Player Matchup

Bellona
Bellona
Bronze V
 
Bellona
Bronze V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Bicmexx
Ah Muzen Cab
Silver II
Level 50
God Stats
3W - 3L
1,662 SR
Queue Stats
59W - 57L
1,243 MMR
Solo
Janus
Janus
Silver I
ItsRenzo--
Janus
Silver I
Level 145
God Stats
1W - 3L
1,426 SR
Queue Stats
50W - 64L
1,353 MMR
Solo
Sylvanus
Sylvanus
Gold V
Macsix74
Sylvanus
Gold V
Level 149
God Stats
8W - 4L
1,686 SR
Queue Stats
41W - 53L
1,251 MMR
Solo
Thanatos
Thanatos
Silver II
kchryst
Thanatos
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,225 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,555 SR
1,314 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,488 SR
1,268 MMR
Jing Wei
Jing Wei
Gold V
EyeQTheDon
Jing Wei
Gold V
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 78L
1,318 MMR
Solo
Mulan
Mulan
Bronze V
Frobocop11
Mulan
Bronze V
Level 126
God Stats
1W - 1L
1,580 SR
Queue Stats
2W - 5L
1,262 MMR
Solo
Arachne
Arachne
Gold V
IVking
Arachne
Gold V
Level 155
God Stats
9W - 8L
1,288 SR
Queue Stats
478W - 506L
1,244 MMR
Solo
Nu Wa
Nu Wa
Gold IV
obi_one_Shenobi
Nu Wa
Gold IV
Level 157
God Stats
19W - 16L
1,482 SR
Queue Stats
412W - 399L
1,317 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
ragewhiterabbit
Kuzenbo
Silver II
Level 144
God Stats
2W - 1L
1,590 SR
Queue Stats
25W - 28L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 6 / 0
7,657
479
7,382
23,546
25,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Bicmexx
Ah Muzen Cab
15
2 / 0 / 0
8,639
540
7,207
8,297
3,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
12
1 / 2 / 1
7,531
471
7,272
8,501
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Macsix74
Sylvanus
12
0 / 0 / 2
6,867
429
3,954
11,276
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
kchryst
Thanatos
14
1 / 4 / 3
7,940
496
5,740
15,657
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AthenaBacchusMaman Brigitte

VS

Bans
Ao KuangKaliChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EyeQTheDon
Jing Wei
15
0 / 0 / 0
9,069
567
5,463
11,130
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
17
4 / 0 / 3
10,468
654
15,864
12,497
12,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
IVking
Arachne
16
4 / 1 / 1
9,465
592
4,342
11,973
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 4
9,493
593
14,650
7,297
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 2
8,678
542
5,324
16,880
17,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
12
12
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
0
0
L
Ah Muzen Cab
Bicmexx
Ah Muzen Cab
2
0
0
2
W
Jing Wei
EyeQTheDon
Jing Wei
0
0
0
0
W
Mulan
4
0
3
5.5
W
Arachne
IVking
Arachne
4
1
1
4.5
L
Janus
1
2
1
0.75
L
Sylvanus
Macsix74
Sylvanus
0
0
2
1
L
Thanatos
kchryst
Thanatos
1
4
3
0.63
W
2
2
4
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,555
Damage
45,643
67,277
Taken
59,777
46,155
Mitigated
41,510
24,701
Healing
21,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,382
3,289
0
7,031
23,546
25,048
53
1,440
22,106
0
52,356
L
Ah Muzen Cab
Bicmexx
Ah Muzen Cab
7,207
4,099
0
3,122
8,297
3,681
0
2,147
6,150
0
79,567
W
Jing Wei
EyeQTheDon
Jing Wei
5,463
3,184
0
4,410
11,130
3,961
0
805
10,325
0
84,386
W
Mulan
15,864
2,205
0
6,214
12,497
12,437
956
0
12,497
0
79,993
W
Arachne
IVking
Arachne
4,342
3,307
0
2,490
11,973
5,173
1,587
845
11,128
0
93,224
L
Janus
7,272
161
0
751
8,501
2,511
0
6,558
1,943
82,121
0
L
Sylvanus
Macsix74
Sylvanus
3,954
1,530
1,349
4,308
11,276
8,082
0
6,486
4,790
27,870
8,912
L
Thanatos
kchryst
Thanatos
5,740
1,292
0
8,140
15,657
6,833
0
3,343
12,314
0
77,880
W
14,650
2,439
0
2,101
7,297
2,577
177
3,715
3,582
92,740
0
W
5,324
2,115
2,196
3,989
16,880
17,362
0
5,560
11,320
27,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
47,173
554
Minions Killed
593
0
Camps Cleared
0
1,543,373
Distance Traveled
1,616,131
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,657
479
86
5
0
272,586
0
L
Ah Muzen Cab
8,639
540
134
8
0
323,790
4
W
Jing Wei
9,069
567
162
10
0
327,710
5
W
Mulan
10,468
654
125
8
0
301,611
0
W
Arachne
9,465
592
127
8
0
367,132
0
L
Janus
7,531
471
150
9
0
322,049
6
L
Sylvanus
6,867
429
72
5
0
289,836
0
L
Thanatos
7,940
496
112
7
0
335,112
2
W
Nu Wa
9,493
593
142
9
0
302,307
0
W
Kuzenbo
8,678
542
37
2
0
317,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role