Player Matchup

Tsukuyomi
Tsukuyomi
Homante
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,184 Elo+
Party 1
Jormungandr
Jormungandr
SanDooWish
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,185 Elo+
Party 1
Ix Chel
Ix Chel
sunchaos
Ix Chel
Level 85
God Stats
1W - 1L
1,735 SR
Queue Stats
13W - 28L
1,188 Elo+
Party 1
Team Averages
Level 49
1,578 SR
1,185 Elo+

VS

Team Averages
Level 47
1,572 SR
1,280 Elo+
Ah Muzen Cab
Ah Muzen Cab
Clacdenice
Ah Muzen Cab
Level 47
God Stats
3W - 1L
1,799 SR
Queue Stats
102W - 108L
1,309 Elo+
Party 2
Chaac
Chaac
DarkAngelofSmite
Chaac
Level 74
God Stats
5W - 4L
1,545 SR
Queue Stats
122W - 159L
1,224 Elo+
Solo
Ra
Ra
FOXOUloutsider
Ra
Level 21
God Stats
12W - 11L
1,371 SR
Queue Stats
85W - 107L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Homante
Tsukuyomi
11
0 / 10 / 2
9,229
615
8,578
15,100
6,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SanDooWish
Jormungandr
13
1 / 3 / 2
9,727
648
5,071
13,963
14,920
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
sunchaos
Ix Chel
14
2 / 3 / 1
10,320
688
8,357
11,038
5,460
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clacdenice
Ah Muzen Cab
15
5 / 3 / 10
12,563
838
17,977
13,705
5,946
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 10
11,334
756
4,257
6,273
7,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 0 / 7
12,804
854
12,150
8,149
3,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
16
16
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Clacdenice
Ah Muzen Cab
5
3
10
3.33
W
3
0
10
8
W
8
0
7
11.5
L
Tsukuyomi
Homante
Tsukuyomi
0
10
2
0.1
L
Jormungandr
SanDooWish
Jormungandr
1
3
2
0.67
L
Ix Chel
sunchaos
Ix Chel
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,006
Damage
34,384
40,101
Taken
28,127
26,551
Mitigated
17,302
4,009
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Clacdenice
Ah Muzen Cab
17,977
9,826
0
2,201
13,705
5,946
1,319
7,102
6,603
0
56,918
W
4,257
82
0
1,964
6,273
7,617
98
2,621
3,652
0
27,536
W
12,150
1,341
1,368
2,314
8,149
3,739
1,052
3,799
4,350
55,999
0
L
Tsukuyomi
Homante
Tsukuyomi
8,578
2,485
0
926
15,100
6,171
0
4,292
10,752
0
27,070
L
Jormungandr
SanDooWish
Jormungandr
5,071
697
166
1,421
13,963
14,920
0
5,348
8,322
29,091
238
L
Ix Chel
sunchaos
Ix Chel
8,357
793
611
885
11,038
5,460
0
2,480
8,498
43,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
36,701
147
Minions Killed
164
0
Camps Cleared
0
746,968
Distance Traveled
835,575
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,563
838
55
4
0
279,859
3
W
Chaac
11,334
756
24
2
0
290,493
0
W
Ra
12,804
854
85
6
0
265,223
1
L
Tsukuyomi
9,229
615
28
2
0
245,531
4
L
Jormungandr
9,727
648
34
2
0
257,343
0
L
Ix Chel
10,320
688
85
6
0
244,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role