Player Matchup

Kuzenbo
Kuzenbo
Ameyzement
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,471 Elo+
Solo
Vulcan
Vulcan
CreativeCords
Vulcan
Level 193
God Stats
13W - 11L
1,636 SR
Queue Stats
917W - 940L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Its me Chrisp
Ne Zha
Level 144
God Stats
8W - 12L
1,880 SR
Queue Stats
201W - 200L
1,582 Elo+
Solo
Fafnir
Fafnir
MysticalMusashi
Fafnir
Level 118
God Stats
5W - 3L
1,671 SR
Queue Stats
256W - 283L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
shmertin
Gilgamesh
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 253L
1,536 Elo+
Solo
Team Averages
Level 152
1,637 SR
1,514 Elo+

VS

Team Averages
Level 148
1,560 SR
1,585 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Famou5Flip
Rama
Level 166
God Stats
3W - 2L
1,581 SR
Queue Stats
338W - 342L
1,505 Elo+
Solo
Xing Tian
Xing Tian
K0RPSE
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Merlybrit
Cthulhu
Level 147
God Stats
6W - 6L
1,535 SR
Queue Stats
455W - 480L
1,525 Elo+
Solo
Yu Huang
Yu Huang
Moody
Yu Huang
Level 159
God Stats
1W - 0L
1,687 SR
Queue Stats
222W - 101L
1,885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ameyzement
Kuzenbo
14
0 / 2 / 4
7,173
797
5,866
10,522
13,219
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 6 / 2
6,498
722
11,502
8,685
4,108
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 2 / 0
7,258
806
9,924
8,403
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
5,376
597
0
1,179
566
Gilgamesh
shmertin
Gilgamesh
12
1 / 3 / 2
6,436
715
4,992
10,044
9,275
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 0 / 9
8,843
983
10,478
9,376
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

13
2 / 1 / 10
8,221
913
6,259
7,099
2,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
K0RPSE
Xing Tian
14
4 / 2 / 7
9,114
1,013
4,712
13,226
9,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Merlybrit
Cthulhu
14
3 / 1 / 9
9,252
1,028
6,403
17,098
12,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Moody
Yu Huang
13
1 / 1 / 10
8,139
904
7,459
6,284
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
5
Kills
14
14
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
9
8.5
L
Kuzenbo
Ameyzement
Kuzenbo
0
2
4
1
L
0
6
2
0.17
W
2
1
10
7
L
4
2
0
2
W
Xing Tian
K0RPSE
Xing Tian
4
2
7
3.75
W
Cthulhu
Merlybrit
Cthulhu
3
1
9
7.5
W
Yu Huang
Moody
Yu Huang
1
1
10
6
L
0
1
0
0
L
Gilgamesh
shmertin
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
35,311
38,833
Taken
53,083
32,157
Mitigated
32,235
8,351
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,478
3,536
742
992
9,376
4,085
3,410
2,219
7,103
0
26,544
L
Kuzenbo
Ameyzement
Kuzenbo
5,866
1,988
1,387
1,754
10,522
13,219
0
5,423
5,099
12,243
0
L
11,502
5,062
417
208
8,685
4,108
0
4,871
3,814
18,082
0
W
6,259
4,799
1,872
2,138
7,099
2,925
2,429
2,732
4,273
0
22,177
L
9,924
306
830
2,504
8,403
4,989
0
4,225
4,178
0
23,590
W
Xing Tian
K0RPSE
Xing Tian
4,712
372
1,930
3,908
13,226
9,895
832
3,633
9,517
8,377
0
W
Cthulhu
Merlybrit
Cthulhu
6,403
544
1,068
7,283
17,098
12,971
325
6,108
10,868
17,628
0
W
Yu Huang
Moody
Yu Huang
7,459
218
1,704
1,770
6,284
2,359
993
2,290
3,954
22,374
0
L
0
0
0
0
1,179
566
0
0
1,179
0
0
L
Gilgamesh
shmertin
Gilgamesh
4,992
613
438
813
10,044
9,275
0
4,055
5,989
0
8,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
43,569
79
Minions Killed
137
0
Camps Cleared
0
615,677
Distance Traveled
928,841
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,843
983
37
4
0
230,182
0
L
Kuzenbo
7,173
797
19
2
0
182,518
0
L
Vulcan
6,498
722
24
3
0
117,174
0
W
Rama
8,221
913
34
4
0
160,607
0
L
Ne Zha
7,258
806
26
3
0
188,131
0
W
Xing Tian
9,114
1,013
8
1
0
165,466
0
W
Cthulhu
9,252
1,028
25
3
0
190,520
1
W
Yu Huang
8,139
904
33
4
0
182,066
0
L
Fafnir
5,376
597
0
0
0
0
0
L
Gilgamesh
6,436
715
10
1
0
127,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role