Player Matchup

Chronos
Chronos
LightninJoelt
Chronos
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,602 Elo+
Party 1
Baba Yaga
Baba Yaga
Rallek25
Baba Yaga
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,893 Elo+
Solo
Shiva
Shiva
STR8 B3ASTMODE
Shiva
Level 166
God Stats
2W - 1L
1,821 SR
Queue Stats
277W - 226L
1,630 Elo+
Party 1
Xing Tian
Xing Tian
aTagHasNoName
Xing Tian
Level 176
God Stats
2W - 6L
1,367 SR
Queue Stats
306W - 256L
1,615 Elo+
Party 1
Yemoja
Yemoja
dutchclutch42
Yemoja
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 227L
1,612 Elo+
Party 1
Team Averages
Level 152
1,538 SR
1,670 Elo+

VS

Team Averages
Level 168
1,582 SR
1,553 Elo+
Charon
Charon
 
Charon
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Dethskythe
Hel
Level 148
God Stats
1W - 0L
1,854 SR
Queue Stats
36W - 45L
1,532 Elo+
Solo
Cernunnos
Cernunnos
JRPABLO
Cernunnos
Level 126
God Stats
6W - 7L
1,541 SR
Queue Stats
234W - 230L
1,556 Elo+
Solo
Sol
Sol
RenjikuTheCrow
Sol
Level 180
God Stats
2W - 1L
1,514 SR
Queue Stats
160W - 101L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
1 / 1 / 3
7,227
723
8,895
9,217
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Rallek25
Baba Yaga
12
0 / 2 / 3
6,448
645
9,279
6,390
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 4
6,849
685
15,609
14,073
14,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
aTagHasNoName
Xing Tian
13
1 / 1 / 3
7,055
706
10,575
14,374
19,547
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 2
7,446
745
7,288
10,582
7,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 0 / 7
8,430
843
8,259
14,035
12,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
 
Xing Tian
12
0 / 1 / 7
7,621
762
7,841
19,186
12,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 1 / 4
8,317
832
10,290
10,248
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
JRPABLO
Cernunnos
14
2 / 1 / 7
7,704
770
10,814
9,845
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 7
8,030
803
13,369
11,475
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
4
Kills
9
9
Deaths
4
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
7
4.5
W
Xing Tian
 
Xing Tian
0
1
7
3.5
W
4
1
4
6
W
Cernunnos
JRPABLO
Cernunnos
2
1
7
5.5
L
Chronos
1
1
3
2.5
L
Baba Yaga
Rallek25
Baba Yaga
0
2
3
0.75
W
2
1
7
5.5
L
0
4
4
0.5
L
Xing Tian
aTagHasNoName
Xing Tian
1
1
3
2.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,646
Damage
50,573
54,636
Taken
64,789
50,826
Mitigated
43,616
25,694
Healing
47,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,259
1,084
3,122
2,799
14,035
12,957
536
8,311
5,724
13,379
0
W
Xing Tian
 
Xing Tian
7,841
410
3,531
7,869
19,186
12,666
50
10,612
8,574
11,885
0
W
10,290
162
15,857
7,472
10,248
6,275
498
6,042
4,206
24,580
0
W
Cernunnos
JRPABLO
Cernunnos
10,814
4,371
522
1,548
9,845
5,370
1,544
6,301
3,544
0
16,996
L
Chronos
8,895
905
2,324
2,260
9,217
5,122
0
7,203
2,014
25,494
0
L
Baba Yaga
Rallek25
Baba Yaga
9,279
0
675
1,180
6,390
3,794
0
5,481
909
18,199
0
W
13,369
3,132
495
3,819
11,475
6,348
935
6,395
5,080
31,686
0
L
15,609
704
3,084
2,143
14,073
14,500
0
9,641
4,432
2,527
21,349
L
Xing Tian
aTagHasNoName
Xing Tian
10,575
481
0
2,760
14,374
19,547
0
10,103
4,271
13,546
0
L
7,288
1,246
8,659
2,609
10,582
7,863
0
7,331
3,251
14,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
40,102
95
Minions Killed
120
0
Camps Cleared
0
948,838
Distance Traveled
978,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,430
843
6
1
0
176,296
0
W
Xing Tian
7,621
762
8
1
0
212,122
0
W
Hel
8,317
832
39
4
0
213,521
0
W
Cernunnos
7,704
770
12
1
0
195,649
0
L
Chronos
7,227
723
33
3
0
210,552
0
L
Baba Yaga
6,448
645
15
2
0
191,522
0
W
Sol
8,030
803
55
6
0
181,198
0
L
Shiva
6,849
685
19
2
0
194,492
0
L
Xing Tian
7,055
706
5
1
0
176,896
0
L
Yemoja
7,446
745
23
2
0
175,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role