Player Matchup

Hel
Hel
BaTMaN 1979
Hel
Level 159
God Stats
0W - 1L
1,802 SR
Queue Stats
57W - 48L
1,558 Elo+
Party 2
Skadi
Skadi
Merits
Skadi
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 138L
1,404 Elo+
Solo
Ne Zha
Ne Zha
MrLewski
Ne Zha
Level 160
God Stats
2W - 3L
1,674 SR
Queue Stats
163W - 157L
1,570 Elo+
Party 1
Ishtar
Ishtar
XXRECKL3SSXX05
Ishtar
Level 47
God Stats
0W - 1L
1,241 SR
Queue Stats
21W - 21L
1,485 Elo+
Party 2
Maui
Maui
Ðxxx
Maui
Level 154
God Stats
0W - 1L
1,599 SR
Queue Stats
109W - 108L
1,575 Elo+
Party 1
Team Averages
Level 129
1,563 SR
1,519 Elo+

VS

Team Averages
Level 144
1,551 SR
1,542 Elo+
Geb
Geb
DjHarm_
Geb
Level 176
God Stats
10W - 3L
1,619 SR
Queue Stats
208W - 210L
1,628 Elo+
Party 3
Raijin
Raijin
Kobirato
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,396 Elo+
Solo
Shiva
Shiva
MSGSTONE
Shiva
Level 117
God Stats
2W - 3L
1,226 SR
Queue Stats
103W - 90L
1,534 Elo+
Solo
Hachiman
Hachiman
TWilgy
Hachiman
Level 180
God Stats
5W - 6L
1,607 SR
Queue Stats
349W - 339L
1,595 Elo+
Party 3
Yemoja
Yemoja
TheRustySquid
Yemoja
Level 147
God Stats
5W - 3L
1,800 SR
Queue Stats
239W - 224L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
8,279
828
12,407
11,459
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Merits
Skadi
13
2 / 6 / 5
7,217
722
6,996
10,676
4,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
MrLewski
Ne Zha
14
0 / 4 / 5
7,227
723
6,354
8,876
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 5
7,438
744
6,764
10,818
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
Ðxxx
Maui
12
1 / 4 / 6
6,935
694
4,954
11,746
12,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
4 / 2 / 14
10,044
1,004
6,875
16,355
20,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Kobirato
Raijin
13
3 / 5 / 15
8,616
862
9,661
10,709
5,208
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
MSGSTONE
Shiva
15
7 / 2 / 11
9,273
927
15,657
15,968
12,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
TWilgy
Hachiman
18
7 / 0 / 13
10,513
1,051
12,712
10,552
5,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
1 / 2 / 14
9,272
927
3,753
10,511
10,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
8
Kills
22
22
Deaths
11
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Geb
4
2
14
5.5
W
Raijin
Kobirato
Raijin
3
5
15
2.1
W
Shiva
MSGSTONE
Shiva
7
2
11
6.25
L
Skadi
Merits
Skadi
2
6
5
0.75
L
Ne Zha
MrLewski
Ne Zha
0
4
5
0.63
W
Hachiman
TWilgy
Hachiman
7
0
13
13.5
W
1
2
14
4
L
1
4
5
0.88
L
Maui
Ðxxx
Maui
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,475
Damage
48,658
53,575
Taken
64,095
31,824
Mitigated
54,362
16,045
Healing
28,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,407
95
7,084
5,169
11,459
5,788
0
3,516
7,661
18,006
0
W
Geb
6,875
357
1,873
1,824
16,355
20,778
592
2,787
13,374
11,338
0
W
Raijin
Kobirato
Raijin
9,661
788
169
480
10,709
5,208
83
3,659
6,922
21,751
0
W
Shiva
MSGSTONE
Shiva
15,657
2,820
2,754
3,551
15,968
12,956
485
3,988
11,784
0
19,135
L
Skadi
Merits
Skadi
6,996
2,849
345
272
10,676
4,579
0
4,546
5,784
0
15,131
L
Ne Zha
MrLewski
Ne Zha
6,354
108
224
835
8,876
3,972
0
3,776
5,013
0
20,816
W
Hachiman
TWilgy
Hachiman
12,712
6,076
2,699
3,342
10,552
5,083
4,056
3,197
7,223
0
40,763
W
3,753
466
9,587
2,682
10,511
10,337
1,372
2,972
7,431
9,828
0
L
6,764
4,065
0
619
10,818
4,937
0
3,407
7,199
0
12,392
L
Maui
Ðxxx
Maui
4,954
201
82
1,415
11,746
12,548
0
5,044
6,418
7,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
47,718
85
Minions Killed
117
0
Camps Cleared
0
805,900
Distance Traveled
1,015,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,279
828
25
3
0
194,569
0
W
Geb
10,044
1,004
3
0
0
211,827
0
W
Raijin
8,616
862
19
2
0
178,398
0
W
Shiva
9,273
927
9
1
0
233,475
0
L
Skadi
7,217
722
7
1
0
170,053
0
L
Ne Zha
7,227
723
20
2
0
120,894
0
W
Hachiman
10,513
1,051
74
7
0
229,876
0
W
Yemoja
9,272
927
12
1
0
161,501
0
L
Ishtar
7,438
744
25
3
0
171,339
0
L
Maui
6,935
694
8
1
0
149,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role