Player Matchup

Raijin
Raijin
OPeter JohnsonO
Raijin
Level 128
God Stats
3W - 3L
1,298 SR
Queue Stats
152W - 173L
1,477 Elo+
Solo
Da Ji
Da Ji
SLAINKING69
Da Ji
Level 122
God Stats
1W - 1L
1,738 SR
Queue Stats
82W - 88L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
TitaniumTant
Cu Chulainn
Level 68
God Stats
1W - 1L
1,773 SR
Queue Stats
4W - 2L
1,859 Elo+
Party 2
Jormungandr
Jormungandr
herbalhealer1993
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Freya
Freya
oscargamez64
Freya
Level 117
God Stats
9W - 11L
1,467 SR
Queue Stats
138W - 135L
1,450 Elo+
Solo
Team Averages
Level 92
1,555 SR
1,551 Elo+

VS

Team Averages
Level 109
1,526 SR
1,446 Elo+
Anubis
Anubis
Ash-g37s
Anubis
Level 46
God Stats
74W - 56L
1,611 SR
Queue Stats
147W - 163L
1,422 Elo+
Party 1
Fafnir
Fafnir
I_Obey_Jalen
Fafnir
Level 137
God Stats
4W - 4L
1,502 SR
Queue Stats
372W - 387L
1,437 Elo+
Party 1
Artemis
Artemis
MJVD1990
Artemis
Level 149
God Stats
1W - 3L
1,544 SR
Queue Stats
38W - 35L
1,421 Elo+
Solo
Shiva
Shiva
NemesisTKoL
Shiva
Level 85
God Stats
15W - 14L
1,546 SR
Queue Stats
115W - 104L
1,485 Elo+
Solo
Nemesis
Nemesis
nt29
Nemesis
Level 128
God Stats
9W - 7L
1,425 SR
Queue Stats
344W - 357L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,498
594
5,512
8,273
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 4 / 5
8,515
532
11,020
14,128
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TitaniumTant
Cu Chulainn
12
1 / 6 / 2
7,923
495
9,338
16,552
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
herbalhealer1993
Jormungandr
12
0 / 4 / 3
7,228
452
2,420
11,430
9,625
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 4 / 1
8,142
509
7,475
12,056
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ash-g37s
Anubis
13
1 / 6 / 3
8,255
516
4,183
11,041
4,423
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
12
1 / 2 / 4
7,606
475
4,578
10,752
11,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
MJVD1990
Artemis
13
3 / 2 / 2
8,582
536
8,819
9,389
3,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 3
8,750
547
8,350
16,962
16,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
nt29
Nemesis
17
14 / 1 / 3
11,105
694
14,690
15,169
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
14
Kills
22
22
Deaths
14
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ash-g37s
Anubis
1
6
3
0.42
W
Fafnir
1
2
4
1.5
W
Artemis
MJVD1990
Artemis
3
2
2
2
W
3
3
3
1.5
L
5
4
1
1.38
L
5
4
5
1.88
L
Cu Chulainn
TitaniumTant
Cu Chulainn
1
6
2
0.33
L
Jormungandr
herbalhealer1993
Jormungandr
0
4
3
0.38
W
Nemesis
nt29
Nemesis
14
1
3
15.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,765
Damage
40,620
62,439
Taken
63,313
28,568
Mitigated
43,233
12,084
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ash-g37s
Anubis
4,183
408
0
3,742
11,041
4,423
513
3,556
7,485
49,256
0
W
Fafnir
4,578
1,328
0
2,595
10,752
11,268
205
4,152
6,600
32,485
0
W
Artemis
MJVD1990
Artemis
8,819
5,581
0
4,105
9,389
3,851
558
4,918
4,471
0
56,753
W
8,350
1,428
140
847
16,962
16,992
0
0
16,962
0
55,724
L
5,512
210
0
375
8,273
2,506
0
4,406
3,867
68,848
0
L
11,020
2,996
0
888
14,128
5,626
0
2,054
12,074
0
62,975
L
Cu Chulainn
TitaniumTant
Cu Chulainn
9,338
4,504
0
5,129
16,552
6,805
741
0
16,552
0
49,237
L
Jormungandr
herbalhealer1993
Jormungandr
2,420
998
0
1,133
11,430
9,625
143
878
10,552
23,615
0
W
Nemesis
nt29
Nemesis
14,690
7,119
0
3,502
15,169
6,699
985
2,752
12,417
0
84,442
L
7,475
2,330
0
4,559
12,056
4,006
768
1,423
10,633
53,328
4,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,306
Gold Earned
44,298
406
Minions Killed
398
0
Camps Cleared
0
1,475,928
Distance Traveled
1,582,114
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,255
516
90
6
0
297,310
4
W
Fafnir
7,606
475
30
2
0
304,500
2
W
Artemis
8,582
536
99
6
0
296,568
7
W
Shiva
8,750
547
62
4
0
301,994
8
L
Raijin
9,498
594
118
7
0
296,692
0
L
Da Ji
8,515
532
87
5
0
363,903
0
L
Cu Chulainn
7,923
495
74
5
0
285,572
0
L
Jormungandr
7,228
452
35
2
0
250,365
0
W
Nemesis
11,105
694
117
7
0
381,742
0
L
Freya
8,142
509
92
6
0
279,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role