Player Matchup

Arachne
Arachne
MasterSilverr
Arachne
Level 29
God Stats
14W - 11L
1,597 SR
Queue Stats
80W - 58L
1,521 Elo+
Party 1
Anubis
Anubis
MazingerX69
Anubis
Level 125
God Stats
41W - 48L
1,468 SR
Queue Stats
844W - 843L
1,382 Elo+
Party 1
Athena
Athena
Seieiryuu
Athena
Level 86
God Stats
2W - 1L
1,750 SR
Queue Stats
35W - 34L
1,389 Elo+
Party 1
Sol
Sol
Senshi-iteza
Sol
Level 114
God Stats
68W - 72L
1,515 SR
Queue Stats
338W - 344L
1,422 Elo+
Party 1
Charybdis
Charybdis
catsauce64
Charybdis
Level 69
God Stats
44W - 45L
1,500 SR
Queue Stats
176W - 195L
1,491 Elo+
Solo
Team Averages
Level 85
1,566 SR
1,441 Elo+

VS

Team Averages
Level 126
1,511 SR
1,445 Elo+
Merlin
Merlin
Cheese-Hotpot
Merlin
Level 199
God Stats
8W - 11L
1,544 SR
Queue Stats
516W - 466L
1,467 Elo+
Solo
Thor
Thor
HijoDelDiablo503
Thor
Level 107
God Stats
17W - 18L
1,461 SR
Queue Stats
355W - 346L
1,467 Elo+
Party 2
Ares
Ares
Hyper-Soldier503
Ares
Level 87
God Stats
1W - 1L
1,706 SR
Queue Stats
244W - 243L
1,465 Elo+
Party 2
Vulcan
Vulcan
Kinda8v
Vulcan
Level 149
God Stats
2W - 3L
1,480 SR
Queue Stats
204W - 204L
1,405 Elo+
Solo
Anhur
Anhur
reverendoplays
Anhur
Level 86
God Stats
7W - 12L
1,366 SR
Queue Stats
585W - 579L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
8 / 2 / 2
7,978
614
8,867
9,637
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
11
0 / 3 / 3
6,951
535
3,843
8,773
4,404
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Seieiryuu
Athena
11
1 / 1 / 7
6,837
526
4,658
10,857
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 2
7,191
553
4,757
10,219
3,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
catsauce64
Charybdis
12
3 / 1 / 5
6,961
535
7,417
8,256
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,226
556
9,121
6,542
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 0
6,737
518
5,574
11,443
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
5,259
405
2,718
9,693
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Kinda8v
Vulcan
13
3 / 3 / 0
7,040
542
7,259
8,555
2,202
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 2
5,600
431
2,442
10,698
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
7
8
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
3
2
0
1.5
L
0
1
1
0.5
L
Vulcan
Kinda8v
Vulcan
3
3
0
1
W
Arachne
8
2
2
4.5
W
Anubis
0
3
3
0.5
W
Athena
Seieiryuu
Athena
1
1
7
4.5
W
2
1
2
3
W
Charybdis
catsauce64
Charybdis
3
1
5
5.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,542
Damage
27,114
47,742
Taken
46,931
22,538
Mitigated
21,067
18,820
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,121
151
0
1,563
6,542
2,527
0
2,159
4,383
53,275
0
L
5,574
894
0
1,167
11,443
4,752
0
3,097
8,346
0
54,436
L
2,718
463
465
1,409
9,693
7,879
180
1,882
7,811
12,290
0
L
Vulcan
Kinda8v
Vulcan
7,259
1,164
0
4,155
8,555
2,202
420
3,856
4,699
57,350
0
W
Arachne
8,867
6,892
0
1,878
9,637
3,498
0
3,058
6,461
0
41,303
W
Anubis
3,843
342
0
2,000
8,773
4,404
0
6,363
2,410
42,731
0
W
Athena
Seieiryuu
Athena
4,658
1,616
196
3,669
10,857
8,544
109
1,925
8,844
21,933
0
W
4,757
1,421
0
6,608
10,219
3,397
0
4,939
4,938
47,429
0
W
Charybdis
catsauce64
Charybdis
7,417
4,251
0
4,469
8,256
2,695
725
2,183
5,991
0
52,833
L
2,442
1,617
0
2,179
10,698
3,707
530
2,264
8,434
0
31,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
31,862
331
Minions Killed
348
0
Camps Cleared
0
1,234,551
Distance Traveled
1,177,172
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,226
556
123
9
0
234,505
1
L
Thor
6,737
518
83
6
0
277,396
2
L
Ares
5,259
405
11
1
0
250,218
0
L
Vulcan
7,040
542
82
6
0
222,306
3
W
Arachne
7,978
614
62
5
0
310,035
2
W
Anubis
6,951
535
87
7
0
226,153
3
W
Athena
6,837
526
24
2
0
279,445
8
W
Sol
7,191
553
79
6
0
207,325
0
W
Charybdis
6,961
535
79
6
0
211,593
2
L
Anhur
5,600
431
49
4
0
192,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role