Player Matchup

Skadi
Skadi
CHEVY6987
Skadi
Level 69
God Stats
90W - 101L
1,501 SR
Queue Stats
201W - 221L
1,427 Elo+
Solo
Cthulhu
Cthulhu
GodSpeed3900
Cthulhu
Level 93
God Stats
4W - 4L
1,282 SR
Queue Stats
195W - 186L
1,374 Elo+
Party 1
Aphrodite
Aphrodite
imZwitty
Aphrodite
Level 18
God Stats
4W - 3L
1,334 SR
Queue Stats
31W - 34L
1,362 Elo+
Party 1
Team Averages
Level 60
1,372 SR
1,388 Elo+

VS

Team Averages
Level 100
1,453 SR
1,346 Elo+
Charon
Charon
aCupOfJew
Charon
Level 129
God Stats
16W - 15L
1,512 SR
Queue Stats
62W - 74L
1,419 Elo+
Solo
Medusa
Medusa
elRolitas
Medusa
Level 85
God Stats
3W - 1L
1,311 SR
Queue Stats
10W - 15L
1,373 Elo+
Solo
Arachne
Arachne
toumango QC
Arachne
Level 85
God Stats
8W - 9L
1,538 SR
Queue Stats
79W - 89L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CHEVY6987
Skadi
16
3 / 0 / 5
12,470
734
13,806
9,267
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
GodSpeed3900
Cthulhu
16
5 / 1 / 5
13,457
792
16,027
20,807
23,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
imZwitty
Aphrodite
15
2 / 1 / 5
12,068
710
10,509
10,037
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
aCupOfJew
Charon
14
0 / 3 / 2
11,078
652
12,022
22,449
24,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
elRolitas
Medusa
9
1 / 2 / 0
10,295
606
4,165
4,677
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
toumango QC
Arachne
14
1 / 5 / 1
11,014
648
8,626
19,039
11,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
CHEVY6987
Skadi
3
0
5
5.5
W
Cthulhu
GodSpeed3900
Cthulhu
5
1
5
7.5
L
Charon
aCupOfJew
Charon
0
3
2
0.33
L
Medusa
elRolitas
Medusa
1
2
0
0.5
W
Aphrodite
imZwitty
Aphrodite
2
1
5
4.5
L
Arachne
toumango QC
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,342
Damage
24,813
40,111
Taken
46,165
32,238
Mitigated
38,303
16,774
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CHEVY6987
Skadi
13,806
6,230
733
1,949
9,267
4,058
1,115
3,296
5,971
0
50,633
W
Cthulhu
GodSpeed3900
Cthulhu
16,027
1,443
435
706
20,807
23,005
151
4,811
15,996
49,017
1,034
L
Charon
aCupOfJew
Charon
12,022
2,145
0
5,382
22,449
24,880
68
11,614
10,835
44,100
0
L
Medusa
elRolitas
Medusa
4,165
1,364
0
390
4,677
1,843
0
3,630
1,047
0
23,283
W
Aphrodite
imZwitty
Aphrodite
10,509
2,159
7,080
5,871
10,037
5,175
858
4,618
5,419
52,238
0
L
Arachne
toumango QC
Arachne
8,626
4,052
0
3,809
19,039
11,580
0
10,547
8,492
0
32,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
32,387
220
Minions Killed
127
0
Camps Cleared
0
977,068
Distance Traveled
653,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,470
734
59
3
0
323,848
0
W
Cthulhu
13,457
792
73
4
0
352,425
0
L
Charon
11,078
652
47
3
0
252,970
0
L
Medusa
10,295
606
35
2
0
122,986
0
W
Aphrodite
12,068
710
88
5
0
300,795
0
L
Arachne
11,014
648
45
3
0
277,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role