Player Matchup

Aphrodite
Aphrodite
Buster8205
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 71L
1,461 Elo+
Party 1
Nike
Nike
EliteRaver101
Nike
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 71L
1,390 Elo+
Party 1
Xbalanque
Xbalanque
K0RPSE
Xbalanque
Level 123
God Stats
1W - 0L
1,455 SR
Queue Stats
18W - 15L
1,463 Elo+
Party 3
Martichoras
Martichoras
Moody
Martichoras
Level 159
God Stats
7W - 2L
1,588 SR
Queue Stats
222W - 101L
1,873 Elo+
Party 3
Bacchus
Bacchus
fabledcanadian
Bacchus
Level 107
God Stats
4W - 1L
1,299 SR
Queue Stats
44W - 45L
1,463 Elo+
Party 1
Team Averages
Level 126
1,468 SR
1,530 Elo+

VS

Team Averages
Level 132
1,488 SR
1,631 Elo+
Agni
Agni
 
Agni
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ASSASSINATORX23
Hel
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,839 Elo+
Party 2
Zeus
Zeus
Stepbrosis
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,839 Elo+
Party 2
Achilles
Achilles
agonyark
Achilles
Level 134
God Stats
0W - 1L
1,442 SR
Queue Stats
70W - 83L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Buster8205
Aphrodite
14
3 / 2 / 12
8,000
800
9,027
10,372
7,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 1 / 8
7,750
775
9,229
10,410
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
K0RPSE
Xbalanque
14
3 / 3 / 7
7,721
772
10,377
6,903
3,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
Moody
Martichoras
14
3 / 1 / 6
7,473
747
12,682
9,363
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 0 / 10
8,609
861
6,379
11,099
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 4 / 4
7,326
733
11,409
9,650
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
12
0 / 3 / 5
6,772
677
11,129
12,270
11,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 3
6,751
675
2,446
8,564
4,791
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
2 / 3 / 1
7,850
785
7,967
8,781
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
agonyark
Achilles
15
4 / 2 / 3
8,021
802
9,743
11,835
17,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
16
Kills
7
7
Deaths
16
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
4
0.75
L
Chaac
 
Chaac
0
3
5
0.83
L
0
4
3
0.38
W
Aphrodite
Buster8205
Aphrodite
3
2
12
4.5
W
3
1
8
7
W
Xbalanque
K0RPSE
Xbalanque
3
3
7
2.17
W
Martichoras
Moody
Martichoras
3
1
6
6
L
2
3
1
0.83
L
Achilles
agonyark
Achilles
4
2
3
2.75
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,694
Damage
42,694
48,147
Taken
51,100
36,994
Mitigated
40,991
24,624
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,409
36
1,086
3,143
9,650
4,354
0
2,355
7,246
20,136
0
L
Chaac
 
Chaac
11,129
893
975
2,458
12,270
11,121
0
4,634
7,452
0
17,449
L
2,446
519
2,016
1,773
8,564
4,791
0
3,302
5,072
10,300
0
W
Aphrodite
Buster8205
Aphrodite
9,027
1,015
7,204
5,923
10,372
7,093
0
5,607
4,387
18,958
0
W
9,229
418
1,960
1,925
10,410
9,153
56
5,708
4,232
330
15,037
W
Xbalanque
K0RPSE
Xbalanque
10,377
4,809
0
28
6,903
3,003
104
2,118
4,691
0
21,499
W
Martichoras
Moody
Martichoras
12,682
1,777
70
2,116
9,363
5,035
296
3,571
5,510
0
25,036
L
7,967
712
313
2,414
8,781
3,577
0
1,994
6,663
20,907
0
L
Achilles
agonyark
Achilles
9,743
1,353
1,575
4,444
11,835
17,148
0
3,451
8,047
2,858
11,095
W
6,379
664
1,650
3,748
11,099
12,710
0
5,057
5,634
8,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,553
Gold Earned
36,720
101
Minions Killed
104
0
Camps Cleared
0
1,023,463
Distance Traveled
956,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,326
733
18
2
0
184,858
0
L
Chaac
6,772
677
8
1
0
195,457
0
L
Hel
6,751
675
23
2
0
166,592
0
W
Aphrodite
8,000
800
35
4
0
198,924
0
W
Nike
7,750
775
10
1
0
236,700
0
W
Xbalanque
7,721
772
27
3
0
181,368
0
W
Martichoras
7,473
747
25
3
0
197,969
0
L
Zeus
7,850
785
45
5
0
185,223
0
L
Achilles
8,021
802
10
1
0
223,927
0
W
Bacchus
8,609
861
4
0
0
208,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role