Player Matchup

Athena
Athena
Bronze I
dartAndrey53
Athena
Bronze I
Level 145
God Stats
9W - 11L
1,500 SR
Queue Stats
70W - 102L
947 MMR
Solo
Nemesis
Nemesis
Silver IV
fetchingkibbels
Nemesis
Silver IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,137 MMR
Solo
Chronos
Chronos
Silver II
hamxd2018
Chronos
Silver II
Level 155
God Stats
41W - 46L
1,459 SR
Queue Stats
656W - 788L
987 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,486 SR
1,023 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,442 SR
1,050 MMR
Neith
Neith
Silver III
BloodMoonBarbi
Neith
Silver III
Level 118
God Stats
24W - 47L
1,351 SR
Queue Stats
456W - 516L
921 MMR
Solo
Discordia
Discordia
Silver IV
Jodak2300
Discordia
Silver IV
Level 74
God Stats
5W - 15L
1,532 SR
Queue Stats
281W - 322L
1,114 MMR
Solo
Bastet
Bastet
Silver II
ZxSolertyx
Bastet
Silver II
Level 123
God Stats
15W - 15L
1,443 SR
Queue Stats
187W - 241L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 0 / 9
10,949
782
8,013
13,733
15,861
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 5
10,840
774
7,128
13,407
10,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
hamxd2018
Chronos
14
6 / 1 / 6
11,516
823
13,171
11,506
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasNoxAchillesAwilixKuzenbo

VS

Bans
GaneshaSurtrVamanaGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
10,264
733
12,956
12,774
5,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Jodak2300
Discordia
12
0 / 3 / 2
9,154
654
9,895
9,768
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
ZxSolertyx
Bastet
7
0 / 6 / 1
8,279
591
4,389
9,493
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Discordia
Jodak2300
Discordia
0
3
2
0.33
L
Bastet
ZxSolertyx
Bastet
0
6
1
0.08
W
Athena
4
0
9
8.5
W
3
1
5
5.5
W
Chronos
hamxd2018
Chronos
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,312
Damage
27,240
38,646
Taken
32,035
31,082
Mitigated
12,171
11,766
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,956
5,738
0
2,665
12,774
5,075
552
8,495
3,967
0
49,850
L
Discordia
Jodak2300
Discordia
9,895
516
0
64
9,768
3,438
0
6,372
3,092
40,838
0
L
Bastet
ZxSolertyx
Bastet
4,389
920
0
623
9,493
3,658
0
6,384
2,933
0
15,019
W
Athena
8,013
1,153
0
4,108
13,733
15,861
155
3,431
9,699
19,457
185
W
7,128
1,547
0
2,845
13,407
10,577
1,040
3,165
10,242
0
34,130
W
Chronos
hamxd2018
Chronos
13,171
3,511
0
4,813
11,506
4,644
1,898
3,967
7,539
73,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
27,697
175
Minions Killed
116
0
Camps Cleared
0
797,967
Distance Traveled
647,310
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,264
733
60
4
0
232,832
8
L
Discordia
9,154
654
42
3
0
237,221
0
L
Bastet
8,279
591
14
1
0
177,257
3
W
Athena
10,949
782
20
1
0
281,144
1
W
Nemesis
10,840
774
44
3
0
273,947
0
W
Chronos
11,516
823
111
8
0
242,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role