Player Matchup

Anubis
Anubis
DatBoiJoe
Anubis
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 20L
1,425 Elo+
Party 2
Izanami
Izanami
SamuriceLad
Izanami
Level 74
God Stats
6W - 5L
1,594 SR
Queue Stats
65W - 64L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
apathic
Sylvanus
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,301 Elo+
Party 2
Team Averages
Level 51
1,531 SR
1,396 Elo+

VS

Team Averages
Level 34
1,471 SR
1,485 Elo+
Fenrir
Fenrir
Str8GanjaGassin
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Str8spliffqueen
Nu Wa
Level 25
God Stats
1W - 4L
1,429 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Tyr
Tyr
fastspeedy7
Tyr
Level 39
God Stats
21W - 26L
1,485 SR
Queue Stats
101W - 101L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DatBoiJoe
Anubis
12
8 / 0 / 6
9,322
932
13,344
5,828
2,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
SamuriceLad
Izanami
12
4 / 1 / 8
9,122
912
11,777
7,838
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
apathic
Sylvanus
11
3 / 0 / 12
8,530
853
3,377
6,799
6,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
6,622
662
3,456
12,193
7,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 1
6,855
686
6,469
9,055
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
6,629
663
5,911
13,155
7,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
DatBoiJoe
Anubis
8
0
6
11
W
Izanami
SamuriceLad
Izanami
4
1
8
8
L
1
5
0
0.2
L
0
7
1
0.07
W
Sylvanus
apathic
Sylvanus
3
0
12
9
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,498
Damage
15,836
20,465
Taken
34,403
12,383
Mitigated
16,710
10,319
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DatBoiJoe
Anubis
13,344
1,577
0
3,723
5,828
2,950
229
1,643
4,185
54,931
0
W
Izanami
SamuriceLad
Izanami
11,777
7,960
0
2,097
7,838
2,924
884
2,904
4,934
0
50,980
L
3,456
735
152
1,266
12,193
7,170
0
6,589
5,604
0
11,950
L
6,469
2,252
0
160
9,055
2,033
0
4,946
4,109
25,579
0
W
Sylvanus
apathic
Sylvanus
3,377
1,421
2,082
2,417
6,799
6,509
207
2,334
4,465
9,786
0
L
5,911
344
0
801
13,155
7,507
0
5,866
7,289
0
19,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,974
Gold Earned
20,106
163
Minions Killed
62
0
Camps Cleared
0
513,180
Distance Traveled
504,984
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,322
932
62
6
0
176,644
0
W
Izanami
9,122
912
81
8
0
171,012
1
L
Fenrir
6,622
662
13
1
0
151,853
0
L
Nu Wa
6,855
686
29
3
0
151,729
0
W
Sylvanus
8,530
853
20
2
0
165,524
0
L
Tyr
6,629
663
20
2
0
201,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role