Player Matchup

Gilgamesh
Gilgamesh
Masters
MaulsMotion
Gilgamesh
Masters
Level 142
God Stats
1W - 2L
1,158 SR
Queue Stats
250W - 298L
2,143 MMR
Solo
Thor
Thor
Diamond III
Momantere
Thor
Diamond III
Level 85
God Stats
27W - 32L
1,550 SR
Queue Stats
289W - 344L
2,418 MMR
Solo
Raijin
Raijin
Diamond II
sebasgalaxi
Raijin
Diamond II
Level 108
God Stats
2W - 1L
1,528 SR
Queue Stats
123W - 131L
2,217 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,412 SR
2,260 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 190
1,500 SR
1,500 MMR
Kali
Kali
Diamond IV
 
Kali
Diamond IV
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Masters
 
Discordia
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MaulsMotion
Gilgamesh
14
3 / 1 / 10
11,752
904
13,118
17,345
17,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
15
5 / 2 / 7
11,352
873
12,107
13,149
5,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
15
7 / 5 / 7
11,798
908
17,277
12,377
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CharonAchillesNe ZhaBaba YagaThoth

VS

Bans
BacchusXbalanqueGebAnhurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
6 / 5 / 0
11,341
872
11,411
16,400
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
 
Discordia
13
2 / 4 / 3
9,654
743
10,128
11,525
4,023
Khepri
 
Khepri
12
0 / 6 / 5
9,556
735
5,808
19,642
19,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
8
8
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
5
0
1.2
L
Discordia
 
Discordia
2
4
3
0.88
L
Khepri
 
Khepri
0
6
5
0.42
W
Gilgamesh
MaulsMotion
Gilgamesh
3
1
10
8
W
Thor
5
2
7
4.25
W
Raijin
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,502
Damage
27,347
42,871
Taken
47,567
29,230
Mitigated
32,114
10,258
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
11,411
5,313
0
2,490
16,400
8,778
0
4,211
11,289
0
33,525
L
Discordia
 
Discordia
10,128
482
0
807
11,525
4,023
0
4,769
6,359
39,552
0
L
Khepri
 
Khepri
5,808
426
0
2,803
19,642
19,313
0
7,511
11,267
20,178
599
W
Gilgamesh
MaulsMotion
Gilgamesh
13,118
3,824
0
2,739
17,345
17,182
552
4,843
12,208
0
39,878
W
Thor
12,107
1,483
0
3,301
13,149
5,725
932
5,304
7,717
0
38,207
W
Raijin
17,277
3,150
0
4,218
12,377
6,323
709
5,401
6,729
61,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,902
Gold Earned
30,551
150
Minions Killed
113
0
Camps Cleared
0
703,196
Distance Traveled
597,846
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,341
872
40
3
0
203,651
0
L
Discordia
9,654
743
44
3
0
173,189
0
L
Khepri
9,556
735
29
2
0
221,006
0
W
Gilgamesh
11,752
904
29
2
0
255,706
1
W
Thor
11,352
873
45
3
0
235,101
0
W
Raijin
11,798
908
76
6
0
212,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role