Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
Maxkyle
Chang'e
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,436 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,500 SR
1,479 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,428 SR
1,203 MMR
Raijin
Raijin
Silver II
Da_KidNexDoor_
Raijin
Silver II
Level 129
God Stats
36W - 31L
1,506 SR
Queue Stats
567W - 622L
1,182 MMR
Solo
Surtr
Surtr
Bronze IV
dartAndrey53
Surtr
Bronze IV
Level 145
God Stats
24W - 32L
1,443 SR
Queue Stats
70W - 102L
1,254 MMR
Solo
Izanami
Izanami
Silver II
xXLushoXx777
Izanami
Silver II
Level 103
God Stats
2W - 2L
1,334 SR
Queue Stats
51W - 60L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 6
8,300
830
6,558
4,822
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
11
3 / 1 / 5
7,972
797
6,697
10,351
11,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Maxkyle
Chang'e
12
3 / 1 / 6
8,551
855
5,667
5,712
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothNikeUllrAresGanesha

VS

Bans
Ah PuchAthenaBastetLancelotNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
7,067
707
5,343
6,803
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 3 / 2
6,882
688
4,275
9,572
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
xXLushoXx777
Izanami
9
1 / 2 / 1
7,314
731
2,673
5,673
1,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
3
3
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
6
6
W
Kuzenbo
 
Kuzenbo
3
1
5
5.5
L
2
4
0
0.5
W
Chang'e
Maxkyle
Chang'e
3
1
6
6
L
0
3
2
0.33
L
Izanami
xXLushoXx777
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
12,291
20,885
Taken
22,048
15,995
Mitigated
10,706
9,096
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,558
2,744
0
604
4,822
1,986
659
3,012
1,810
0
37,206
W
Kuzenbo
 
Kuzenbo
6,697
2,835
0
2,741
10,351
11,933
117
1,984
8,367
14,926
0
L
5,343
605
0
430
6,803
2,168
0
2,567
4,000
13,489
0
W
Chang'e
Maxkyle
Chang'e
5,667
639
2,190
3,561
5,712
2,076
1,224
1,780
3,932
35,394
0
L
4,275
962
0
2,072
9,572
6,545
0
5,880
3,440
2,193
14,325
L
Izanami
xXLushoXx777
Izanami
2,673
2,003
0
539
5,673
1,993
0
3,387
1,843
0
35,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
21,263
139
Minions Killed
96
0
Camps Cleared
0
575,801
Distance Traveled
422,595
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,300
830
71
7
0
172,864
2
W
Kuzenbo
7,972
797
16
2
0
209,052
2
L
Raijin
7,067
707
17
2
0
108,928
0
W
Chang'e
8,551
855
52
5
0
193,885
0
L
Surtr
6,882
688
23
2
0
171,303
0
L
Izanami
7,314
731
56
6
0
142,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role