Player Matchup

Cerberus
Cerberus
Fabox-BR
Cerberus
Level 87
God Stats
17W - 12L
1,549 SR
Queue Stats
45W - 44L
1,442 Elo+
Solo
Yu Huang
Yu Huang
Orange9902
Yu Huang
Level 118
God Stats
3W - 4L
1,626 SR
Queue Stats
473W - 457L
1,394 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PH SUPREMEBR
Ah Muzen Cab
Level 106
God Stats
9W - 5L
1,652 SR
Queue Stats
265W - 284L
1,483 Elo+
Party 1
Surtr
Surtr
Thiaguim_vapo
Surtr
Level 159
God Stats
180W - 165L
1,566 SR
Queue Stats
784W - 755L
1,515 Elo+
Solo
Sylvanus
Sylvanus
alaskito
Sylvanus
Level 149
God Stats
2W - 7L
1,738 SR
Queue Stats
499W - 446L
1,479 Elo+
Solo
Team Averages
Level 124
1,626 SR
1,463 Elo+

VS

Team Averages
Level 112
1,544 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ohmykaiser
Ra
Level 121
God Stats
5W - 9L
1,312 SR
Queue Stats
155W - 163L
1,481 Elo+
Solo
Chiron
Chiron
raphbellic
Chiron
Level 82
God Stats
21W - 14L
1,840 SR
Queue Stats
277W - 274L
1,491 Elo+
Solo
Arachne
Arachne
system123
Arachne
Level 142
God Stats
31W - 21L
1,569 SR
Queue Stats
468W - 503L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fabox-BR
Cerberus
7
0 / 1 / 0
4,759
476
1,239
5,962
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
Orange9902
Yu Huang
11
2 / 2 / 2
6,180
618
6,291
6,247
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
PH SUPREMEBR
Ah Muzen Cab
10
1 / 0 / 0
5,805
581
3,405
5,390
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 4 / 2
6,434
643
4,595
10,088
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
alaskito
Sylvanus
11
5 / 2 / 0
6,570
657
8,741
10,699
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 4 / 0
6,541
654
5,021
8,372
3,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
 
Charon
9
0 / 0 / 6
5,858
586
3,850
7,379
4,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 4 / 1
6,073
607
5,408
7,268
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
raphbellic
Chiron
11
0 / 1 / 0
5,100
510
4,496
6,208
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
system123
Arachne
9
3 / 2 / 3
5,918
592
5,464
11,183
3,833
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
11
Kills
9
9
Deaths
11
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
0
1
W
Charon
 
Charon
0
0
6
3
L
Cerberus
Fabox-BR
Cerberus
0
1
0
0
W
2
4
1
0.63
L
Yu Huang
Orange9902
Yu Huang
2
2
2
1.5
L
Ah Muzen Cab
PH SUPREMEBR
Ah Muzen Cab
1
0
0
1
L
3
4
2
1
L
Sylvanus
alaskito
Sylvanus
5
2
0
2.5
W
Chiron
raphbellic
Chiron
0
1
0
0
W
Arachne
system123
Arachne
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,271
Damage
24,239
38,386
Taken
40,410
17,027
Mitigated
17,228
11,426
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,021
152
0
2,455
8,372
3,839
308
4,893
3,479
49,271
0
W
Charon
 
Charon
3,850
692
0
2,230
7,379
4,610
210
1,585
5,794
19,635
0
L
Cerberus
Fabox-BR
Cerberus
1,239
213
72
1,662
5,962
3,095
0
2,916
2,963
6,949
0
W
5,408
683
282
2,909
7,268
2,699
0
4,974
2,294
40,782
0
L
Yu Huang
Orange9902
Yu Huang
6,291
438
0
2,020
6,247
1,781
0
2,913
3,334
39,706
0
L
Ah Muzen Cab
PH SUPREMEBR
Ah Muzen Cab
3,405
1,283
0
750
5,390
1,916
0
1,024
4,366
0
47,453
L
4,595
2,050
0
1,876
10,088
3,983
0
3,067
6,948
1,239
46,822
L
Sylvanus
alaskito
Sylvanus
8,741
2,691
156
4,890
10,699
6,252
54
4,195
6,496
33,880
10,594
W
Chiron
raphbellic
Chiron
4,496
1,328
211
2,063
6,208
2,247
0
420
5,788
0
40,501
W
Arachne
system123
Arachne
5,464
3,734
0
5,174
11,183
3,833
0
3,971
7,212
0
25,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
29,490
320
Minions Killed
287
0
Camps Cleared
0
992,691
Distance Traveled
1,026,260
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,541
654
94
9
0
202,386
2
W
Charon
5,858
586
24
2
0
201,904
0
L
Cerberus
4,759
476
19
2
0
176,225
0
W
Ra
6,073
607
70
7
0
202,790
1
L
Yu Huang
6,180
618
73
7
0
206,787
0
L
Ah Muzen Cab
5,805
581
87
9
0
203,275
0
L
Surtr
6,434
643
71
7
0
231,076
0
L
Sylvanus
6,570
657
70
7
0
175,328
3
W
Chiron
5,100
510
62
6
0
186,390
0
W
Arachne
5,918
592
37
4
0
232,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role