Player Matchup

Anubis
Anubis
Silver IV
GuruLaghima9057
Anubis
Silver IV
Level 109
God Stats
5W - 7L
1,678 SR
Queue Stats
9W - 16L
1,203 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze V
THETBONEKILLA
Baron Samedi
Bronze V
Level 145
God Stats
1W - 0L
1,567 SR
Queue Stats
4W - 12L
1,386 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
The 2 Gun Kid
Sun Wukong
Silver IV
Level 125
God Stats
2W - 0L
1,876 SR
Queue Stats
10W - 16L
1,203 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,707 SR
1,264 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,521 SR
1,283 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Bronze III
Mixedninja17
Surtr
Bronze III
Level 39
God Stats
2W - 3L
1,564 SR
Queue Stats
5W - 13L
1,400 MMR
Party 1
Medusa
Medusa
Bronze I
dartAndrey53
Medusa
Bronze I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 102L
949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 5
11,098
925
19,601
14,126
6,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
THETBONEKILLA
Baron Samedi
14
3 / 1 / 13
10,609
884
12,900
8,467
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
The 2 Gun Kid
Sun Wukong
12
5 / 1 / 8
10,050
838
6,399
14,669
16,764
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ZeusAchillesBastetKukulkanNu Wa

VS

Bans
HerculesXing TianNeithApolloKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 6 / 0
9,067
756
7,097
9,953
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 4
8,425
702
9,145
18,689
16,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
11
2 / 6 / 1
8,606
717
6,499
15,123
4,538
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
6
0
0.33
W
9
2
5
5.75
L
0
5
4
0.4
W
Baron Samedi
THETBONEKILLA
Baron Samedi
3
1
13
9.5
W
Sun Wukong
The 2 Gun Kid
Sun Wukong
5
1
8
9
L
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,900
Damage
22,741
37,262
Taken
43,765
28,700
Mitigated
24,231
17,117
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,097
1,024
70
115
9,953
2,901
0
7,409
2,544
25,534
0
W
19,601
54
0
7,922
14,126
6,837
790
3,344
10,370
73,131
0
L
9,145
2,970
0
2,290
18,689
16,792
0
13,856
4,833
2,245
18,127
W
Baron Samedi
THETBONEKILLA
Baron Samedi
12,900
916
2,522
2,843
8,467
5,099
997
2,096
6,162
41,323
0
W
Sun Wukong
The 2 Gun Kid
Sun Wukong
6,399
1,223
0
3,830
14,669
16,764
450
3,680
10,545
0
24,947
L
Medusa
6,499
2,742
0
1,524
15,123
4,538
0
11,612
3,511
0
28,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
26,098
174
Minions Killed
76
0
Camps Cleared
0
648,431
Distance Traveled
596,002
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,067
756
27
2
0
181,796
0
W
Anubis
11,098
925
96
8
0
210,806
0
L
Surtr
8,425
702
27
2
0
218,537
0
W
Baron Samedi
10,609
884
54
5
0
203,362
0
W
Sun Wukong
10,050
838
24
2
0
234,263
5
L
Medusa
8,606
717
22
2
0
195,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role