Player Matchup

Pele
Pele
 
Pele
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MajorUpset
Rama
Level 159
God Stats
1W - 2L
1,554 SR
Queue Stats
87W - 91L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Wald0rules
Sylvanus
Level 117
God Stats
0W - 2L
1,299 SR
Queue Stats
171W - 176L
1,499 Elo+
Party 2
Kali
Kali
zay6994
Kali
Level 98
God Stats
0W - 2L
1,296 SR
Queue Stats
64W - 66L
1,470 Elo+
Solo
Team Averages
Level 109
1,430 SR
1,493 Elo+

VS

Team Averages
Level 113
1,408 SR
1,424 Elo+
Heimdallr
Heimdallr
BUGnZOMBIE
Heimdallr
Level 132
God Stats
6W - 7L
1,343 SR
Queue Stats
650W - 664L
1,486 Elo+
Solo
Kukulkan
Kukulkan
MattsDemonicSelf
Kukulkan
Level 143
God Stats
3W - 3L
1,273 SR
Queue Stats
254W - 262L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
TomoPandaFox
Sun Wukong
Level 159
God Stats
7W - 3L
1,417 SR
Queue Stats
256W - 279L
1,445 Elo+
Party 1
Persephone
Persephone
TransGamerGirl
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,272 Elo+
Solo
Ix Chel
Ix Chel
treak06
Ix Chel
Level 112
God Stats
1W - 1L
1,507 SR
Queue Stats
26W - 51L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 4 / 5
9,148
704
8,849
14,903
8,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
 
Janus
16
3 / 3 / 4
8,494
653
13,423
11,449
6,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 6
8,061
620
11,542
11,719
5,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Wald0rules
Sylvanus
18
5 / 2 / 6
10,312
793
10,151
17,640
21,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
zay6994
Kali
12
1 / 10 / 10
8,254
635
7,829
17,244
9,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BUGnZOMBIE
Heimdallr
16
5 / 6 / 13
9,972
767
15,889
15,778
7,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 11
11,199
861
15,078
9,743
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
TomoPandaFox
Sun Wukong
18
3 / 1 / 14
10,332
795
14,258
25,985
23,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
TransGamerGirl
Persephone
15
3 / 2 / 13
9,761
751
8,936
7,776
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
treak06
Ix Chel
18
5 / 3 / 13
10,927
841
13,615
15,491
6,983
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
14
Kills
24
24
Deaths
14
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
5
1.63
L
Janus
 
Janus
3
3
4
1.67
W
Heimdallr
BUGnZOMBIE
Heimdallr
5
6
13
1.92
L
1
5
6
0.8
W
8
2
11
6.75
W
Sun Wukong
TomoPandaFox
Sun Wukong
3
1
14
10
W
Persephone
TransGamerGirl
Persephone
3
2
13
4.75
L
Sylvanus
Wald0rules
Sylvanus
5
2
6
4
W
Ix Chel
treak06
Ix Chel
5
3
13
3.83
L
Kali
zay6994
Kali
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,794
Damage
67,776
72,955
Taken
74,773
51,637
Mitigated
45,469
26,917
Healing
34,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,849
1,298
516
3,436
14,903
8,432
177
6,740
8,163
0
22,428
L
Janus
 
Janus
13,423
527
2,247
2,101
11,449
6,042
51
6,508
4,941
36,503
0
W
Heimdallr
BUGnZOMBIE
Heimdallr
15,889
9,117
1,315
2,732
15,778
7,424
3,014
4,859
10,919
0
25,406
L
11,542
9,548
328
1,101
11,719
5,788
496
4,426
7,290
0
19,989
W
15,078
397
2,321
2,746
9,743
4,879
557
2,344
7,399
41,199
0
W
Sun Wukong
TomoPandaFox
Sun Wukong
14,258
425
908
9,404
25,985
23,600
811
7,369
18,616
0
24,814
W
Persephone
TransGamerGirl
Persephone
8,936
581
660
1,248
7,776
2,583
1,664
2,082
5,666
19,090
0
L
Sylvanus
Wald0rules
Sylvanus
10,151
1,143
8,415
7,080
17,640
21,546
270
8,901
8,739
16,726
0
W
Ix Chel
treak06
Ix Chel
13,615
1,695
5,865
7,317
15,491
6,983
1,589
6,908
8,583
31,021
0
L
Kali
zay6994
Kali
7,829
2,043
162
1,531
17,244
9,829
0
11,054
5,955
0
12,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,269
Gold Earned
52,191
114
Minions Killed
169
0
Camps Cleared
0
1,125,218
Distance Traveled
1,249,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,148
704
26
2
0
242,813
0
L
Janus
8,494
653
51
4
0
228,236
0
W
Heimdallr
9,972
767
30
2
0
226,333
0
L
Rama
8,061
620
19
1
0
181,779
0
W
Kukulkan
11,199
861
47
4
0
245,492
0
W
Sun Wukong
10,332
795
21
2
0
269,031
0
W
Persephone
9,761
751
31
2
0
272,313
0
L
Sylvanus
10,312
793
10
1
0
258,326
0
W
Ix Chel
10,927
841
40
3
0
236,028
0
L
Kali
8,254
635
8
1
0
214,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role