Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GGonthefloor
Aphrodite
Level 109
God Stats
1W - 2L
1,300 SR
Queue Stats
36W - 36L
1,384 Elo+
Party 1
Yu Huang
Yu Huang
KYLO REN O66
Yu Huang
Level 58
God Stats
1W - 1L
1,308 SR
Queue Stats
36W - 33L
1,431 Elo+
Party 1
Chiron
Chiron
SuddenEnd0
Chiron
Level 131
God Stats
5W - 2L
1,588 SR
Queue Stats
391W - 367L
1,507 Elo+
Solo
Team Averages
Level 127
1,439 SR
1,464 Elo+

VS

Team Averages
Level 126
1,580 SR
1,459 Elo+
Medusa
Medusa
DHGkasanIWHBYD
Medusa
Level 148
God Stats
3W - 3L
1,684 SR
Queue Stats
260W - 260L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
Narwhals R Myth
Kumbhakarna
Level 123
God Stats
3W - 2L
1,761 SR
Queue Stats
128W - 131L
1,500 Elo+
Solo
Geb
Geb
PlayboiKavi
Geb
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 95L
1,380 Elo+
Solo
Hera
Hera
SadAsAHatter
Hera
Level 129
God Stats
1W - 2L
1,454 SR
Queue Stats
198W - 210L
1,494 Elo+
Solo
Yemoja
Yemoja
ur_milkman72
Yemoja
Level 113
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 82L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 1 / 9
8,301
830
14,352
14,324
14,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
 
Medusa
14
4 / 2 / 4
7,939
794
7,692
6,041
2,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
GGonthefloor
Aphrodite
13
0 / 2 / 8
7,331
733
3,966
6,951
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
KYLO REN O66
Yu Huang
13
2 / 2 / 6
8,062
806
5,771
6,915
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SuddenEnd0
Chiron
15
3 / 0 / 7
8,290
829
8,084
3,942
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,635
764
8,288
7,739
3,705
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Narwhals R Myth
Kumbhakarna
16
3 / 2 / 3
8,045
805
5,815
15,476
10,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
2,408
241
0
0
0
14
1 / 2 / 5
7,871
787
6,912
6,998
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
11
1 / 5 / 3
7,032
703
5,199
12,650
7,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
12
Kills
7
7
Deaths
12
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
9
7.5
W
Medusa
 
Medusa
4
2
4
3
L
2
3
2
1
W
Aphrodite
GGonthefloor
Aphrodite
0
2
8
2
W
Yu Huang
KYLO REN O66
Yu Huang
2
2
6
2.5
L
Kumbhakarna
Narwhals R Myth
Kumbhakarna
3
2
3
2.25
L
0
0
0
0
L
1
2
5
1.75
W
Chiron
SuddenEnd0
Chiron
3
0
7
6.5
L
Yemoja
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,865
Damage
26,214
38,173
Taken
42,863
26,734
Mitigated
24,709
16,272
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,352
488
1,487
1,906
14,324
14,740
236
5,577
8,747
0
29,398
W
Medusa
 
Medusa
7,692
2,060
477
779
6,041
2,865
0
3,560
2,481
0
19,717
L
8,288
2,766
716
1,124
7,739
3,705
0
1,292
6,447
0
21,727
W
Aphrodite
GGonthefloor
Aphrodite
3,966
1,192
4,059
2,663
6,951
4,105
811
3,202
3,749
13,527
0
W
Yu Huang
KYLO REN O66
Yu Huang
5,771
236
659
1,963
6,915
3,160
175
4,026
2,889
10,652
0
L
Kumbhakarna
Narwhals R Myth
Kumbhakarna
5,815
145
461
5,287
15,476
10,657
0
4,471
11,005
19,921
0
L
0
0
0
0
0
0
0
0
0
0
0
L
6,912
1,320
1,000
2,117
6,998
2,918
0
1,345
5,653
16,730
0
W
Chiron
SuddenEnd0
Chiron
8,084
1,604
1,610
669
3,942
1,864
847
1,561
2,381
0
18,150
L
Yemoja
5,199
1,041
2,937
982
12,650
7,429
0
2,629
10,021
8,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
32,991
123
Minions Killed
98
0
Camps Cleared
0
940,276
Distance Traveled
644,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,301
830
32
3
0
200,001
0
W
Medusa
7,939
794
19
2
0
221,235
0
L
Medusa
7,635
764
28
3
0
154,960
0
W
Aphrodite
7,331
733
22
2
0
152,924
0
W
Yu Huang
8,062
806
25
3
0
187,608
0
L
Kumbhakarna
8,045
805
22
2
0
200,617
0
L
Geb
2,408
241
0
0
0
0
0
L
Hera
7,871
787
35
4
0
182,566
0
W
Chiron
8,290
829
25
3
0
178,508
0
L
Yemoja
7,032
703
13
1
0
106,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role