Player Matchup

Arachne
Arachne
FiggBucker
Arachne
Level 109
God Stats
106W - 65L
1,647 SR
Queue Stats
647W - 680L
1,439 Elo+
Solo
Athena
Athena
Gil7Bertson
Athena
Level 70
God Stats
2W - 4L
1,370 SR
Queue Stats
11W - 18L
1,404 Elo+
Party 2
Heimdallr
Heimdallr
KungFuBoldog
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
LordMarinus1
Danzaburou
Level 68
God Stats
153W - 125L
1,533 SR
Queue Stats
388W - 392L
1,453 Elo+
Solo
Scylla
Scylla
aaronc1230
Scylla
Level 68
God Stats
4W - 10L
1,394 SR
Queue Stats
7W - 17L
1,327 Elo+
Party 2
Team Averages
Level 80
1,489 SR
1,392 Elo+

VS

Team Averages
Level 80
1,497 SR
1,476 Elo+
Freya
Freya
 
Freya
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Exiled_Beauty_
Nu Wa
Level 109
God Stats
24W - 21L
1,460 SR
Queue Stats
227W - 213L
1,424 Elo+
Solo
Ravana
Ravana
Sir Fat Hog
Ravana
Level 59
God Stats
8W - 5L
1,304 SR
Queue Stats
146W - 156L
1,467 Elo+
Party 1
Chernobog
Chernobog
TrizzyThaSavage
Chernobog
Level 81
God Stats
20W - 8L
1,720 SR
Queue Stats
185W - 199L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FiggBucker
Arachne
9
0 / 0 / 4
5,562
556
4,651
8,578
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
8
1 / 2 / 1
5,177
518
1,633
6,127
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
KungFuBoldog
Heimdallr
9
1 / 1 / 2
5,245
525
5,574
7,901
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LordMarinus1
Danzaburou
11
2 / 1 / 0
6,149
615
2,904
5,628
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
aaronc1230
Scylla
9
2 / 4 / 0
5,324
532
3,221
6,552
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
3 / 2 / 1
5,986
599
3,737
9,712
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
 
Bacchus
8
0 / 1 / 3
5,090
509
4,486
7,765
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 2
6,100
610
5,115
4,133
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
0 / 1 / 1
5,754
575
2,704
6,134
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
TrizzyThaSavage
Chernobog
9
3 / 2 / 1
5,757
576
4,749
6,837
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
8
8
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
2
1
1.75
W
Bacchus
 
Bacchus
0
1
3
1.5
W
2
0
2
3
L
Arachne
FiggBucker
Arachne
0
0
4
2
L
Athena
1
2
1
0.75
L
Heimdallr
KungFuBoldog
Heimdallr
1
1
2
2
L
Danzaburou
LordMarinus1
Danzaburou
2
1
0
2
W
Ravana
0
1
1
0.5
W
Chernobog
TrizzyThaSavage
Chernobog
3
2
1
1.75
L
Scylla
aaronc1230
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,983
Damage
20,791
34,786
Taken
34,581
16,803
Mitigated
16,972
10,035
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,737
1,324
0
4,977
9,712
3,784
0
1,896
7,816
31,752
109
W
Bacchus
 
Bacchus
4,486
667
71
3,609
7,765
6,773
0
1,286
6,479
13,279
0
W
5,115
527
0
892
4,133
1,146
129
560
3,573
41,301
0
L
Arachne
FiggBucker
Arachne
4,651
3,467
0
3,077
8,578
3,079
0
1,962
6,522
0
40,571
L
Athena
1,633
456
0
1,445
6,127
4,182
0
2,041
4,018
10,260
0
L
Heimdallr
KungFuBoldog
Heimdallr
5,574
3,110
0
3,632
7,901
3,195
0
3,275
4,524
0
38,055
L
Danzaburou
LordMarinus1
Danzaburou
2,904
1,557
0
881
5,628
4,042
0
711
4,850
0
37,006
W
Ravana
2,704
1,037
0
1,630
6,134
2,978
0
0
6,134
0
28,138
W
Chernobog
TrizzyThaSavage
Chernobog
4,749
2,290
0
1,563
6,837
2,291
0
1,112
5,725
0
35,923
L
Scylla
aaronc1230
Scylla
3,221
866
0
1,000
6,552
2,305
0
4,846
1,534
29,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
28,687
254
Minions Killed
237
0
Camps Cleared
0
995,620
Distance Traveled
1,023,168
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,986
599
51
5
0
202,314
0
W
Bacchus
5,090
509
20
2
0
222,560
0
W
Nu Wa
6,100
610
68
7
0
188,913
0
L
Arachne
5,562
556
61
6
0
217,272
0
L
Athena
5,177
518
16
2
0
216,639
1
L
Heimdallr
5,245
525
54
5
0
192,740
0
L
Danzaburou
6,149
615
67
7
0
180,251
0
W
Ravana
5,754
575
46
5
0
174,910
0
W
Chernobog
5,757
576
52
5
0
234,471
2
L
Scylla
5,324
532
56
6
0
188,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role