Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
PradaGlaze
Awilix
Level 127
God Stats
5W - 7L
1,511 SR
Queue Stats
110W - 95L
1,552 Elo+
Solo
Chernobog
Chernobog
WeakFatigue
Chernobog
Level 49
God Stats
2W - 8L
1,500 SR
Queue Stats
240W - 225L
1,459 Elo+
Party 1
Hera
Hera
calcifer903
Hera
Level 62
God Stats
5W - 8L
1,336 SR
Queue Stats
216W - 239L
1,459 Elo+
Solo
Cthulhu
Cthulhu
shaggyzilla101
Cthulhu
Level 186
God Stats
4W - 2L
1,465 SR
Queue Stats
629W - 574L
1,525 Elo+
Solo
Team Averages
Level 105
1,462 SR
1,499 Elo+

VS

Team Averages
Level 98
1,620 SR
1,587 Elo+
Surtr
Surtr
Bimbyshimby
Surtr
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,719 Elo+
Party 2
Mercury
Mercury
REY D MAGNUS
Mercury
Level 199
God Stats
0W - 5L
1,352 SR
Queue Stats
618W - 601L
1,495 Elo+
Solo
Sylvanus
Sylvanus
WhatWrongWukong
Sylvanus
Level 63
God Stats
4W - 7L
1,685 SR
Queue Stats
5W - 8L
1,677 Elo+
Party 2
Cerberus
Cerberus
ZeenzEoE
Cerberus
Level 107
God Stats
11W - 7L
1,700 SR
Queue Stats
35W - 28L
1,603 Elo+
Party 2
Rama
Rama
kylesell
Rama
Level 110
God Stats
11W - 5L
1,863 SR
Queue Stats
173W - 178L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 0 / 0
4,215
843
931
1,355
395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
PradaGlaze
Awilix
7
2 / 0 / 3
4,245
849
2,772
4,777
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
WeakFatigue
Chernobog
6
0 / 0 / 1
3,616
723
1,104
973
278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 0 / 2
4,294
859
1,031
1,824
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 2
4,470
894
3,397
4,754
1,848
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,206
641
2,576
4,539
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
REY D MAGNUS
Mercury
6
0 / 2 / 0
3,451
690
1,467
4,743
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
5
0 / 2 / 0
3,350
670
1,357
2,949
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
ZeenzEoE
Cerberus
6
0 / 0 / 0
3,353
671
58
2,604
1,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
2
0 / 1 / 0
2,640
528
252
1,161
290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
0
1
L
0
2
0
0
W
Awilix
PradaGlaze
Awilix
2
0
3
3.5
L
Mercury
REY D MAGNUS
Mercury
0
2
0
0
W
Chernobog
WeakFatigue
Chernobog
0
0
1
0.5
L
Sylvanus
0
2
0
0
L
Cerberus
ZeenzEoE
Cerberus
0
0
0
0
W
2
0
2
3
L
Rama
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,235
Damage
5,710
13,683
Taken
15,996
4,469
Mitigated
5,905
6,163
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
931
418
0
888
1,355
395
498
43
1,312
12,818
0
L
2,576
1,139
0
761
4,539
1,648
0
2,229
2,310
242
14,326
W
Awilix
PradaGlaze
Awilix
2,772
1,469
0
877
4,777
1,472
0
363
4,414
0
22,932
L
Mercury
REY D MAGNUS
Mercury
1,467
715
0
520
4,743
1,372
0
803
3,940
0
17,393
W
Chernobog
WeakFatigue
Chernobog
1,104
645
0
466
973
278
372
15
958
0
17,378
L
Sylvanus
1,357
998
60
496
2,949
1,406
0
1,396
1,553
12,671
3,664
L
Cerberus
ZeenzEoE
Cerberus
58
0
0
1,739
2,604
1,189
0
677
1,927
10,460
0
W
1,031
510
0
793
1,824
476
0
415
1,409
26,402
0
L
Rama
252
224
0
201
1,161
290
0
254
907
0
3,248
W
3,397
207
109
3,030
4,754
1,848
0
473
4,281
26,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,840
Gold Earned
16,000
201
Minions Killed
113
0
Camps Cleared
0
537,187
Distance Traveled
452,990
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,215
843
18
4
0
92,049
0
L
Surtr
3,206
641
25
5
0
113,983
0
W
Awilix
4,245
849
45
9
0
127,509
0
L
Mercury
3,451
690
34
7
0
116,427
0
W
Chernobog
3,616
723
30
6
0
99,338
2
L
Sylvanus
3,350
670
29
6
0
90,710
0
L
Cerberus
3,353
671
16
3
0
109,957
2
W
Hera
4,294
859
51
10
0
104,388
0
L
Rama
2,640
528
9
2
0
21,913
0
W
Cthulhu
4,470
894
57
11
0
113,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role