Player Matchup

Ganesha
Ganesha
Dark-_-lsHere
Ganesha
Level 152
God Stats
10W - 16L
1,381 SR
Queue Stats
666W - 685L
1,526 Elo+
Party 2
Nemesis
Nemesis
Kek-_-IsHere
Nemesis
Level 126
God Stats
9W - 6L
1,533 SR
Queue Stats
348W - 359L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
KingEatzU
Cthulhu
Level 144
God Stats
10W - 5L
2,013 SR
Queue Stats
211W - 228L
1,563 Elo+
Party 2
Chernobog
Chernobog
ManBearPigmpeg
Chernobog
Level 141
God Stats
2W - 1L
1,586 SR
Queue Stats
71W - 74L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Tek-_-agent
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Team Averages
Level 115
1,603 SR
1,479 Elo+

VS

Team Averages
Level 121
1,603 SR
1,548 Elo+
Ymir
Ymir
 
Ymir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ElWacho33
Thanatos
Level 64
God Stats
19W - 15L
1,528 SR
Queue Stats
33W - 26L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
Inurki
Baron Samedi
Level 161
God Stats
2W - 0L
1,752 SR
Queue Stats
265W - 226L
1,552 Elo+
Party 3
Achilles
Achilles
StayMix
Achilles
Level 101
God Stats
23W - 11L
1,643 SR
Queue Stats
161W - 116L
1,598 Elo+
Party 1
Anhur
Anhur
chausseeauxmoine
Anhur
Level 141
God Stats
6W - 4L
1,594 SR
Queue Stats
139W - 105L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 3 / 2
6,834
427
6,663
14,354
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Kek-_-IsHere
Nemesis
14
4 / 3 / 0
8,188
512
7,001
13,386
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
KingEatzU
Cthulhu
12
0 / 6 / 0
7,461
466
10,391
15,997
11,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
ManBearPigmpeg
Chernobog
11
0 / 6 / 1
7,031
439
3,374
12,358
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
Tek-_-agent
Kukulkan
13
0 / 4 / 0
7,389
462
525
8,194
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 6
7,870
492
5,219
13,335
8,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ElWacho33
Thanatos
14
2 / 1 / 6
8,670
542
5,715
11,911
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Inurki
Baron Samedi
17
7 / 0 / 4
10,512
657
13,247
6,420
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
StayMix
Achilles
16
6 / 1 / 3
10,040
628
10,774
15,776
16,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 0 / 1
10,250
641
14,058
8,399
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
22
22
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
6
2
L
Ganesha
0
3
2
0.33
W
Thanatos
ElWacho33
Thanatos
2
1
6
5
W
Baron Samedi
Inurki
Baron Samedi
7
0
4
9
L
Nemesis
Kek-_-IsHere
Nemesis
4
3
0
1.33
L
Cthulhu
KingEatzU
Cthulhu
0
6
0
0
L
Chernobog
ManBearPigmpeg
Chernobog
0
6
1
0.08
W
Achilles
StayMix
Achilles
6
1
3
7.5
L
Kukulkan
Tek-_-agent
Kukulkan
0
4
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,954
Damage
49,013
64,289
Taken
55,841
37,693
Mitigated
36,190
15,180
Healing
23,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,219
1,702
0
2,485
13,335
8,221
13
3,229
10,021
21,714
0
L
Ganesha
6,663
835
0
2,703
14,354
13,953
0
6,023
8,331
22,889
0
W
Thanatos
ElWacho33
Thanatos
5,715
1,534
0
8,676
11,911
4,713
0
2,075
9,766
0
69,019
W
Baron Samedi
Inurki
Baron Samedi
13,247
1,770
1,398
3,241
6,420
3,458
419
1,623
4,712
93,938
0
L
Nemesis
Kek-_-IsHere
Nemesis
7,001
2,954
0
5,447
13,386
5,113
0
4,241
9,145
0
67,220
L
Cthulhu
KingEatzU
Cthulhu
10,391
1,084
110
4,435
15,997
11,064
0
1,609
14,388
54,130
0
L
Chernobog
ManBearPigmpeg
Chernobog
3,374
1,993
0
2,485
12,358
3,857
0
1,437
10,921
0
46,729
W
Achilles
StayMix
Achilles
10,774
1,476
0
4,872
15,776
16,324
0
7,903
6,992
0
74,501
L
Kukulkan
Tek-_-agent
Kukulkan
525
0
0
0
8,194
3,706
0
5,156
3,038
51,980
0
W
14,058
7,956
0
3,169
8,399
3,474
480
1,628
6,771
0
100,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
47,342
438
Minions Killed
559
0
Camps Cleared
0
1,523,577
Distance Traveled
1,659,361
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,870
492
31
2
0
329,457
8
L
Ganesha
6,834
427
10
1
0
323,767
2
W
Thanatos
8,670
542
101
6
0
391,997
0
W
Baron Samedi
10,512
657
153
10
0
317,832
4
L
Nemesis
8,188
512
94
6
0
333,468
0
L
Cthulhu
7,461
466
100
6
0
286,288
1
L
Chernobog
7,031
439
120
8
0
269,748
4
W
Achilles
10,040
628
115
7
0
320,902
0
L
Kukulkan
7,389
462
114
7
0
310,306
0
W
Anhur
10,250
641
159
10
0
299,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role