Player Matchup

Olorun
Olorun
 
Olorun
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ekat3
Nu Wa
Level 80
God Stats
0W - 3L
1,573 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Bastet
Bastet
VederT
Bastet
Level 78
God Stats
5W - 1L
1,500 SR
Queue Stats
409W - 401L
1,427 Elo+
Solo
Ymir
Ymir
merzkii
Ymir
Level 109
God Stats
52W - 52L
1,496 SR
Queue Stats
138W - 141L
1,410 Elo+
Solo
Aphrodite
Aphrodite
theblondebeauty
Aphrodite
Level 146
God Stats
1W - 1L
1,344 SR
Queue Stats
2W - 4L
1,292 Elo+
Solo
Team Averages
Level 106
1,483 SR
1,426 Elo+

VS

Team Averages
Level 104
1,408 SR
1,467 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PETR-44cz
Neith
Level 45
God Stats
12W - 21L
1,312 SR
Queue Stats
12W - 21L
1,296 Elo+
Solo
Thanatos
Thanatos
tkl3east
Thanatos
Level 116
God Stats
1W - 1L
1,228 SR
Queue Stats
45W - 40L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 2 / 0
3,257
543
1,882
3,308
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Ekat3
Nu Wa
1
0 / 0 / 0
1,173
196
0
0
0
Bastet
VederT
Bastet
6
2 / 0 / 0
3,615
603
3,086
4,022
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
merzkii
Ymir
5
0 / 1 / 0
3,514
586
1,565
5,016
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
theblondebeauty
Aphrodite
7
0 / 2 / 1
3,919
653
748
4,188
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 0 / 2
4,199
700
2,574
3,674
1,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
 
Ra
7
0 / 0 / 2
4,175
696
928
1,636
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
 
Gilgamesh
4
1 / 2 / 0
3,224
537
499
3,751
1,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
PETR-44cz
Neith
6
0 / 0 / 0
3,619
603
0
2,304
645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
tkl3east
Thanatos
7
3 / 0 / 1
4,359
727
4,268
4,317
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
W
Cthulhu
 
Cthulhu
1
0
2
2
W
Ra
 
Ra
0
0
2
1
W
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
Nu Wa
Ekat3
Nu Wa
0
0
0
0
W
Neith
PETR-44cz
Neith
0
0
0
0
L
Bastet
VederT
Bastet
2
0
0
2
L
Ymir
merzkii
Ymir
0
1
0
0
L
Aphrodite
theblondebeauty
Aphrodite
0
2
1
0.25
W
Thanatos
tkl3east
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,281
Damage
8,269
16,534
Taken
15,682
5,321
Mitigated
6,256
4,750
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,882
723
60
182
3,308
884
0
612
2,696
14,943
0
W
Cthulhu
 
Cthulhu
2,574
677
468
1,474
3,674
1,919
0
2,308
1,366
16,172
0
W
Ra
 
Ra
928
0
84
776
1,636
464
0
352
1,284
25,258
0
W
Gilgamesh
 
Gilgamesh
499
104
0
622
3,751
1,769
0
276
3,475
0
8,827
L
Nu Wa
Ekat3
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Neith
PETR-44cz
Neith
0
0
0
709
2,304
645
0
0
2,304
0
17,944
L
Bastet
VederT
Bastet
3,086
1,289
0
1,114
4,022
1,024
0
479
3,543
0
13,915
L
Ymir
merzkii
Ymir
1,565
1,032
0
916
5,016
2,371
0
1,865
3,151
11,053
0
L
Aphrodite
theblondebeauty
Aphrodite
748
318
0
2,478
4,188
1,042
0
546
3,642
22,879
0
W
Thanatos
tkl3east
Thanatos
4,268
1,587
0
3,557
4,317
1,459
0
1,259
3,058
0
22,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,478
Gold Earned
19,576
125
Minions Killed
156
0
Camps Cleared
0
462,331
Distance Traveled
555,843
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,257
543
35
6
0
106,503
0
W
Cthulhu
4,199
700
28
5
0
124,587
0
W
Ra
4,175
696
49
8
0
128,290
0
W
Gilgamesh
3,224
537
15
3
0
96,050
0
L
Nu Wa
1,173
196
0
0
0
0
0
W
Neith
3,619
603
21
4
0
68,990
0
L
Bastet
3,615
603
25
4
0
145,482
0
L
Ymir
3,514
586
16
3
0
106,643
0
L
Aphrodite
3,919
653
49
8
0
103,703
2
W
Thanatos
4,359
727
43
7
0
137,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role