Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CiosseDK8
Medusa
Level 35
God Stats
28W - 21L
1,157 SR
Queue Stats
291W - 312L
1,018 Elo+
Solo
Izanami
Izanami
Orbyt_Draxxy
Izanami
Level 83
God Stats
29W - 24L
1,550 SR
Queue Stats
422W - 417L
1,428 Elo+
Solo
Hades
Hades
Simontg23
Hades
Level 51
God Stats
34W - 22L
1,805 SR
Queue Stats
127W - 144L
1,425 Elo+
Solo
Anubis
Anubis
josephacl
Anubis
Level 124
God Stats
73W - 73L
1,470 SR
Queue Stats
153W - 202L
1,431 Elo+
Solo
Team Averages
Level 80
1,497 SR
1,360 Elo+

VS

Team Averages
Level 46
1,456 SR
1,396 Elo+
Osiris
Osiris
LOTUSRM
Osiris
Level 43
God Stats
1W - 5L
1,003 SR
Queue Stats
1W - 8L
1,110 Elo+
Solo
Izanami
Izanami
MisterioZvezd
Izanami
Level 47
God Stats
3W - 4L
1,797 SR
Queue Stats
112W - 121L
1,514 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Wiltonhito06
Maman Brigitte
Level 45
God Stats
0W - 1L
1,232 SR
Queue Stats
13W - 12L
1,467 Elo+
Solo
Surtr
Surtr
XIx-AdRy-xIX
Surtr
Level 57
God Stats
2W - 2L
1,643 SR
Queue Stats
30W - 44L
1,373 Elo+
Solo
Fenrir
Fenrir
Кузьмичь
Fenrir
Level 37
God Stats
2W - 4L
1,605 SR
Queue Stats
118W - 126L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 5
5,885
535
3,327
7,489
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
CiosseDK8
Medusa
8
0 / 4 / 3
5,082
462
3,840
7,898
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Orbyt_Draxxy
Izanami
13
8 / 0 / 1
7,669
697
7,009
4,863
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Simontg23
Hades
12
1 / 0 / 0
7,063
642
3,285
6,627
4,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
josephacl
Anubis
12
8 / 1 / 4
7,509
683
10,688
6,554
3,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LOTUSRM
Osiris
10
0 / 2 / 0
5,956
541
2,901
8,419
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
8
1 / 2 / 1
5,958
542
4,015
5,704
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
Wiltonhito06
Maman Brigitte
8
0 / 7 / 0
5,069
461
991
9,042
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 5 / 1
6,215
565
5,796
11,386
6,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 2 / 1
5,671
516
3,554
8,087
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
5
5
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
5
3.5
W
Medusa
CiosseDK8
Medusa
0
4
3
0.38
L
Osiris
LOTUSRM
Osiris
0
2
0
0
L
Izanami
1
2
1
0.75
W
Izanami
Orbyt_Draxxy
Izanami
8
0
1
8.5
W
Hades
Simontg23
Hades
1
0
0
1
L
Maman Brigitte
Wiltonhito06
Maman Brigitte
0
7
0
0
L
2
5
1
0.5
W
Anubis
josephacl
Anubis
8
1
4
10
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,149
Damage
17,257
33,431
Taken
42,638
19,307
Mitigated
19,908
13,077
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,327
1,745
0
2,307
7,489
7,513
81
28
7,461
16,048
0
W
Medusa
CiosseDK8
Medusa
3,840
996
0
1,747
7,898
2,490
0
0
7,898
0
27,324
L
Osiris
LOTUSRM
Osiris
2,901
501
0
2,766
8,419
6,567
0
3,432
4,987
0
29,351
L
Izanami
4,015
3,075
0
1,460
5,704
1,648
558
2,554
3,150
0
38,580
W
Izanami
Orbyt_Draxxy
Izanami
7,009
4,967
0
685
4,863
1,733
0
150
4,713
0
72,168
W
Hades
Simontg23
Hades
3,285
468
12
4,213
6,627
4,007
0
0
6,627
46,309
0
L
Maman Brigitte
Wiltonhito06
Maman Brigitte
991
137
0
147
9,042
2,196
46
5,012
4,030
17,757
0
L
5,796
3,515
0
2,663
11,386
6,286
417
5,435
5,951
556
22,654
W
Anubis
josephacl
Anubis
10,688
1,242
0
4,113
6,554
3,564
703
996
5,558
54,523
0
L
3,554
878
0
177
8,087
3,211
138
867
7,220
0
30,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
28,869
346
Minions Killed
230
0
Camps Cleared
0
1,119,176
Distance Traveled
1,082,669
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,885
535
19
2
0
229,613
1
W
Medusa
5,082
462
51
5
0
229,783
0
L
Osiris
5,956
541
51
5
0
216,841
0
L
Izanami
5,958
542
70
6
0
226,713
0
W
Izanami
7,669
697
108
10
0
236,007
2
W
Hades
7,063
642
83
8
0
220,503
0
L
Maman Brigitte
5,069
461
30
3
0
202,878
0
L
Surtr
6,215
565
31
3
0
182,856
0
W
Anubis
7,509
683
85
8
0
203,270
2
L
Fenrir
5,671
516
48
4
0
253,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role