Player Matchup

Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GebismV2
Hercules
Level 105
God Stats
2W - 1L
1,548 SR
Queue Stats
96W - 97L
1,539 Elo+
Party 1
Thor
Thor
TTVGamerOldTimes
Thor
Level 87
God Stats
7W - 7L
1,569 SR
Queue Stats
42W - 35L
1,577 Elo+
Party 1
Rama
Rama
iSempai
Rama
Level 197
God Stats
14W - 15L
1,544 SR
Queue Stats
572W - 568L
1,494 Elo+
Solo
Anubis
Anubis
theluckyavenger
Anubis
Level 183
God Stats
2W - 5L
1,625 SR
Queue Stats
337W - 340L
1,537 Elo+
Party 1
Team Averages
Level 131
1,557 SR
1,529 Elo+

VS

Team Averages
Level 116
1,485 SR
1,484 Elo+
Neith
Neith
Blakey WRLD
Neith
Level 88
God Stats
2W - 4L
1,394 SR
Queue Stats
214W - 231L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
HoodieKaay
Zhong Kui
Level 122
God Stats
12W - 16L
1,519 SR
Queue Stats
147W - 134L
1,439 Elo+
Solo
Nu Wa
Nu Wa
TtvDrakyll1972
Nu Wa
Level 159
God Stats
1W - 2L
1,345 SR
Queue Stats
41W - 47L
1,464 Elo+
Solo
Thanatos
Thanatos
basee
Thanatos
Level 133
God Stats
12W - 16L
1,462 SR
Queue Stats
450W - 472L
1,557 Elo+
Solo
Cerberus
Cerberus
molenna
Cerberus
Level 77
God Stats
2W - 1L
1,706 SR
Queue Stats
112W - 120L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 5
7,005
1,401
5,598
3,379
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
GebismV2
Hercules
11
1 / 1 / 8
6,243
1,249
4,456
5,872
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 3 / 4
6,569
1,314
6,859
6,736
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
iSempai
Rama
11
1 / 0 / 6
6,164
1,233
3,531
3,459
1,238
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 0 / 5
6,899
1,380
5,669
2,040
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

407

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
3,542
708
0
0
0
Zhong Kui
HoodieKaay
Zhong Kui
9
0 / 2 / 0
5,242
1,048
2,051
2,589
1,194
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 4
6,126
1,225
4,198
7,185
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
basee
Thanatos
10
2 / 3 / 2
6,280
1,256
5,189
7,829
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
molenna
Cerberus
11
2 / 3 / 2
6,377
1,275
4,779
10,572
8,688
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
11
Kills
4
4
Deaths
11
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
5
5.5
L
0
0
0
0
W
Hercules
GebismV2
Hercules
1
1
8
5
L
Zhong Kui
HoodieKaay
Zhong Kui
0
2
0
0
W
3
3
4
1.67
L
0
3
4
0.67
L
Thanatos
basee
Thanatos
2
3
2
1
W
Rama
iSempai
Rama
1
0
6
4
L
Cerberus
molenna
Cerberus
2
3
2
1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
16,217
21,486
Taken
28,175
10,095
Mitigated
15,374
3,635
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,598
2,779
0
752
3,379
1,251
0
2,150
1,229
0
26,240
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
GebismV2
Hercules
4,456
1,207
0
1,431
5,872
4,449
0
2,203
3,669
0
8,879
L
Zhong Kui
HoodieKaay
Zhong Kui
2,051
52
0
346
2,589
1,194
0
1,026
1,563
5,927
0
W
6,859
1,503
0
500
6,736
2,208
0
3,787
2,949
0
13,051
L
4,198
1,152
28
85
7,185
2,050
0
1,833
5,145
21,322
0
L
Thanatos
basee
Thanatos
5,189
650
0
1,921
7,829
3,442
0
648
7,091
0
9,135
W
Rama
iSempai
Rama
3,531
2,959
0
213
3,459
1,238
0
1,584
1,875
0
11,452
L
Cerberus
molenna
Cerberus
4,779
448
0
681
10,572
8,688
0
2,162
8,246
10,115
224
W
5,669
685
0
739
2,040
949
0
1,080
960
18,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
27,567
114
Minions Killed
71
6
Camps Cleared
3
495,869
Distance Traveled
334,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,005
1,401
47
9
0
103,243
0
L
Neith
3,542
708
0
0
0
0
0
W
Hercules
6,243
1,249
3
1
0
114,641
0
L
Zhong Kui
5,242
1,048
11
2
1
35,736
0
W
Thor
6,569
1,314
13
3
0
81,326
0
L
Nu Wa
6,126
1,225
30
6
0
90,981
0
L
Thanatos
6,280
1,256
12
2
1
110,331
0
W
Rama
6,164
1,233
17
3
4
96,351
0
L
Cerberus
6,377
1,275
18
4
1
97,281
0
W
Anubis
6,899
1,380
34
7
2
100,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role