Player Matchup

Hel
Hel
Emily Maree2259
Hel
Level 115
God Stats
15W - 9L
1,662 SR
Queue Stats
893W - 882L
1,375 Elo+
Solo
Jing Wei
Jing Wei
Lush_Suckss
Jing Wei
Level 48
God Stats
1W - 1L
1,458 SR
Queue Stats
30W - 41L
1,330 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ManimalPrime737
Morgan Le Fay
Level 87
God Stats
12W - 9L
1,612 SR
Queue Stats
779W - 783L
1,486 Elo+
Solo
The Morrigan
The Morrigan
Pflaume2510
The Morrigan
Level 137
God Stats
9W - 7L
1,541 SR
Queue Stats
483W - 486L
1,414 Elo+
Solo
Kukulkan
Kukulkan
grow1000
Kukulkan
Level 27
God Stats
1W - 1L
1,419 SR
Queue Stats
5W - 9L
1,322 Elo+
Party 1
Team Averages
Level 83
1,538 SR
1,386 Elo+

VS

Team Averages
Level 78
1,469 SR
1,399 Elo+
Yemoja
Yemoja
BIG Linny
Yemoja
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,463 Elo+
Solo
Merlin
Merlin
CLoggsRun
Merlin
Level 125
God Stats
15W - 12L
1,504 SR
Queue Stats
329W - 365L
1,407 Elo+
Solo
Geb
Geb
Dosmo
Geb
Level 46
God Stats
2W - 4L
1,062 SR
Queue Stats
395W - 418L
1,406 Elo+
Solo
Thanatos
Thanatos
NextLatin88
Thanatos
Level 27
God Stats
1W - 1L
1,779 SR
Queue Stats
81W - 93L
1,461 Elo+
Solo
Hera
Hera
WhatYouMcallit
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 15
12,180
641
7,857
21,771
16,789
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Lush_Suckss
Jing Wei
18
2 / 5 / 16
11,766
619
9,666
19,688
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
ManimalPrime737
Morgan Le Fay
20
11 / 2 / 8
13,331
702
29,181
15,947
8,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Pflaume2510
The Morrigan
20
3 / 2 / 19
12,351
650
20,772
11,023
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
grow1000
Kukulkan
20
8 / 5 / 12
14,361
756
35,715
22,606
11,715
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BIG Linny
Yemoja
18
0 / 2 / 5
10,645
560
4,371
19,224
16,114
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
CLoggsRun
Merlin
20
6 / 5 / 5
11,837
623
31,375
19,087
9,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Dosmo
Geb
19
3 / 7 / 10
10,858
571
18,240
31,201
27,787
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
NextLatin88
Thanatos
20
6 / 4 / 7
11,651
613
12,966
25,570
21,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 9 / 7
10,645
560
13,975
19,954
8,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
27
Kills
16
16
Deaths
27
70
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BIG Linny
Yemoja
0
2
5
1.25
L
Merlin
CLoggsRun
Merlin
6
5
5
1.7
L
Geb
Dosmo
Geb
3
7
10
1.14
W
3
2
15
5.25
W
Jing Wei
Lush_Suckss
Jing Wei
2
5
16
2
W
Morgan Le Fay
ManimalPrime737
Morgan Le Fay
11
2
8
7.5
L
Thanatos
NextLatin88
Thanatos
6
4
7
2.38
W
The Morrigan
Pflaume2510
The Morrigan
3
2
19
6.25
L
1
9
7
0.5
W
Kukulkan
grow1000
Kukulkan
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,191
Damage
80,927
91,035
Taken
115,036
51,325
Mitigated
83,737
55,328
Healing
52,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BIG Linny
Yemoja
4,371
218
18,737
5,235
19,224
16,114
572
16,683
2,420
18,863
0
L
Merlin
CLoggsRun
Merlin
31,375
63
2,426
2,858
19,087
9,211
436
14,160
4,695
67,913
0
L
Geb
Dosmo
Geb
18,240
500
493
6,545
31,201
27,787
728
26,350
4,331
39,829
0
W
7,857
832
24,340
15,695
21,771
16,789
468
17,432
4,339
13,476
0
W
Jing Wei
Lush_Suckss
Jing Wei
9,666
6,693
1,481
2,978
19,688
8,754
837
13,017
6,671
0
26,225
W
Morgan Le Fay
ManimalPrime737
Morgan Le Fay
29,181
2,822
2,123
1,666
15,947
8,203
756
11,244
4,703
45,191
0
L
Thanatos
NextLatin88
Thanatos
12,966
406
1,760
12,251
25,570
21,895
1,199
17,986
7,126
0
28,986
W
The Morrigan
Pflaume2510
The Morrigan
20,772
1,723
472
1,104
11,023
5,864
795
9,466
1,537
36,643
0
L
13,975
2,869
797
1,507
19,954
8,730
1,217
17,370
2,214
35,640
0
W
Kukulkan
grow1000
Kukulkan
35,715
2,672
918
4,551
22,606
11,715
1,313
16,782
5,824
79,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,989
Gold Earned
55,636
206
Minions Killed
178
0
Camps Cleared
0
1,707,206
Distance Traveled
1,504,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,645
560
21
1
0
283,363
0
L
Merlin
11,837
623
60
3
0
314,049
0
L
Geb
10,858
571
18
1
0
310,064
0
W
Hel
12,180
641
11
1
0
380,894
0
W
Jing Wei
11,766
619
34
2
0
337,447
0
W
Morgan Le Fay
13,331
702
32
2
0
377,669
0
L
Thanatos
11,651
613
26
1
0
321,727
0
W
The Morrigan
12,351
650
34
2
0
320,503
0
L
Hera
10,645
560
53
3
0
275,164
0
W
Kukulkan
14,361
756
95
5
0
290,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role