Player Matchup

Fafnir
Fafnir
Gold IV
ImGuardian
Fafnir
Gold IV
Level 247
God Stats
2W - 1L
1,298 SR
Queue Stats
105W - 102L
1,429 MMR
Solo
Hou Yi
Hou Yi
Gold III
OctoberJohnny
Hou Yi
Gold III
Level 154
God Stats
20W - 10L
1,688 SR
Queue Stats
159W - 164L
1,442 MMR
Solo
Vulcan
Vulcan
Gold V
smurf233
Vulcan
Gold V
Level 182
God Stats
1W - 3L
1,182 SR
Queue Stats
384W - 400L
1,402 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
triathlete7
Ah Puch
Gold IV
Level 158
God Stats
6W - 8L
1,405 SR
Queue Stats
137W - 143L
1,404 MMR
Solo
Freya
Freya
Bronze III
xBerserkz
Freya
Bronze III
Level 64
God Stats
1W - 0L
1,159 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,346 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,405 SR
1,434 MMR
Charybdis
Charybdis
Silver II
HugoIGo
Charybdis
Silver II
Level 109
God Stats
0W - 3L
1,327 SR
Queue Stats
113W - 120L
1,362 MMR
Party 2
Camazotz
Camazotz
Gold II
PrEdAtOr 080808
Camazotz
Gold II
Level 169
God Stats
1W - 4L
1,334 SR
Queue Stats
388W - 384L
1,466 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
US Army Woods
Kuzenbo
Gold V
Level 159
God Stats
28W - 34L
1,485 SR
Queue Stats
236W - 251L
1,408 MMR
Solo
Raijin
Raijin
Gold IV
aubenji15
Raijin
Gold IV
Level 129
God Stats
8W - 10L
1,577 SR
Queue Stats
199W - 205L
1,434 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
izamiSalami
Baron Samedi
Gold III
Level 111
God Stats
3W - 8L
1,300 SR
Queue Stats
191W - 192L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ImGuardian
Fafnir
16
3 / 1 / 14
11,657
530
5,580
20,857
25,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 0 / 9
12,616
573
18,461
14,698
6,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
smurf233
Vulcan
18
4 / 2 / 10
11,912
541
19,834
10,172
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
triathlete7
Ah Puch
20
2 / 1 / 7
13,372
608
21,864
18,513
8,861
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
xBerserkz
Freya
19
10 / 4 / 8
12,675
576
22,413
25,283
11,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresPoseidonMaman Brigitte

VS

Bans
NemesisAnubisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HugoIGo
Charybdis
16
0 / 8 / 1
10,348
470
6,401
17,935
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
16
5 / 6 / 1
10,615
483
16,771
30,604
13,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
17
0 / 1 / 1
10,515
478
11,749
29,568
31,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
aubenji15
Raijin
16
1 / 4 / 4
10,082
458
7,019
14,381
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
izamiSalami
Baron Samedi
14
2 / 7 / 1
9,886
449
7,021
21,665
20,294
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
26
Kills
8
8
Deaths
26
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HugoIGo
Charybdis
0
8
1
0.06
W
Fafnir
ImGuardian
Fafnir
3
1
14
10
W
7
0
9
11.5
L
Camazotz
5
6
1
0.92
L
Kuzenbo
0
1
1
0.5
L
Raijin
aubenji15
Raijin
1
4
4
0.75
L
Baron Samedi
izamiSalami
Baron Samedi
2
7
1
0.36
W
Vulcan
smurf233
Vulcan
4
2
10
4.5
W
Ah Puch
triathlete7
Ah Puch
2
1
7
5.5
W
Freya
xBerserkz
Freya
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,152
Damage
48,961
89,523
Taken
114,153
56,966
Mitigated
78,080
42,971
Healing
32,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HugoIGo
Charybdis
6,401
3,017
0
4,556
17,935
6,927
197
5,814
12,121
0
83,794
W
Fafnir
ImGuardian
Fafnir
5,580
1,220
2,692
5,883
20,857
25,281
38
4,670
16,187
21,152
0
W
18,461
10,251
0
5,688
14,698
6,159
205
1,423
13,275
0
99,247
L
Camazotz
16,771
5,290
0
10,509
30,604
13,118
0
16,429
14,175
0
93,651
L
Kuzenbo
11,749
4,660
0
10,983
29,568
31,595
980
19,616
9,952
83,931
0
L
Raijin
aubenji15
Raijin
7,019
220
0
1,769
14,381
6,146
0
12,281
2,100
87,722
0
L
Baron Samedi
izamiSalami
Baron Samedi
7,021
492
798
3,997
21,665
20,294
0
15,659
6,006
32,298
0
W
Vulcan
smurf233
Vulcan
19,834
9,974
0
2,321
10,172
4,683
455
6,252
3,920
99,555
0
W
Ah Puch
triathlete7
Ah Puch
21,864
873
100
13,194
18,513
8,861
2,059
9,561
8,952
127,987
0
W
Freya
xBerserkz
Freya
22,413
7,231
0
13,093
25,283
11,982
552
5,572
19,711
126,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,232
Gold Earned
51,446
591
Minions Killed
606
0
Camps Cleared
0
2,208,200
Distance Traveled
2,035,675
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,348
470
156
7
0
391,478
0
W
Fafnir
11,657
530
22
1
0
490,580
19
W
Hou Yi
12,616
573
118
5
0
427,615
0
L
Camazotz
10,615
483
120
5
0
443,005
0
L
Kuzenbo
10,515
478
144
7
0
369,228
7
L
Raijin
10,082
458
147
7
0
424,089
0
L
Baron Samedi
9,886
449
39
2
0
407,875
2
W
Vulcan
11,912
541
138
6
0
447,224
0
W
Ah Puch
13,372
608
190
9
0
409,427
0
W
Freya
12,675
576
123
6
0
433,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role