Player Matchup

Hachiman
Hachiman
BearCub18
Hachiman
Level 119
God Stats
15W - 11L
1,605 SR
Queue Stats
250W - 259L
1,426 Elo+
Solo
Kukulkan
Kukulkan
GDNYoungBoy
Kukulkan
Level 103
God Stats
41W - 21L
1,592 SR
Queue Stats
294W - 276L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
Scarface_xX326Xx
Kuzenbo
Level 64
God Stats
31W - 25L
1,503 SR
Queue Stats
87W - 89L
1,381 Elo+
Solo
Team Averages
Level 95
1,567 SR
1,419 Elo+

VS

Team Averages
Level 124
1,640 SR
1,443 Elo+
Kukulkan
Kukulkan
AbsoluteMadnesss
Kukulkan
Level 124
God Stats
7W - 14L
1,433 SR
Queue Stats
78W - 90L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Hamsessions
Gilgamesh
Level 128
God Stats
2W - 1L
1,849 SR
Queue Stats
85W - 104L
1,492 Elo+
Solo
Anhur
Anhur
Littlelungs8229
Anhur
Level 120
God Stats
12W - 7L
1,638 SR
Queue Stats
321W - 338L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BearCub18
Hachiman
11
6 / 1 / 2
8,676
868
7,698
6,500
2,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
GDNYoungBoy
Kukulkan
12
1 / 1 / 5
8,264
826
11,175
5,024
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 5
7,547
755
3,520
8,415
9,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,988
799
5,714
5,927
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Hamsessions
Gilgamesh
10
2 / 3 / 1
7,656
766
6,912
13,300
8,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 3 / 1
6,944
694
1,868
8,610
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Hachiman
BearCub18
Hachiman
6
1
2
7
W
Kukulkan
GDNYoungBoy
Kukulkan
1
1
5
3.5
L
Gilgamesh
Hamsessions
Gilgamesh
2
3
1
0.83
L
1
3
1
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,393
Damage
14,494
19,939
Taken
27,837
13,368
Mitigated
14,502
3,177
Healing
1,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,714
195
79
388
5,927
2,538
0
3,349
2,578
39,504
0
W
Hachiman
BearCub18
Hachiman
7,698
5,362
0
394
6,500
2,290
413
1,973
4,527
0
16,855
W
Kukulkan
GDNYoungBoy
Kukulkan
11,175
966
193
291
5,024
2,060
243
1,173
3,851
56,481
0
L
Gilgamesh
Hamsessions
Gilgamesh
6,912
1,710
0
353
13,300
8,838
0
7,160
6,140
0
15,960
L
1,868
676
0
940
8,610
3,126
0
4,586
4,024
0
14,718
W
3,520
1,404
0
2,299
8,415
9,018
242
2,845
5,570
9,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
22,588
116
Minions Killed
106
0
Camps Cleared
0
571,234
Distance Traveled
550,518
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,988
799
65
7
0
205,059
0
W
Hachiman
8,676
868
19
2
0
167,622
0
W
Kukulkan
8,264
826
86
9
0
176,170
0
L
Gilgamesh
7,656
766
15
2
0
212,538
2
L
Anhur
6,944
694
26
3
0
132,921
0
W
Kuzenbo
7,547
755
11
1
0
227,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role