Player Matchup

Janus
Janus
ELANOMASCADO24
Janus
Level 46
God Stats
1W - 4L
1,669 SR
Queue Stats
45W - 59L
1,465 Elo+
Solo
Thor
Thor
Fathurman
Thor
Level 28
God Stats
1W - 2L
1,492 SR
Queue Stats
32W - 33L
1,469 Elo+
Party 2
Sol
Sol
MoonHippie
Sol
Level 87
God Stats
16W - 12L
1,487 SR
Queue Stats
83W - 79L
1,441 Elo+
Party 2
Fenrir
Fenrir
Pumpernickel804
Fenrir
Level 39
God Stats
0W - 2L
1,296 SR
Queue Stats
58W - 63L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
mrtanman919
Zhong Kui
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 136L
1,552 Elo+
Solo
Team Averages
Level 46
1,489 SR
1,490 Elo+

VS

Team Averages
Level 71
1,476 SR
1,527 Elo+
Poseidon
Poseidon
Rodrigohv97
Poseidon
Level 34
God Stats
1W - 1L
1,669 SR
Queue Stats
80W - 88L
1,466 Elo+
Solo
Hades
Hades
Wildonedempsey
Hades
Level 88
God Stats
8W - 7L
1,290 SR
Queue Stats
95W - 84L
1,496 Elo+
Party 1
Mercury
Mercury
chuclingpeach6
Mercury
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,558 Elo+
Party 1
Chiron
Chiron
counterfrost
Chiron
Level 16
God Stats
1W - 1L
1,632 SR
Queue Stats
17W - 13L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
dominate120
Sylvanus
Level 144
God Stats
3W - 3L
1,291 SR
Queue Stats
469W - 386L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,775
378
293
1,352
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
11
1 / 2 / 0
5,861
586
2,741
7,238
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 1 / 0
4,804
480
3,842
6,401
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 0
4,622
462
893
9,992
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
mrtanman919
Zhong Kui
9
0 / 6 / 1
5,507
551
7,377
11,692
7,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Rodrigohv97
Poseidon
12
2 / 0 / 1
6,783
678
2,607
3,612
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 3
6,146
615
5,942
7,398
3,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 4
6,991
699
5,390
7,402
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
9
1 / 1 / 1
5,286
529
4,428
4,597
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
dominate120
Sylvanus
9
1 / 0 / 2
5,958
596
4,335
7,650
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Thor
1
2
0
0.5
L
1
1
0
1
L
0
0
0
0
W
Poseidon
Rodrigohv97
Poseidon
2
0
1
2.5
W
3
1
3
4.5
W
3
0
4
5
W
Chiron
1
1
1
1.5
W
Sylvanus
dominate120
Sylvanus
1
0
2
2
L
Zhong Kui
mrtanman919
Zhong Kui
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,146
Damage
22,702
36,675
Taken
30,659
16,105
Mitigated
13,865
11,467
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
293
0
0
500
1,352
288
0
267
1,085
5,629
0
L
Thor
2,741
718
0
867
7,238
2,736
0
1,480
5,758
0
41,295
L
3,842
2,390
0
2,389
6,401
1,642
0
2,268
4,133
34,285
0
L
893
412
632
3,412
9,992
3,634
0
1,891
8,101
0
14,511
W
Poseidon
Rodrigohv97
Poseidon
2,607
370
0
1,738
3,612
1,022
150
377
3,201
53,491
0
W
5,942
1,136
255
4,324
7,398
3,391
0
5,467
1,931
33,286
0
W
5,390
3,716
0
1,938
7,402
2,662
0
1,502
5,894
0
63,346
W
Chiron
4,428
1,348
423
967
4,597
1,458
1,535
1,590
3,007
0
25,171
W
Sylvanus
dominate120
Sylvanus
4,335
1,739
652
3,644
7,650
5,332
0
2,536
5,114
19,530
0
L
Zhong Kui
mrtanman919
Zhong Kui
7,377
2,089
0
3,667
11,692
7,805
0
6,978
4,714
37,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,569
Gold Earned
31,164
231
Minions Killed
319
0
Camps Cleared
0
808,023
Distance Traveled
1,055,379
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,775
378
13
1
0
68,252
0
L
Thor
5,861
586
77
8
0
200,932
0
L
Sol
4,804
480
56
6
0
167,448
0
L
Fenrir
4,622
462
20
2
0
206,966
1
W
Poseidon
6,783
678
101
10
0
218,642
2
W
Hades
6,146
615
64
6
0
193,181
0
W
Mercury
6,991
699
86
9
0
254,303
0
W
Chiron
5,286
529
49
5
0
190,617
0
W
Sylvanus
5,958
596
19
2
0
198,636
2
L
Zhong Kui
5,507
551
65
7
0
164,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role