Player Matchup

Ganesha
Ganesha
Silver II
AkBeastStang20
Ganesha
Silver II
Level 108
God Stats
4W - 1L
1,754 SR
Queue Stats
33W - 41L
1,188 MMR
Party 1
Izanami
Izanami
Silver II
AkDirewolf918
Izanami
Silver II
Level 128
God Stats
5W - 2L
1,673 SR
Queue Stats
50W - 60L
1,133 MMR
Party 1
Fenrir
Fenrir
Silver II
ChristianTYTYTY
Fenrir
Silver II
Level 152
God Stats
12W - 10L
1,643 SR
Queue Stats
335W - 342L
1,011 MMR
Party 2
Scylla
Scylla
Gold V
DoggyAdobo7
Scylla
Gold V
Level 143
God Stats
29W - 34L
1,468 SR
Queue Stats
266W - 280L
1,343 MMR
Party 2
Vulcan
Vulcan
Gold IV
El Mighty Baldo
Vulcan
Gold IV
Level 145
God Stats
48W - 46L
1,587 SR
Queue Stats
166W - 187L
1,371 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,625 SR
1,209 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,551 SR
1,206 MMR
Tsukuyomi
Tsukuyomi
Silver I
DaNightmare296
Tsukuyomi
Silver I
Level 123
God Stats
10W - 4L
1,646 SR
Queue Stats
306W - 321L
1,306 MMR
Solo
Ares
Ares
Silver II
Perfecionst
Ares
Silver II
Level 62
God Stats
1W - 3L
1,379 SR
Queue Stats
95W - 98L
953 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Psyco Suede
Danzaburou
Gold IV
Level 100
God Stats
11W - 13L
1,595 SR
Queue Stats
216W - 232L
1,377 MMR
Solo
Anubis
Anubis
Silver II
TheLovelyKey
Anubis
Silver II
Level 128
God Stats
4W - 4L
1,553 SR
Queue Stats
39W - 54L
1,087 MMR
Solo
Discordia
Discordia
Silver IV
vDxntLose
Discordia
Silver IV
Level 47
God Stats
2W - 3L
1,581 SR
Queue Stats
6W - 12L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
6,111
556
3,379
8,046
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
10
5 / 1 / 1
6,122
557
6,589
7,219
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 0
7,583
689
4,073
6,718
3,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
10
3 / 1 / 1
6,115
556
3,044
5,660
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 3
6,822
620
5,802
5,186
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangJanusPoseidonAthena

VS

Bans
CharonFreyaIx ChelThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaNightmare296
Tsukuyomi
13
4 / 0 / 0
7,273
661
3,685
8,302
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 2
5,301
482
3,066
10,766
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Psyco Suede
Danzaburou
9
0 / 3 / 2
5,888
535
7,420
6,986
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
9
0 / 5 / 0
5,368
488
1,681
5,959
2,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
vDxntLose
Discordia
9
0 / 4 / 0
5,401
491
2,706
7,669
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
4
4
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Izanami
5
1
1
5.5
W
5
1
0
5
L
Tsukuyomi
DaNightmare296
Tsukuyomi
4
0
0
4
W
Scylla
3
1
1
3.5
W
2
0
3
3.5
L
0
3
2
0.33
L
Danzaburou
Psyco Suede
Danzaburou
0
3
2
0.33
L
Anubis
0
5
0
0
L
Discordia
vDxntLose
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
18,558
32,829
Taken
39,682
13,934
Mitigated
17,084
11,845
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,379
601
0
1,806
8,046
5,109
0
1,694
6,352
16,356
0
W
Izanami
6,589
5,070
0
2,874
7,219
2,352
695
1,419
5,800
0
37,928
W
4,073
1,582
0
2,578
6,718
3,235
0
1,681
5,037
0
38,280
L
Tsukuyomi
DaNightmare296
Tsukuyomi
3,685
1,284
0
6,438
8,302
3,119
0
2,111
6,191
0
50,804
W
Scylla
3,044
397
0
2,386
5,660
1,492
455
323
5,337
37,641
0
W
5,802
2,552
0
2,201
5,186
1,746
911
2,336
2,850
48,099
0
L
3,066
791
0
2,476
10,766
5,935
0
2,479
8,287
15,318
0
L
Danzaburou
Psyco Suede
Danzaburou
7,420
4,103
0
2,377
6,986
2,540
180
2,120
4,866
0
44,519
L
Anubis
1,681
191
0
950
5,959
2,776
0
0
5,959
27,102
0
L
Discordia
vDxntLose
Discordia
2,706
185
0
625
7,669
2,714
0
5,515
2,154
34,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
29,231
313
Minions Killed
311
0
Camps Cleared
0
1,039,932
Distance Traveled
1,017,941
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,111
556
12
1
0
226,207
2
W
Izanami
6,122
557
79
7
0
200,274
0
W
Fenrir
7,583
689
77
7
0
190,009
4
L
Tsukuyomi
7,273
661
93
8
0
249,133
1
W
Scylla
6,115
556
55
5
0
206,592
3
W
Vulcan
6,822
620
90
8
0
216,850
2
L
Ares
5,301
482
18
2
0
221,371
0
L
Danzaburou
5,888
535
77
7
0
188,419
2
L
Anubis
5,368
488
55
5
0
157,141
2
L
Discordia
5,401
491
68
6
0
201,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role