Player Matchup

Loki
Loki
AIG Fear
Loki
Level 172
God Stats
5W - 3L
1,687 SR
Queue Stats
495W - 541L
1,427 Elo+
Party 3
King Arthur
King Arthur
IIDrowzy_JrixkII
King Arthur
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 60L
1,406 Elo+
Party 2
Vamana
Vamana
Obeyisaac98_TTV
Vamana
Level 45
God Stats
6W - 4L
1,500 SR
Queue Stats
82W - 77L
1,412 Elo+
Party 2
Neith
Neith
Thepandalife352
Neith
Level 43
God Stats
4W - 2L
1,666 SR
Queue Stats
72W - 63L
1,493 Elo+
Party 3
Hel
Hel
x_KingMaker_x
Hel
Level 71
God Stats
11W - 16L
1,335 SR
Queue Stats
285W - 262L
1,427 Elo+
Solo
Team Averages
Level 70
1,538 SR
1,433 Elo+

VS

Team Averages
Level 71
1,426 SR
1,490 Elo+
Loki
Loki
Entropii
Loki
Level 28
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 4
Ymir
Ymir
EternalPrecusor
Ymir
Level 89
God Stats
1W - 2L
1,322 SR
Queue Stats
16W - 13L
1,416 Elo+
Party 1
Chaac
Chaac
FixdSinz
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Izanami
Izanami
TenderAntonio
Izanami
Level 131
God Stats
1W - 5L
1,441 SR
Queue Stats
19W - 15L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
benny2015
Zhong Kui
Level 100
God Stats
0W - 1L
1,581 SR
Queue Stats
3W - 4L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
9 / 0 / 3
7,472
747
4,272
7,620
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
IIDrowzy_JrixkII
King Arthur
10
3 / 1 / 1
6,160
616
2,673
6,211
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,256
526
4,220
6,401
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 2
5,000
500
4,680
4,817
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 2
6,382
638
3,386
5,262
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
3 / 2 / 0
5,768
577
3,754
7,023
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 2
4,694
469
1,326
7,518
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
FixdSinz
Chaac
6
0 / 4 / 0
4,066
407
1,247
6,245
2,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
7
0 / 3 / 1
4,558
456
3,127
5,475
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
benny2015
Zhong Kui
9
1 / 5 / 0
4,983
498
3,089
7,817
5,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
4
4
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
9
0
3
10.5
L
Loki
3
2
0
1.5
L
0
2
2
0.5
L
Chaac
FixdSinz
Chaac
0
4
0
0
W
King Arthur
IIDrowzy_JrixkII
King Arthur
3
1
1
3.5
W
1
2
1
0.75
L
Izanami
0
3
1
0.17
W
1
0
2
2
L
Zhong Kui
benny2015
Zhong Kui
1
5
0
0.2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
12,543
30,311
Taken
34,078
15,648
Mitigated
16,080
8,812
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,272
1,607
0
4,318
7,620
2,777
0
737
6,883
0
51,787
L
Loki
3,754
1,513
0
3,221
7,023
2,080
0
0
7,023
0
27,960
L
1,326
122
87
1,726
7,518
4,792
0
0
7,518
8,967
0
L
Chaac
FixdSinz
Chaac
1,247
366
0
325
6,245
2,641
0
66
6,179
0
12,486
W
King Arthur
IIDrowzy_JrixkII
King Arthur
2,673
295
0
750
6,211
4,654
27
0
6,211
66
37,045
W
4,220
626
0
5
6,401
4,775
0
819
5,582
0
35,245
L
Izanami
3,127
1,891
199
678
5,475
1,482
0
0
5,475
0
29,318
W
4,680
1,368
0
1,072
4,817
1,528
0
473
4,344
0
27,249
L
Zhong Kui
benny2015
Zhong Kui
3,089
641
0
1,312
7,817
5,085
0
3,386
4,431
28,512
0
W
3,386
189
222
2,445
5,262
1,914
800
2,386
2,876
40,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
24,069
306
Minions Killed
165
0
Camps Cleared
0
1,032,671
Distance Traveled
932,451
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,472
747
100
10
0
240,273
2
L
Loki
5,768
577
51
5
0
223,978
0
L
Ymir
4,694
469
12
1
0
193,716
4
L
Chaac
4,066
407
17
2
0
180,746
0
W
King Arthur
6,160
616
47
5
0
195,842
0
W
Vamana
5,256
526
52
5
0
204,570
0
L
Izanami
4,558
456
42
4
0
166,578
0
W
Neith
5,000
500
38
4
0
207,323
0
L
Zhong Kui
4,983
498
43
4
0
167,433
0
W
Hel
6,382
638
69
7
0
184,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role