Player Matchup

Ra
Ra
Baldie_001
Ra
Level 74
God Stats
3W - 2L
1,610 SR
Queue Stats
173W - 196L
1,464 Elo+
Party 3
Artemis
Artemis
Bengal-vv
Artemis
Level 44
God Stats
2W - 4L
1,180 SR
Queue Stats
90W - 81L
1,495 Elo+
Party 2
Mulan
Mulan
TSM_Payo
Mulan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,366 Elo+
Solo
Camazotz
Camazotz
dMog-
Camazotz
Level 116
God Stats
1W - 6L
1,238 SR
Queue Stats
285W - 303L
1,490 Elo+
Party 2
Kuzenbo
Kuzenbo
krisis_77
Kuzenbo
Level 87
God Stats
2W - 4L
1,347 SR
Queue Stats
169W - 181L
1,452 Elo+
Party 3
Team Averages
Level 77
1,375 SR
1,453 Elo+

VS

Team Averages
Level 96
1,524 SR
1,458 Elo+
Odin
Odin
GhostRaptor629
Odin
Level 121
God Stats
3W - 3L
1,333 SR
Queue Stats
211W - 194L
1,447 Elo+
Party 1
Sol
Sol
Mr_FREDDY_62
Sol
Level 67
God Stats
4W - 7L
1,404 SR
Queue Stats
66W - 92L
1,435 Elo+
Solo
Anubis
Anubis
SelectMeYTB
Anubis
Level 76
God Stats
119W - 77L
1,562 SR
Queue Stats
281W - 248L
1,469 Elo+
Solo
Arachne
Arachne
TheAL13N
Arachne
Level 129
God Stats
10W - 5L
1,668 SR
Queue Stats
41W - 49L
1,432 Elo+
Party 1
Rama
Rama
undead12
Rama
Level 88
God Stats
14W - 8L
1,651 SR
Queue Stats
27W - 28L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,738
553
7,597
8,932
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Bengal-vv
Artemis
11
0 / 3 / 1
6,582
470
5,905
8,889
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
TSM_Payo
Mulan
14
1 / 5 / 0
7,924
566
7,066
15,956
9,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
dMog-
Camazotz
14
3 / 1 / 2
8,128
581
5,990
12,949
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
krisis_77
Kuzenbo
10
0 / 2 / 1
6,901
493
6,642
15,602
17,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,179
513
4,955
12,711
9,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 0 / 1
9,240
660
10,470
11,049
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
15
5 / 2 / 2
9,076
648
8,038
8,316
4,705
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
TheAL13N
Arachne
13
4 / 1 / 2
7,915
565
6,050
12,229
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
12
1 / 1 / 3
7,477
534
12,440
8,860
3,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
17
17
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Artemis
Bengal-vv
Artemis
0
3
1
0.17
W
1
2
3
1.25
W
6
0
1
6.5
W
Anubis
5
2
2
3
L
Mulan
TSM_Payo
Mulan
1
5
0
0.2
W
Arachne
TheAL13N
Arachne
4
1
2
5
L
Camazotz
dMog-
Camazotz
3
1
2
4
L
Kuzenbo
krisis_77
Kuzenbo
0
2
1
0.25
W
Rama
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
41,953
62,328
Taken
53,165
38,343
Mitigated
25,644
16,899
Healing
23,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,597
551
83
1,086
8,932
2,888
420
5,456
3,476
63,459
0
L
Artemis
Bengal-vv
Artemis
5,905
2,540
0
2,870
8,889
3,398
0
308
8,581
0
44,581
W
4,955
934
260
2,475
12,711
9,366
0
3,782
8,822
0
22,428
W
10,470
4,271
0
7,743
11,049
3,556
1,134
1,832
9,217
57,772
7,610
W
Anubis
8,038
47
0
4,848
8,316
4,705
614
4,527
3,611
76,211
0
L
Mulan
TSM_Payo
Mulan
7,066
1,110
0
4,361
15,956
9,630
551
6,398
9,558
0
57,918
W
Arachne
TheAL13N
Arachne
6,050
4,182
0
3,894
12,229
4,761
0
2,402
9,827
0
52,871
L
Camazotz
dMog-
Camazotz
5,990
2,077
0
4,458
12,949
4,918
0
2,999
9,950
0
69,435
L
Kuzenbo
krisis_77
Kuzenbo
6,642
1,568
0
4,041
15,602
17,509
10
3,173
12,429
23,959
0
W
Rama
12,440
9,976
0
4,554
8,860
3,256
968
2,085
6,775
0
73,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
40,887
417
Minions Killed
442
0
Camps Cleared
0
1,320,655
Distance Traveled
1,351,044
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,738
553
116
8
0
246,692
0
L
Artemis
6,582
470
90
6
0
248,527
0
W
Odin
7,179
513
28
2
0
273,668
3
W
Sol
9,240
660
103
7
0
261,143
1
W
Anubis
9,076
648
126
9
0
240,551
0
L
Mulan
7,924
566
77
6
0
245,807
0
W
Arachne
7,915
565
67
5
0
333,660
2
L
Camazotz
8,128
581
111
8
0
301,676
0
L
Kuzenbo
6,901
493
23
2
0
277,953
0
W
Rama
7,477
534
118
8
0
242,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role