Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
BundaClarter
Maman Brigitte
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 461L
1,514 Elo+
Party 2
Thoth
Thoth
Xenos__13
Thoth
Level 146
God Stats
0W - 1L
1,309 SR
Queue Stats
13W - 22L
1,442 Elo+
Party 3
Tiamat
Tiamat
gankingoff
Tiamat
Level 77
God Stats
0W - 3L
1,281 SR
Queue Stats
525W - 518L
1,515 Elo+
Party 2
Terra
Terra
senpai_pikapi
Terra
Level 157
God Stats
0W - 1L
1,327 SR
Queue Stats
57W - 60L
1,441 Elo+
Party 3
Team Averages
Level 123
1,383 SR
1,482 Elo+

VS

Team Averages
Level 90
1,418 SR
1,410 Elo+
Cerberus
Cerberus
Bellonathesenuts
Cerberus
Level 45
God Stats
2W - 1L
1,503 SR
Queue Stats
48W - 58L
1,434 Elo+
Party 1
Fenrir
Fenrir
DOA SALEM
Fenrir
Level 107
God Stats
1W - 0L
1,333 SR
Queue Stats
11W - 14L
1,470 Elo+
Party 1
Ganesha
Ganesha
DOAJabs
Ganesha
Level 76
God Stats
1W - 0L
1,739 SR
Queue Stats
7W - 8L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
Mascco
Heimdallr
Level 69
God Stats
1W - 3L
1,016 SR
Queue Stats
53W - 60L
1,414 Elo+
Party 1
Ix Chel
Ix Chel
mooshee
Ix Chel
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
3 / 3 / 6
10,076
840
7,610
12,044
7,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
BundaClarter
Maman Brigitte
12
4 / 4 / 4
8,180
682
4,875
9,113
3,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Xenos__13
Thoth
18
2 / 3 / 7
10,288
857
13,308
9,168
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
gankingoff
Tiamat
10
0 / 3 / 8
7,267
606
7,166
6,925
5,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 7
9,579
798
10,035
18,014
15,986
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 8
10,131
844
11,109
18,299
26,023
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
DOA SALEM
Fenrir
17
3 / 2 / 12
9,397
783
7,744
10,416
11,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
DOAJabs
Ganesha
16
0 / 2 / 13
9,356
780
7,782
9,087
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Mascco
Heimdallr
15
2 / 3 / 12
8,744
729
11,693
7,828
3,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
mooshee
Ix Chel
16
4 / 4 / 10
9,235
770
8,847
9,964
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
71
13
Kills
16
16
Deaths
14
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
6
2
W
7
3
8
3.67
L
Maman Brigitte
BundaClarter
Maman Brigitte
4
4
4
1.5
W
Fenrir
DOA SALEM
Fenrir
3
2
12
4.5
W
Ganesha
DOAJabs
Ganesha
0
2
13
3.25
W
Heimdallr
Mascco
Heimdallr
2
3
12
2.67
L
Thoth
Xenos__13
Thoth
2
3
7
1.83
L
Tiamat
gankingoff
Tiamat
0
3
8
1.33
W
Ix Chel
mooshee
Ix Chel
4
4
10
2.25
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,994
Damage
47,175
55,264
Taken
55,594
37,107
Mitigated
55,304
19,176
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,610
1,020
438
1,781
12,044
7,907
0
6,131
5,913
0
15,676
W
11,109
617
2,205
7,083
18,299
26,023
43
9,351
8,948
30,823
0
L
Maman Brigitte
BundaClarter
Maman Brigitte
4,875
90
672
250
9,113
3,685
0
5,256
3,857
12,956
0
W
Fenrir
DOA SALEM
Fenrir
7,744
1,119
858
2,165
10,416
11,192
0
6,991
3,425
0
10,614
W
Ganesha
DOAJabs
Ganesha
7,782
284
422
1,430
9,087
9,597
222
5,516
3,571
14,435
0
W
Heimdallr
Mascco
Heimdallr
11,693
4,863
1,158
1,171
7,828
3,492
1,715
6,146
1,682
0
24,127
L
Thoth
Xenos__13
Thoth
13,308
928
190
739
9,168
4,261
297
5,986
3,182
41,622
0
L
Tiamat
gankingoff
Tiamat
7,166
232
462
666
6,925
5,268
8
2,922
4,003
11,116
0
W
Ix Chel
mooshee
Ix Chel
8,847
1,109
4,800
2,541
9,964
5,000
179
7,380
2,584
25,899
0
L
10,035
741
6,302
7,676
18,014
15,986
0
7,443
10,571
16,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
46,863
134
Minions Killed
141
0
Camps Cleared
0
1,145,963
Distance Traveled
1,097,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,076
840
27
2
0
245,066
0
W
Cerberus
10,131
844
63
5
0
237,850
0
L
Maman Brigitte
8,180
682
11
1
0
178,920
0
W
Fenrir
9,397
783
12
1
0
249,379
0
W
Ganesha
9,356
780
0
0
0
200,101
0
W
Heimdallr
8,744
729
34
3
0
202,029
0
L
Thoth
10,288
857
77
6
0
223,931
0
L
Tiamat
7,267
606
11
1
0
228,773
0
W
Ix Chel
9,235
770
32
3
0
207,702
0
L
Terra
9,579
798
8
1
0
269,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role