Player Matchup

Bakasura
Bakasura
Dafdzr
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
DocPain3
Ao Kuang
Level 108
God Stats
1W - 0L
1,436 SR
Queue Stats
57W - 64L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Felladir
Danzaburou
Level 24
God Stats
3W - 1L
1,824 SR
Queue Stats
122W - 114L
1,269 Elo+
Party 1
Heimdallr
Heimdallr
guncel-fisek
Heimdallr
Level 160
God Stats
46W - 40L
1,566 SR
Queue Stats
3,303W - 3,410L
1,402 Elo+
Solo
Da Ji
Da Ji
walsh12340
Da Ji
Level 88
God Stats
3W - 1L
1,722 SR
Queue Stats
112W - 129L
1,456 Elo+
Solo
Team Averages
Level 81
1,609 SR
1,409 Elo+

VS

Team Averages
Level 108
1,565 SR
1,431 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Askanter73
Vamana
Level 155
God Stats
3W - 9L
1,248 SR
Queue Stats
662W - 648L
1,435 Elo+
Solo
Nox
Nox
Danerain
Nox
Level 83
God Stats
1W - 1L
1,979 SR
Queue Stats
74W - 90L
1,439 Elo+
Solo
Ymir
Ymir
JJgetsLIT
Ymir
Level 112
God Stats
0W - 1L
1,613 SR
Queue Stats
6W - 7L
1,436 Elo+
Solo
Bastet
Bastet
Jeomi
Bastet
Level 85
God Stats
1W - 1L
1,487 SR
Queue Stats
18W - 35L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dafdzr
Bakasura
12
0 / 1 / 12
6,426
803
3,219
6,851
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
DocPain3
Ao Kuang
14
5 / 2 / 12
7,783
973
9,486
8,301
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Felladir
Danzaburou
13
2 / 2 / 14
7,175
897
10,544
6,034
2,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
guncel-fisek
Heimdallr
16
9 / 1 / 7
8,697
1,087
11,377
5,679
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
3 / 3 / 6
6,778
847
5,158
7,052
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 4 / 5
6,177
772
3,142
5,350
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Askanter73
Vamana
15
3 / 3 / 4
7,608
951
5,662
13,391
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 5 / 5
5,962
745
6,687
6,850
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
1 / 4 / 3
6,505
813
5,665
11,486
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bastet
Jeomi
Bastet
12
3 / 4 / 3
6,490
811
4,641
7,334
3,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
19
Kills
8
9
Deaths
20
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
4
5
0.88
L
Vamana
Askanter73
Vamana
3
3
4
1.67
W
Bakasura
Dafdzr
Bakasura
0
1
12
6
L
0
5
5
0.5
W
Ao Kuang
DocPain3
Ao Kuang
5
2
12
5.5
W
Danzaburou
Felladir
Danzaburou
2
2
14
4.5
L
Ymir
1
4
3
0.63
L
Bastet
Jeomi
Bastet
3
4
3
1.13
W
Heimdallr
guncel-fisek
Heimdallr
9
1
7
12.5
W
Da Ji
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,784
Damage
25,797
33,917
Taken
44,411
19,570
Mitigated
32,797
12,729
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,142
1,449
492
381
5,350
2,125
0
731
4,270
4,225
1,854
L
Vamana
Askanter73
Vamana
5,662
2,029
297
4,606
13,391
12,962
0
2,244
10,590
0
14,406
W
Bakasura
Dafdzr
Bakasura
3,219
2,113
0
1,501
6,851
5,725
0
4,547
2,304
0
3,454
L
6,687
1,343
400
721
6,850
2,928
0
997
5,571
11,503
0
W
Ao Kuang
DocPain3
Ao Kuang
9,486
1,500
1,358
3,737
8,301
4,565
0
3,752
4,549
15,199
0
W
Danzaburou
Felladir
Danzaburou
10,544
4,230
415
1,251
6,034
2,685
44
2,098
3,936
0
17,525
L
Ymir
5,665
326
0
1,830
11,486
11,719
0
3,893
7,312
12,642
0
L
Bastet
Jeomi
Bastet
4,641
1,987
204
618
7,334
3,063
0
941
6,184
0
9,279
W
Heimdallr
guncel-fisek
Heimdallr
11,377
5,258
683
2,169
5,679
3,020
58
946
4,733
0
30,375
W
Da Ji
5,158
1,097
764
851
7,052
3,575
0
3,229
3,823
0
6,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,859
Gold Earned
32,742
96
Minions Killed
53
0
Camps Cleared
0
743,151
Distance Traveled
692,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,177
772
8
1
0
79,130
0
L
Vamana
7,608
951
14
2
0
161,676
0
W
Bakasura
6,426
803
10
1
0
175,286
0
L
Nox
5,962
745
11
1
0
121,954
0
W
Ao Kuang
7,783
973
13
2
0
153,640
0
W
Danzaburou
7,175
897
20
3
0
147,064
0
L
Ymir
6,505
813
14
2
0
186,512
0
L
Bastet
6,490
811
6
1
0
142,881
0
W
Heimdallr
8,697
1,087
50
6
0
143,734
0
W
Da Ji
6,778
847
3
0
0
123,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role