang
10,292
1,305
0
2,710
17,657
6,870
0
3,778
13,715
59,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
61,314
523
Minions Killed
701
0
Camps Cleared
0
1,792,181
Distance Traveled
1,825,521
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,857
519
139
7
0
338,775
2
W
Hachiman
12,525
659
174
9
0
351,177
3
L
Ah Muzen Cab
8,921
470
138
7
0
327,986
0
W
Sylvanus
10,180
536
26
1
0
337,257
11
W
Sun Wukong
13,033
686
153
8
0
344,493
1
L
Nike
9,252
487
38
2
0
409,195
8
W
Agni
12,412
653
165
9
0
351,704
0
L
Surtr
9,932
523
102
5
0
301,731
0
W
Mercury
13,164
693
183
10
0
440,890
0
L
Ao Kuang
10,013
527
106
6
0
414,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role