Player Matchup

Vamana
Vamana
ADP_3114
Vamana
Level 125
God Stats
4W - 4L
1,680 SR
Queue Stats
200W - 203L
1,459 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GrandRapier812
Ah Muzen Cab
Level 103
God Stats
5W - 3L
1,593 SR
Queue Stats
338W - 357L
1,383 Elo+
Solo
Merlin
Merlin
RITBVIPER
Merlin
Level 120
God Stats
2W - 2L
1,415 SR
Queue Stats
124W - 144L
1,387 Elo+
Solo
Chernobog
Chernobog
fabrice_deep
Chernobog
Level 89
God Stats
9W - 12L
1,469 SR
Queue Stats
403W - 404L
1,375 Elo+
Party 2
Nox
Nox
schlegu_3114
Nox
Level 101
God Stats
1W - 4L
1,147 SR
Queue Stats
160W - 146L
1,437 Elo+
Party 2
Team Averages
Level 108
1,461 SR
1,408 Elo+

VS

Team Averages
Level 62
1,550 SR
1,440 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DuxiCzech
Merlin
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 108L
1,374 Elo+
Party 1
Set
Set
Kongenoveralle
Set
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,485 Elo+
Solo
Poseidon
Poseidon
warriors187
Poseidon
Level 105
God Stats
4W - 5L
1,748 SR
Queue Stats
333W - 338L
1,430 Elo+
Solo
Ishtar
Ishtar
zmrdlife
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ADP_3114
Vamana
19
9 / 4 / 16
11,756
840
17,598
19,581
23,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
GrandRapier812
Ah Muzen Cab
17
3 / 4 / 15
10,647
761
10,488
12,343
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RITBVIPER
Merlin
20
6 / 2 / 12
12,462
890
13,554
10,018
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
fabrice_deep
Chernobog
18
9 / 5 / 14
11,718
837
13,895
15,585
6,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 4 / 14
11,653
832
11,640
11,888
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
8 / 5 / 4
11,653
832
12,235
15,152
7,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
DuxiCzech
Merlin
19
3 / 7 / 2
10,504
750
15,280
14,033
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 9 / 3
9,459
676
10,822
18,367
12,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
warriors187
Poseidon
15
1 / 9 / 6
9,546
682
10,087
13,683
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
zmrdlife
Ishtar
15
2 / 7 / 5
9,512
679
5,150
10,971
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
37
Kills
17
19
Deaths
37
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
8
5
4
2
W
Vamana
ADP_3114
Vamana
9
4
16
4.25
L
Merlin
DuxiCzech
Merlin
3
7
2
0.57
W
Ah Muzen Cab
GrandRapier812
Ah Muzen Cab
3
4
15
2.63
L
3
9
3
0.5
W
Merlin
RITBVIPER
Merlin
6
2
12
6
W
Chernobog
fabrice_deep
Chernobog
9
5
14
3.2
W
10
4
14
4.25
L
Poseidon
warriors187
Poseidon
1
9
6
0.44
L
Ishtar
zmrdlife
Ishtar
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,175
Damage
53,574
69,415
Taken
72,206
44,795
Mitigated
37,870
19,561
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,235
487
1,080
4,131
15,152
7,934
0
4,833
9,799
29,666
0
W
Vamana
ADP_3114
Vamana
17,598
7,321
1,140
4,137
19,581
23,184
840
8,355
10,946
0
25,500
L
Merlin
DuxiCzech
Merlin
15,280
1,342
384
647
14,033
7,235
0
5,139
8,655
33,148
0
W
Ah Muzen Cab
GrandRapier812
Ah Muzen Cab
10,488
2,880
463
1,436
12,343
5,478
1,121
7,430
4,731
0
21,887
L
10,822
4,488
218
1,630
18,367
12,130
0
7,507
10,684
0
16,426
W
Merlin
RITBVIPER
Merlin
13,554
325
1,619
2,974
10,018
4,207
1,618
5,719
4,259
38,036
0
W
Chernobog
fabrice_deep
Chernobog
13,895
7,980
1,545
2,856
15,585
6,397
3,779
9,137
6,286
0
28,711
W
11,640
205
974
2,417
11,888
5,529
1,800
6,093
5,591
21,636
0
L
Poseidon
warriors187
Poseidon
10,087
825
650
877
13,683
5,774
100
3,836
9,588
18,750
0
L
Ishtar
zmrdlife
Ishtar
5,150
2,690
639
470
10,971
4,797
0
3,879
6,739
0
9,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,236
Gold Earned
50,674
161
Minions Killed
149
0
Camps Cleared
0
1,364,242
Distance Traveled
1,032,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,653
832
52
4
0
262,436
0
W
Vamana
11,756
840
13
1
0
297,351
0
L
Merlin
10,504
750
50
4
0
221,703
0
W
Ah Muzen Cab
10,647
761
21
2
0
221,438
0
L
Set
9,459
676
16
1
0
226,808
0
W
Merlin
12,462
890
66
5
0
282,052
0
W
Chernobog
11,718
837
41
3
0
274,303
0
W
Nox
11,653
832
20
1
0
289,098
0
L
Poseidon
9,546
682
22
2
0
187,479
0
L
Ishtar
9,512
679
9
1
0
134,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role