Player Matchup

Gilgamesh
Gilgamesh
Eboracum7
Gilgamesh
Level 67
God Stats
1W - 1L
1,592 SR
Queue Stats
38W - 33L
1,430 Elo+
Party 1
Merlin
Merlin
ImRoronoaZoro
Merlin
Level 121
God Stats
1W - 4L
1,474 SR
Queue Stats
236W - 190L
1,510 Elo+
Solo
Artemis
Artemis
Shenron_06
Artemis
Level 65
God Stats
0W - 1L
1,185 SR
Queue Stats
38W - 33L
1,430 Elo+
Party 1
Izanami
Izanami
TheLordBonny
Izanami
Level 135
God Stats
1W - 4L
1,120 SR
Queue Stats
74W - 81L
1,489 Elo+
Solo
Charybdis
Charybdis
XLAjamz26
Charybdis
Level 93
God Stats
3W - 4L
1,542 SR
Queue Stats
658W - 655L
1,437 Elo+
Solo
Team Averages
Level 96
1,383 SR
1,459 Elo+

VS

Team Averages
Level 112
1,528 SR
1,426 Elo+
Amaterasu
Amaterasu
BoomerBruiser
Amaterasu
Level 119
God Stats
1W - 2L
1,339 SR
Queue Stats
51W - 64L
1,431 Elo+
Solo
Cernunnos
Cernunnos
ColdxReed
Cernunnos
Level 64
God Stats
4W - 5L
1,517 SR
Queue Stats
371W - 371L
1,376 Elo+
Party 2
Achilles
Achilles
DipDank
Achilles
Level 128
God Stats
8W - 2L
1,722 SR
Queue Stats
118W - 119L
1,447 Elo+
Party 3
Charon
Charon
SubMachinejesus
Charon
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,448 Elo+
Party 3
Poseidon
Poseidon
Zothium
Poseidon
Level 147
God Stats
7W - 3L
1,562 SR
Queue Stats
352W - 349L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eboracum7
Gilgamesh
18
3 / 8 / 9
11,626
612
12,740
28,104
27,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 4 / 10
13,784
725
33,679
13,711
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Shenron_06
Artemis
16
2 / 9 / 7
10,782
567
16,424
20,666
9,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TheLordBonny
Izanami
18
1 / 6 / 5
11,406
600
11,190
14,764
7,065
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
XLAjamz26
Charybdis
20
5 / 6 / 7
12,653
666
18,925
19,070
8,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoomerBruiser
Amaterasu
20
5 / 5 / 18
12,902
679
11,091
28,357
27,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cernunnos
ColdxReed
Cernunnos
19
3 / 5 / 17
12,348
650
15,513
18,611
12,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
DipDank
Achilles
20
6 / 2 / 21
12,976
683
21,077
25,066
42,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 2 / 21
13,311
701
15,010
23,432
35,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Zothium
Poseidon
20
12 / 4 / 11
15,541
818
25,225
16,152
9,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
120
17
Kills
32
33
Deaths
18
38
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BoomerBruiser
Amaterasu
5
5
18
2.8
W
Cernunnos
ColdxReed
Cernunnos
3
5
17
2.3
W
Achilles
DipDank
Achilles
6
2
21
8.25
L
Gilgamesh
Eboracum7
Gilgamesh
3
8
9
0.94
L
6
4
10
2.75
L
Artemis
Shenron_06
Artemis
2
9
7
0.61
W
6
2
21
8.25
L
Izanami
TheLordBonny
Izanami
1
6
5
0.58
L
Charybdis
XLAjamz26
Charybdis
5
6
7
1.42
W
Poseidon
Zothium
Poseidon
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,958
Damage
87,916
96,315
Taken
111,618
59,678
Mitigated
126,582
26,814
Healing
37,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BoomerBruiser
Amaterasu
11,091
4,585
5,484
8,454
28,357
27,662
2,583
10,885
16,941
0
20,023
W
Cernunnos
ColdxReed
Cernunnos
15,513
8,596
1,047
3,391
18,611
12,302
1,854
4,269
14,342
0
34,583
W
Achilles
DipDank
Achilles
21,077
6,589
5,928
3,719
25,066
42,172
1,395
5,585
19,481
0
28,896
L
Gilgamesh
Eboracum7
Gilgamesh
12,740
2,739
1,323
6,795
28,104
27,943
37
10,868
16,988
0
25,746
L
33,679
581
2,810
3,095
13,711
6,683
43
6,643
6,708
66,398
0
L
Artemis
Shenron_06
Artemis
16,424
5,456
0
2,949
20,666
9,299
0
7,587
12,849
0
21,207
W
15,010
1,459
3,286
4,187
23,432
35,318
807
6,309
17,123
37,640
0
L
Izanami
TheLordBonny
Izanami
11,190
8,098
1,444
1,177
14,764
7,065
685
5,106
9,554
0
32,391
L
Charybdis
XLAjamz26
Charybdis
18,925
11,306
2,346
4,875
19,070
8,688
1,436
8,845
9,981
0
34,021
W
Poseidon
Zothium
Poseidon
25,225
3,564
845
1,184
16,152
9,128
1,451
6,631
9,521
71,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,251
Gold Earned
67,078
198
Minions Killed
219
0
Camps Cleared
0
1,583,392
Distance Traveled
1,812,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,902
679
17
1
0
379,589
0
W
Cernunnos
12,348
650
51
3
0
337,079
0
W
Achilles
12,976
683
21
1
0
367,356
0
L
Gilgamesh
11,626
612
28
1
0
331,968
0
L
Merlin
13,784
725
71
4
0
370,477
0
L
Artemis
10,782
567
12
1
0
316,513
0
W
Charon
13,311
701
30
2
0
372,476
0
L
Izanami
11,406
600
49
3
0
289,564
0
L
Charybdis
12,653
666
38
2
0
274,870
0
W
Poseidon
15,541
818
100
5
0
356,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role