Player Matchup

Chaac
Chaac
 
Chaac
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
DAVABR0
Maman Brigitte
Level 151
God Stats
14W - 17L
1,454 SR
Queue Stats
309W - 308L
1,488 Elo+
Solo
Chiron
Chiron
ElNino000
Chiron
Level 159
God Stats
9W - 3L
1,671 SR
Queue Stats
269W - 253L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
SKELLY444
Gilgamesh
Level 159
God Stats
13W - 12L
1,617 SR
Queue Stats
693W - 636L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Tha faded 1
Nu Wa
Level 175
God Stats
84W - 75L
1,599 SR
Queue Stats
344W - 337L
1,544 Elo+
Solo
Team Averages
Level 174
1,568 SR
1,504 Elo+

VS

Team Averages
Level 127
1,628 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
KeepUp650
Ah Muzen Cab
Level 197
God Stats
3W - 3L
1,822 SR
Queue Stats
669W - 608L
1,531 Elo+
Solo
Nu Wa
Nu Wa
MadeyeKiefer666
Nu Wa
Level 134
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Aphrodite
Aphrodite
MeidoZangetssuha
Aphrodite
Level 69
God Stats
1W - 2L
1,706 SR
Queue Stats
41W - 57L
1,414 Elo+
Solo
Thor
Thor
xThePlayerd
Thor
Level 109
God Stats
1W - 3L
1,457 SR
Queue Stats
201W - 188L
1,560 Elo+
Solo
Mulan
Mulan
Хаирюл
Mulan
Level 124
God Stats
3W - 6L
1,489 SR
Queue Stats
413W - 419L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 4 / 4
9,409
588
9,401
19,197
17,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
DAVABR0
Maman Brigitte
17
12 / 2 / 0
10,520
658
17,858
19,655
9,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
ElNino000
Chiron
14
2 / 2 / 5
8,231
514
11,751
15,167
6,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SKELLY444
Gilgamesh
13
4 / 1 / 4
8,669
542
6,835
12,086
8,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 7
8,900
556
10,594
6,342
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KeepUp650
Ah Muzen Cab
13
0 / 3 / 3
8,178
511
14,110
15,942
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
8,483
530
7,370
11,226
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
9
0 / 5 / 3
6,822
426
2,569
12,667
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
6 / 3 / 2
9,624
602
11,256
17,370
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
3 / 6 / 2
9,560
598
17,344
21,175
17,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
20
Kills
10
10
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
4
0.75
W
Maman Brigitte
DAVABR0
Maman Brigitte
12
2
0
6
W
Chiron
ElNino000
Chiron
2
2
5
2.25
L
Ah Muzen Cab
KeepUp650
Ah Muzen Cab
0
3
3
0.5
L
1
3
1
0.5
L
Aphrodite
0
5
3
0.3
W
Gilgamesh
SKELLY444
Gilgamesh
4
1
4
6
W
1
1
7
4.5
L
6
3
2
2.33
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,439
Damage
52,649
72,447
Taken
78,380
44,119
Mitigated
43,512
32,388
Healing
21,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,401
1,751
0
9,724
19,197
17,019
660
459
17,797
0
77,070
W
Maman Brigitte
DAVABR0
Maman Brigitte
17,858
999
0
12,867
19,655
9,166
0
2,889
16,484
96,414
0
W
Chiron
ElNino000
Chiron
11,751
4,471
338
4,979
15,167
6,675
0
991
14,088
0
66,719
L
Ah Muzen Cab
KeepUp650
Ah Muzen Cab
14,110
4,222
0
1,365
15,942
6,535
593
2,534
13,408
0
80,733
L
7,370
2,143
216
3,080
11,226
3,502
333
8,857
2,369
82,389
0
L
Aphrodite
2,569
158
2,499
4,105
12,667
8,353
25
3,952
8,715
15,684
0
W
Gilgamesh
SKELLY444
Gilgamesh
6,835
1,506
0
2,175
12,086
8,906
135
2,830
9,205
0
31,823
W
10,594
4,718
0
2,305
6,342
2,353
732
2,770
3,572
92,701
0
L
11,256
1,790
0
1,861
17,370
7,876
0
6,837
10,533
0
86,715
L
17,344
4,250
0
8,323
21,175
17,246
0
6,272
14,903
0
74,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,729
Gold Earned
42,667
566
Minions Killed
492
0
Camps Cleared
0
1,603,143
Distance Traveled
1,476,625
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,409
588
130
8
0
300,537
0
W
Maman Brigitte
10,520
658
145
9
0
359,048
2
W
Chiron
8,231
514
121
8
0
286,057
3
L
Ah Muzen Cab
8,178
511
117
7
0
331,522
6
L
Nu Wa
8,483
530
124
8
0
276,285
0
L
Aphrodite
6,822
426
25
2
0
252,141
1
W
Gilgamesh
8,669
542
39
2
0
358,299
0
W
Nu Wa
8,900
556
131
8
0
299,202
5
L
Thor
9,624
602
116
7
0
339,519
0
L
Mulan
9,560
598
110
7
0
277,158
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role