Player Matchup

Artemis
Artemis
BigBallsBigHog
Artemis
Level 20
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 1L
1,739 Elo+
Party 1
Maman Brigitte
Maman Brigitte
BigHogTinyBalls
Maman Brigitte
Level 40
God Stats
2W - 1L
1,492 SR
Queue Stats
15W - 11L
1,532 Elo+
Party 1
Maui
Maui
Father Sting
Maui
Level 123
God Stats
7W - 3L
1,708 SR
Queue Stats
31W - 35L
1,452 Elo+
Party 2
Bellona
Bellona
Orcrist Ferx
Bellona
Level 109
God Stats
4W - 1L
1,602 SR
Queue Stats
19W - 23L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
PieroScaruffi
Danzaburou
Level 142
God Stats
4W - 1L
1,515 SR
Queue Stats
28W - 24L
1,522 Elo+
Party 1
Team Averages
Level 87
1,604 SR
1,530 Elo+

VS

Team Averages
Level 77
1,570 SR
1,528 Elo+
Merlin
Merlin
FadedWolfEpic
Merlin
Level 84
God Stats
2W - 5L
1,545 SR
Queue Stats
255W - 236L
1,493 Elo+
Party 3
Surtr
Surtr
FonRuckley
Surtr
Level 40
God Stats
4W - 2L
1,839 SR
Queue Stats
85W - 73L
1,554 Elo+
Party 4
Pele
Pele
StrongWolfEpic
Pele
Level 68
God Stats
8W - 14L
1,440 SR
Queue Stats
187W - 177L
1,485 Elo+
Party 3
Apollo
Apollo
TheJustCape66
Apollo
Level 106
God Stats
0W - 2L
1,296 SR
Queue Stats
110W - 112L
1,543 Elo+
Party 4
Zhong Kui
Zhong Kui
TimmyWop
Zhong Kui
Level 88
God Stats
1W - 1L
1,731 SR
Queue Stats
140W - 116L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
6,778
565
11,441
10,248
4,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maman Brigitte
BigHogTinyBalls
Maman Brigitte
12
0 / 2 / 2
6,752
563
5,880
10,649
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 8
6,908
576
3,221
8,915
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Orcrist Ferx
Bellona
11
0 / 3 / 1
6,339
528
4,663
10,622
10,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
PieroScaruffi
Danzaburou
13
5 / 0 / 1
8,078
673
5,537
9,515
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,035
586
6,758
9,538
3,765
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
9
3 / 4 / 0
6,190
516
6,245
12,447
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
5,467
456
1,595
6,952
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 2
5,952
496
7,718
9,847
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TimmyWop
Zhong Kui
13
4 / 1 / 0
7,937
661
8,629
10,092
9,115
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
8
8
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
W
Maman Brigitte
BigHogTinyBalls
Maman Brigitte
0
2
2
0.5
L
0
1
1
0.5
W
1
1
8
5
L
Surtr
3
4
0
0.75
W
Bellona
Orcrist Ferx
Bellona
0
3
1
0.17
W
Danzaburou
PieroScaruffi
Danzaburou
5
0
1
5.5
L
1
2
0
0.5
L
0
5
2
0.2
L
Zhong Kui
TimmyWop
Zhong Kui
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,742
Damage
30,945
49,949
Taken
48,876
31,665
Mitigated
28,735
16,073
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,441
7,146
0
4,526
10,248
4,530
702
141
10,107
0
47,309
W
Maman Brigitte
BigHogTinyBalls
Maman Brigitte
5,880
400
0
3,173
10,649
4,199
0
5,710
4,939
49,121
0
L
6,758
391
0
5,979
9,538
3,765
0
5,154
4,384
65,619
0
W
3,221
914
0
1,937
8,915
7,588
119
88
8,827
18,115
0
L
Surtr
6,245
2,892
0
1,974
12,447
9,583
0
1,672
10,775
380
16,100
W
Bellona
Orcrist Ferx
Bellona
4,663
1,575
0
2,804
10,622
10,509
0
6,619
4,003
0
40,717
W
Danzaburou
PieroScaruffi
Danzaburou
5,537
2,035
0
3,633
9,515
4,839
334
3,058
6,457
0
76,606
L
1,595
628
0
1,373
6,952
2,187
0
726
6,226
0
32,100
L
7,718
3,633
0
1,758
9,847
4,085
9
1,549
8,298
0
46,718
L
Zhong Kui
TimmyWop
Zhong Kui
8,629
2,304
0
7,204
10,092
9,115
380
0
10,092
64,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
32,581
392
Minions Killed
373
0
Camps Cleared
0
1,130,929
Distance Traveled
1,089,006
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,778
565
90
8
0
207,109
0
W
Maman Brigitte
6,752
563
96
8
0
251,266
0
L
Merlin
7,035
586
120
10
0
233,315
0
W
Maui
6,908
576
25
2
0
211,477
1
L
Surtr
6,190
516
22
2
0
235,717
5
W
Bellona
6,339
528
66
6
0
211,756
0
W
Danzaburou
8,078
673
115
10
0
249,321
0
L
Pele
5,467
456
53
4
0
206,348
0
L
Apollo
5,952
496
75
6
0
227,171
0
L
Zhong Kui
7,937
661
103
9
0
186,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role