Player Matchup

Arachne
Arachne
AwilixToes
Arachne
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 32L
1,691 Elo+
Party 1
Sun Wukong
Sun Wukong
CallMeZmale
Sun Wukong
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,375 Elo+
Solo
Apollo
Apollo
Chewwbakaaa
Apollo
Level 24
God Stats
6W - 1L
1,802 SR
Queue Stats
32W - 13L
1,659 Elo+
Party 1
Ix Chel
Ix Chel
ILoveHampter
Ix Chel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,643 Elo+
Party 1
Thoth
Thoth
KiaSoul
Thoth
Level 106
God Stats
24W - 15L
1,486 SR
Queue Stats
307W - 229L
1,520 Elo+
Party 1
Team Averages
Level 41
1,558 SR
1,578 Elo+

VS

Team Averages
Level 70
1,563 SR
1,525 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Astro Silver
Maui
Level 123
God Stats
11W - 14L
1,618 SR
Queue Stats
846W - 824L
1,652 Elo+
Party 2
Amaterasu
Amaterasu
juniorldc
Amaterasu
Level 143
God Stats
2W - 1L
1,696 SR
Queue Stats
296W - 260L
1,563 Elo+
Party 2
Chernobog
Chernobog
osmar487
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AwilixToes
Arachne
14
6 / 1 / 1
8,333
556
6,340
12,558
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
CallMeZmale
Sun Wukong
12
0 / 3 / 0
6,786
452
2,725
9,762
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
14
2 / 1 / 3
8,074
538
6,291
8,907
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
ILoveHampter
Ix Chel
11
0 / 0 / 4
7,265
484
6,831
7,903
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
KiaSoul
Thoth
15
2 / 1 / 2
8,548
570
6,617
5,765
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 1 / 1
7,532
502
1,165
5,482
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
 
Loki
11
0 / 2 / 0
6,730
449
2,426
10,364
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 1
6,540
436
2,529
11,252
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
juniorldc
Amaterasu
16
4 / 0 / 0
10,090
673
9,430
14,212
10,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
osmar487
Chernobog
12
1 / 3 / 0
7,499
500
6,011
10,148
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
5
6
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
1
0.5
L
Loki
 
Loki
0
2
0
0
L
0
4
1
0.13
W
Arachne
AwilixToes
Arachne
6
1
1
6.5
W
Sun Wukong
CallMeZmale
Sun Wukong
0
3
0
0
W
Apollo
2
1
3
3.5
W
Ix Chel
ILoveHampter
Ix Chel
0
0
4
2
W
Thoth
KiaSoul
Thoth
2
1
2
3
L
Amaterasu
juniorldc
Amaterasu
4
0
0
4
L
Chernobog
osmar487
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
21,561
44,895
Taken
51,458
21,303
Mitigated
32,085
16,905
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,165
131
1,019
3,791
5,482
2,114
336
2,614
2,868
62,378
0
L
Loki
 
Loki
2,426
58
0
3,062
10,364
3,674
133
1,965
8,399
0
39,003
L
2,529
662
0
1,638
11,252
11,943
0
3,984
7,268
14,186
0
W
Arachne
AwilixToes
Arachne
6,340
4,853
0
5,280
12,558
5,406
186
936
11,622
0
76,591
W
Sun Wukong
CallMeZmale
Sun Wukong
2,725
977
0
1,560
9,762
5,134
0
0
9,762
0
39,152
W
Apollo
6,291
4,745
0
4,235
8,907
3,493
0
1,073
7,834
0
61,479
W
Ix Chel
ILoveHampter
Ix Chel
6,831
1,390
1,279
4,051
7,903
5,165
0
1,615
6,288
30,931
0
W
Thoth
KiaSoul
Thoth
6,617
94
0
500
5,765
2,105
0
462
5,303
83,567
0
L
Amaterasu
juniorldc
Amaterasu
9,430
4,887
0
8,146
14,212
10,742
667
1,974
12,238
0
90,965
L
Chernobog
osmar487
Chernobog
6,011
3,382
0
2,378
10,148
3,612
0
2,911
7,237
0
58,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
38,391
440
Minions Killed
443
0
Camps Cleared
0
1,501,226
Distance Traveled
1,465,945
5
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,532
502
117
8
0
224,221
5
L
Loki
6,730
449
62
4
0
313,806
18
L
Maui
6,540
436
13
1
0
312,402
4
W
Arachne
8,333
556
108
7
0
325,972
0
W
Sun Wukong
6,786
452
59
4
0
279,865
3
W
Apollo
8,074
538
96
6
0
300,018
0
W
Ix Chel
7,265
484
48
3
0
292,922
2
W
Thoth
8,548
570
129
9
0
302,449
0
L
Amaterasu
10,090
673
142
9
0
311,924
2
L
Chernobog
7,499
500
109
7
0
303,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role