Player Matchup

Chronos
Chronos
CopyOWB
Chronos
Level 109
God Stats
8W - 6L
1,640 SR
Queue Stats
204W - 205L
1,445 Elo+
Party 1
Sobek
Sobek
CurbsideKey144
Sobek
Level 118
God Stats
5W - 6L
1,460 SR
Queue Stats
284W - 275L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
DirtyMT
Ah Puch
Level 98
God Stats
3W - 2L
1,271 SR
Queue Stats
211W - 215L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
RonicBrrr
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,472 Elo+
Party 1
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 87
God Stats
117W - 129L
1,491 SR
Queue Stats
177W - 193L
1,441 Elo+
Party 1
Team Averages
Level 107
1,472 SR
1,453 Elo+

VS

Team Averages
Level 141
1,595 SR
1,509 Elo+
Zhong Kui
Zhong Kui
BigSquig
Zhong Kui
Level 120
God Stats
16W - 6L
1,805 SR
Queue Stats
440W - 410L
1,526 Elo+
Solo
Atlas
Atlas
ElvisCochon
Atlas
Level 123
God Stats
4W - 2L
1,761 SR
Queue Stats
222W - 197L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Ritdly
Danzaburou
Level 148
God Stats
4W - 8L
1,360 SR
Queue Stats
133W - 133L
1,509 Elo+
Party 2
Hera
Hera
TheJulianJuju
Hera
Level 139
God Stats
2W - 3L
1,526 SR
Queue Stats
119W - 120L
1,447 Elo+
Solo
Thanatos
Thanatos
piter074
Thanatos
Level 173
God Stats
18W - 17L
1,521 SR
Queue Stats
480W - 473L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CopyOWB
Chronos
16
0 / 3 / 1
9,864
519
8,567
11,778
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 3
8,827
465
7,569
19,571
17,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
DirtyMT
Ah Puch
14
3 / 5 / 0
9,544
502
6,544
18,252
9,081
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
RonicBrrr
Cernunnos
16
5 / 4 / 2
10,345
544
13,810
18,736
6,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tuggertw0
Fenrir
15
1 / 4 / 3
9,092
479
7,948
22,033
9,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigSquig
Zhong Kui
19
8 / 0 / 0
12,756
671
15,066
13,307
11,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 11
9,678
509
6,697
20,599
22,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Ritdly
Danzaburou
16
4 / 6 / 2
10,891
573
11,615
14,392
7,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 6
11,057
582
12,402
7,883
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
piter074
Thanatos
19
8 / 2 / 8
12,021
633
19,831
19,501
9,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
22
22
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigSquig
Zhong Kui
8
0
0
8
L
Chronos
CopyOWB
Chronos
0
3
1
0.17
L
2
6
3
0.58
L
Ah Puch
DirtyMT
Ah Puch
3
5
0
0.6
W
0
1
11
5.5
W
Danzaburou
Ritdly
Danzaburou
4
6
2
0.83
L
Cernunnos
RonicBrrr
Cernunnos
5
4
2
1.5
W
2
2
6
2.5
L
Fenrir
Tuggertw0
Fenrir
1
4
3
0.63
W
Thanatos
piter074
Thanatos
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,438
Damage
65,611
90,370
Taken
75,682
48,092
Mitigated
54,673
25,147
Healing
34,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigSquig
Zhong Kui
15,066
1,321
0
9,816
13,307
11,789
3,556
4,524
8,783
112,933
2,485
L
Chronos
CopyOWB
Chronos
8,567
1,627
0
1,982
11,778
4,831
0
7,245
4,533
94,722
0
L
7,569
641
426
5,207
19,571
17,661
0
8,629
10,942
23,141
823
L
Ah Puch
DirtyMT
Ah Puch
6,544
630
0
8,939
18,252
9,081
0
7,060
11,192
61,730
0
W
6,697
2,430
0
5,383
20,599
22,637
554
7,451
13,148
27,086
0
W
Danzaburou
Ritdly
Danzaburou
11,615
4,817
0
2,208
14,392
7,159
3,437
2,317
12,075
0
78,508
L
Cernunnos
RonicBrrr
Cernunnos
13,810
8,147
0
3,831
18,736
6,786
1,021
2,855
15,881
0
68,892
W
12,402
3,017
0
571
7,883
3,408
1,841
3,083
4,800
82,250
0
L
Fenrir
Tuggertw0
Fenrir
7,948
1,470
0
4,762
22,033
9,733
0
7,461
14,572
0
83,471
W
Thanatos
piter074
Thanatos
19,831
5,193
0
16,823
19,501
9,680
1,413
4,482
15,019
0
119,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,672
Gold Earned
56,403
507
Minions Killed
616
0
Camps Cleared
0
1,923,372
Distance Traveled
1,938,299
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,756
671
173
9
0
373,326
2
L
Chronos
9,864
519
167
9
0
373,458
4
L
Sobek
8,827
465
17
1
0
396,463
3
L
Ah Puch
9,544
502
104
5
0
348,832
1
W
Atlas
9,678
509
30
2
0
411,603
2
W
Danzaburou
10,891
573
128
7
0
344,430
0
L
Cernunnos
10,345
544
114
6
0
353,277
1
W
Hera
11,057
582
147
8
0
333,751
0
L
Fenrir
9,092
479
105
6
0
451,342
0
W
Thanatos
12,021
633
138
7
0
475,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role