Player Matchup

Mulan
Mulan
BrendanX190
Mulan
Level 105
God Stats
29W - 20L
1,587 SR
Queue Stats
206W - 206L
1,368 Elo+
Solo
Atlas
Atlas
Dbichote
Atlas
Level 28
God Stats
8W - 2L
1,636 SR
Queue Stats
15W - 21L
1,280 Elo+
Party 2
Xbalanque
Xbalanque
JAVOESTRIKER
Xbalanque
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,324 Elo+
Party 2
Thanatos
Thanatos
NaHNoTToDaY21
Thanatos
Level 93
God Stats
3W - 2L
1,787 SR
Queue Stats
9W - 13L
1,435 Elo+
Solo
Chang'e
Chang'e
Rooy8175
Chang'e
Level 64
God Stats
14W - 8L
1,576 SR
Queue Stats
118W - 135L
1,475 Elo+
Solo
Team Averages
Level 68
1,617 SR
1,376 Elo+

VS

Team Averages
Level 88
1,560 SR
1,430 Elo+
Maui
Maui
JKing6xzs
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 85L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
Joebo493
Sun Wukong
Level 125
God Stats
7W - 4L
1,648 SR
Queue Stats
126W - 138L
1,479 Elo+
Solo
Ishtar
Ishtar
VinciVilla
Ishtar
Level 77
God Stats
208W - 193L
1,546 SR
Queue Stats
317W - 310L
1,438 Elo+
Party 1
Chang'e
Chang'e
alyviable
Chang'e
Level 124
God Stats
100W - 92L
1,459 SR
Queue Stats
192W - 188L
1,382 Elo+
Solo
Arachne
Arachne
xIam_Choco
Arachne
Level 83
God Stats
10W - 8L
1,646 SR
Queue Stats
90W - 88L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
10,630
625
11,279
9,368
9,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
Dbichote
Atlas
11
1 / 0 / 7
7,547
444
5,443
10,011
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
JAVOESTRIKER
Xbalanque
13
5 / 2 / 5
8,622
507
15,222
9,969
3,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
NaHNoTToDaY21
Thanatos
16
6 / 0 / 4
9,238
543
8,941
11,431
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Rooy8175
Chang'e
16
3 / 0 / 5
9,258
545
9,479
13,375
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
0 / 4 / 1
6,956
409
3,030
15,454
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Joebo493
Sun Wukong
13
0 / 1 / 0
7,621
448
3,294
11,181
9,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
VinciVilla
Ishtar
12
0 / 6 / 1
7,144
420
10,031
14,250
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
alyviable
Chang'e
14
0 / 3 / 0
7,542
444
4,353
13,605
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
xIam_Choco
Arachne
12
1 / 5 / 0
7,140
420
6,599
17,702
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
19
Kills
1
2
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Atlas
Dbichote
Atlas
1
0
7
4.5
W
Xbalanque
JAVOESTRIKER
Xbalanque
5
2
5
3.75
L
Maui
0
4
1
0.13
L
Sun Wukong
Joebo493
Sun Wukong
0
1
0
0
W
Thanatos
NaHNoTToDaY21
Thanatos
6
0
4
8
W
Chang'e
Rooy8175
Chang'e
3
0
5
5.5
L
Ishtar
VinciVilla
Ishtar
0
6
1
0.08
L
Chang'e
alyviable
Chang'e
0
3
0
0
L
Arachne
xIam_Choco
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,364
Damage
27,307
54,154
Taken
72,192
31,782
Mitigated
45,256
24,348
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,279
2,228
0
4,290
9,368
9,325
344
532
8,816
0
84,752
W
Atlas
Dbichote
Atlas
5,443
2,198
0
653
10,011
8,456
76
1,523
8,488
22,993
0
W
Xbalanque
JAVOESTRIKER
Xbalanque
15,222
9,436
0
2,496
9,969
3,949
642
1,337
8,632
0
61,725
L
Maui
3,030
969
0
2,722
15,454
17,181
0
2,315
13,139
15,943
0
L
Sun Wukong
Joebo493
Sun Wukong
3,294
1,155
0
3,609
11,181
9,560
0
0
11,181
0
49,375
W
Thanatos
NaHNoTToDaY21
Thanatos
8,941
2,662
0
8,582
11,431
4,891
144
1,181
10,140
0
79,645
W
Chang'e
Rooy8175
Chang'e
9,479
941
1,592
6,735
13,375
5,161
118
2,498
10,695
81,117
0
L
Ishtar
VinciVilla
Ishtar
10,031
6,070
0
4,232
14,250
6,435
0
3,858
10,392
0
68,580
L
Chang'e
alyviable
Chang'e
4,353
622
840
5,889
13,605
5,394
0
5,853
7,752
47,151
0
L
Arachne
xIam_Choco
Arachne
6,599
5,275
0
1,287
17,702
6,686
0
2,896
14,806
0
54,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,295
Gold Earned
36,403
470
Minions Killed
356
0
Camps Cleared
0
1,653,444
Distance Traveled
1,448,967
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,630
625
123
7
0
324,804
0
W
Atlas
7,547
444
19
1
0
271,976
3
W
Xbalanque
8,622
507
83
5
0
319,607
5
L
Maui
6,956
409
22
1
0
265,040
0
L
Sun Wukong
7,621
448
78
5
0
296,423
0
W
Thanatos
9,238
543
118
7
0
405,602
1
W
Chang'e
9,258
545
127
7
0
331,455
0
L
Ishtar
7,144
420
96
6
0
246,806
0
L
Chang'e
7,542
444
90
5
0
309,701
7
L
Arachne
7,140
420
70
4
0
330,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role